Earlier quoted context omitted.
There is a chess variant like this - Crazy house.
> There is a chess variant like this - Crazy house. Interesting, I've always heard it referred to as "Bughouse" or "Siamese chess". https://en.wikipedia.org/wiki/Bughouse_chess
Using Stockfish to identify ideal squares
11–19 of 19 posts
Re: Using Stockfish to identify ideal squares
#12Nice, long time lichess player including blitz arenas but had no idea they had articles. Some interesting analysis here and how to approach the problem domain (pawn structure as a concern) but that first example, there is just no way to get that knight there in any reasonable way. Talking about unrealistic moves.
The knight on that outpost was a monster and it ended up winning the game for him.
Re: Using Stockfish to identify ideal squares
#13Earlier quoted context omitted.
There is a chess variant like this - Crazy house.
> There is a chess variant like this - Crazy house. Interesting, I've always heard it referred to as "Bughouse" or "Siamese chess". https://en.wikipedia.org/wiki/Bughouse_chess
Shogi solves that by having the pieces be flat with the two colors on different sides, afaik.
Crazyhouse is online only, so it has no problem switching the color of the captured piece.
Re: Using Stockfish to identify ideal squares
#14Nice, long time lichess player including blitz arenas but had no idea they had articles. Some interesting analysis here and how to approach the problem domain (pawn structure as a concern) but that first example, there is just no way to get that knight there in any reasonable way. Talking about unrealistic moves.
(I don't know if that was the actual route taken in the game)
Re: Using Stockfish to identify ideal squares
#15Nice, long time lichess player including blitz arenas but had no idea they had articles. Some interesting analysis here and how to approach the problem domain (pawn structure as a concern) but that first example, there is just no way to get that knight there in any reasonable way. Talking about unrealistic moves.
Re: Using Stockfish to identify ideal squares
#16Earlier quoted context omitted.
> There is a chess variant like this - Crazy house. Interesting, I've always heard it referred to as "Bughouse" or "Siamese chess". https://en.wikipedia.org/wiki/Bughouse_chess
Bughouse is the 4 player, 2 boards variant. You capture your opponent's pieces and give them to your team mate who can then drop them on their board. That way there is no problem with the piece being the wrong color to drop. Shogi solves that by having the pieces be flat with the two colors on different sides, afaik. Crazyhouse is online only, so it has no problem switching the color of the captured piece.
the pieces have a pointy end, which indicates control; you just rotate the piece so it's pointing the correct way when you drop it. when promoted pieces are captured, they also do lose their promoted status.
you can indeed DIY an OTB crazyhouse set with either flippable or directional pieces (here, you can use a marker to mark 180-rotational symmetric chess pieces so they have a "front") though, or even just use a Shogi set to do so with a piece mapping (ignoring the promoted side).
Re: Using Stockfish to identify ideal squares
#17Without using Stockfish, how does one do this in their head? What rubric can you use to evaluate whether one square is better than another? (I’m a very low level player, obviously,)
Re: Using Stockfish to identify ideal squares
#18> This exercise involves looking at a piece and imagining which square it would be best placed on, without initially worrying about how to get it there. Without using Stockfish, how does one do this in their head? What rubric can you use to evaluate whether one square is better than another? (I’m a very low level player, obviously,)
Bishops like long diagonals, and to complement the pawns' attacking squares (Ps & Bs tend to cover only one color). Also good for "countering" a knight 3 squares away (Nf6 & Bf3, for example, though it seems to prefer Bg2).
Rooks like open files, doubling up, 7th rank plays, and (in this case) the rare opportunity to line it up w/ their king (Rg3).
Queens like not being trapped or sidelined (by either side's pieces), good diagonals, good files, or both (like some natural mix of rook & bishop wants).
Re: Using Stockfish to identify ideal squares
#19Earlier quoted context omitted.
> There is a chess variant like this - Crazy house. Interesting, I've always heard it referred to as "Bughouse" or "Siamese chess". https://en.wikipedia.org/wiki/Bughouse_chess
Bughouse is the 4 player, 2 boards variant. You capture your opponent's pieces and give them to your team mate who can then drop them on their board. That way there is no problem with the piece being the wrong color to drop. Shogi solves that by having the pieces be flat with the two colors on different sides, afaik. Crazyhouse is online only, so it has no problem switching the color of the captured piece.