Earlier quoted context omitted.
The claim why these aren't adopted is that they aren't high enough quality. Why not include both a standard and undersceen front-facing camera and get the best of both worlds? Could use the under-screen camera for video chat and the standard one for everything else. Or even use some AI algorithm to merge the data from the standard camera with the under-screen one to increase quality.
People want quality selfies more than eye to eye calls
Eyechat
71–80 of 113 posts
Re: Eyechat
#72To the people worried about their data being sent to google or whatever (I'm not sure what they're actually worried about) -- the extraction of your eyes is done client side, using a seemingly very well made ML model running on Tensorflow which fits in under 15mb. The feed of your camera is transmitted "directly" to the person you're looking at (well, no, not really directly, it uses WebRTC, so your data passes throu…
So even after this thought process, it comes down to "do you trust the author" (just like before it)... Not unreasonable to answer either way if you ask me.
Re: Eyechat
#73Another hit from Neal. I wonder (and envy, in a good way) where does he gets the time to work and all this wonderful little games.
there was a highly similar project to this on HN a few months ago. his previous project (infinite craft) was one of the first things i ever heard people talk about wrt LLMs. His skill is in execution. I think he finds inspiration from the people around him.
Re: Eyechat
#74Earlier quoted context omitted.
https://news.ycombinator.com/item?id=38305787
I made Stranger Video (the linked item)! Neal's a friend of mine and I gave him a (small) hand with eyechat. We were originally going to collaborate more on eyechat but then One Million Checkboxes[1] blew up and I had to bow out [1] https://news.ycombinator.com/item?id=40800869
What's the difference in two's codebases, if any?
Re: Eyechat
#75Nice try, aint' getting my biometrics this time!
Re: Eyechat
#76Earlier quoted context omitted.
I made Stranger Video (the linked item)! Neal's a friend of mine and I gave him a (small) hand with eyechat. We were originally going to collaborate more on eyechat but then One Million Checkboxes[1] blew up and I had to bow out [1] https://news.ycombinator.com/item?id=40800869
I'd love to know more. Did he reach out to you? Was it the other way around? What's the difference in two's codebases, if any?
There's probably 0 overlap in the codebase - 100% (or close to it) of the code is from Neal (the only code I wrote for this was a very early prototype that cropped out just the eyes, instead of the bar you see now). I sent him a couple of snippets from my codebase early on but mostly just gave pointers on my tech stack / chatted about some of the problems I ran into. Given the size of Neal's audience the default scale for a project he launches is pretty big!
Anyway, mostly wanted to clarify that the similarities between this and stranger video are intentional :)
[1] this is where the idea for one million checkboxes actually came from!
Re: Eyechat
#77Earlier quoted context omitted.
We’ve needed this – easy, direct eye contact – for quite a long time. I keep waiting for someone to develop it. I think that Apple has a relevant patent, but I don’t know how much content is in the patent, and I’ve never heard that Apple has done anything with it.
Apple uses it for its Eye Contact feature in FaceTime
Re: Eyechat
#78Earlier quoted context omitted.
People want quality selfies more than eye to eye calls
The other problem is that having an under-display camera doesn't stop everyone else's eyes from pointing in the wrong direction, so even if you prioritize eye contact you'd also have to convince all your friends to, as well.
Re: Eyechat
#79Re: Eyechat
#80It's not working for me at all, did it get hugged to death? I just see a black screen with "Eyes from $LOCATION" under it.
"Got Eem" - Worldcoin *for those that aren't familiar with Worldcoin.... https://www.nytimes.com/2023/08/07/technology/worldcoin-iris...
I assumed it needs some sort of closeup high definition image