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Show HN: I built an interactive cloth solver for Apple Vision Pro

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Re: Show HN: I built an interactive cloth solver for Apple Vision Pro

#71
post #45

Really neat, are you running the cloth simulation on the CPU or GPU? How many elements are in the simulated cloth? Good luck on future AR projects!

The cloth sim is GPU. It’s not that heavy currently, around 40k quads. You could go much heavier, easily 500k, but it also changed the cloth behaviour.

The limiting factor is actually not the sim, but the initial load time for the procedural geometry. I might try adding some subdivisions though..

Re: Show HN: I built an interactive cloth solver for Apple Vision Pro

#72
post #22

Earlier quoted context omitted.

It's not AR glasses. It's VR with lots of cameras.

You are correcting his terminology using a categorization (AR, MR, VR, XR, etc) which is not standardized or even commonly used. So what's the point of correcting? The simplest common-use definitions are: * Augmented: combines synthetic and real-world imagery * Virtual: fully-synthetic imagery AVP can do both.

Doing both is called mixed reality. The only caveat is you see reality through a screen and not normal gasses. The terminology is very common in the XR industry. https://www.interaction-design.org/literature/article/beyond...

Re: Show HN: I built an interactive cloth solver for Apple Vision Pro

#73
post #15

I literally haven’t thought about the Vision Pro even a single time in months. Wild for such a hyped-up technology product. It just shipped and vanished.

No one for whom money is still an object should buy one, but absolutely everyone should schedule a demo at the Apple Store. It’s heavy, uncomfortable and has few legitimate use cases, but the demo is incredible. It’s a glimpse of what’s to come.

Re: Show HN: I built an interactive cloth solver for Apple Vision Pro

#75
post #16

Earlier quoted context omitted.

I use mine almost every day, it's awesome for traveling. It might be the best "watching videos in bed" device ever made.

This frightens me. I have been working at reducing my time of watching videos in bed, and all I have to tempt me is a phone and a laptop. It's such an easy trap to fall into. Spending time horizontal while not asleep is very unhealthy for your heart, and many other systems in your body.

I fell into the trap ages ago, and spend as much time horizontally as possible without actively dying.

You’re absolutely right that it’s bad for you.

Re: Show HN: I built an interactive cloth solver for Apple Vision Pro

#80

Earlier quoted context omitted.

So to summarize: unlike other AR glasses, it isn't unusable in sunlight, because it uses cameras to provide augmented reality, rather than something else. Got it.

Why "other" AR glasses? AVP is not glasses. It's a headset. Headsets and glasses are two entirely different product categories.

Because a refusal to understand what someone means when it's obvious, doesn't (as the delusion would have it) make that person look intelligent or win them imaginary internet points. It's just annoying.
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