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Doom on Playdate

devforum.play.date

11–20 of 43 posts

Re: Doom on Playdate

#12

Needs to use an Atkinson dither to minimise the dither error/distraction, this would produce clearer black and whites at the expense of a little colour/shade accuracy.

For a rapidly moving scene, an ordered dither is probably more appropriate than an error diffusion based dither. Faster to render as well.

Re: Doom on Playdate

#13
post #5

Earlier quoted context omitted.

It’s not E ink, it’s a Sharp Memory LCD https://sharpdevices.com/memory-lcd/ Memory LCDs have fast refresh rates while also being persistent like E ink. They’re also more expensive.

Exactly, they're not asking how the playdate works with an eInk screen (because it doesn't have one). They're asking how colesantiago expects to use a game console with a 5hz screen.

It plays the following games

- Crossword

- Chess

Re: Doom on Playdate

#14

I would have gotten the Playdate if it had a color e-ink display, hoping the next one would have one if there are plans for Panic to do this. The benefits of color and also the benefits of low powered, long battery life with possibly the chance to change the color to black and white like original playdates shipped with. Doom on Playdate looks awesome though!

Have you seen the Playdate IRL? Its screen is very nice.

Re: Doom on Playdate

#15
post #6

Do people use fast doom as the basis for ports on lower end hardware now? I was looking into it earlier and impressed how many improvements it brings.

Playdate is much more powerful than the original platforms Doom targeted. There’s a nice port for GameBoy Advance which is slower by an order of magnitude.

Re: Doom on Playdate

#16
post #14

I would have gotten the Playdate if it had a color e-ink display, hoping the next one would have one if there are plans for Panic to do this. The benefits of color and also the benefits of low powered, long battery life with possibly the chance to change the color to black and white like original playdates shipped with. Doom on Playdate looks awesome though!

Have you seen the Playdate IRL? Its screen is very nice.

The screen is amazing. Backlight would be nice but the screen itself is great.

Re: Doom on Playdate

#17
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Re: Doom on Playdate

#19

Needs to use an Atkinson dither to minimise the dither error/distraction, this would produce clearer black and whites at the expense of a little colour/shade accuracy.

Dunno what Return of the Obra Dinn used as dithering but these videos of Doom running naive 1-bit clamping immediately makes me beg for it having the aesthetic of RotOD.
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