They mean wall time and not work time. That's pretty aggressive
It’s not only unreasonable - who expects/needs this? - is also unsustainable. What happens if 5 bugs get filed on a Friday. Might be good when you have few users in the beginning but long term I don’t see it happening.
How to fix bugs in 24 hours or less
11–20 of 45 posts
Re: How to fix bugs in 24 hours or less
#12Earlier quoted context omitted.
It’s not only unreasonable - who expects/needs this? - is also unsustainable. What happens if 5 bugs get filed on a Friday. Might be good when you have few users in the beginning but long term I don’t see it happening.
This might force you to think about quality before shipping stuff. A win for customers.
I guess it's preference, but I'd rather ship quickly and cover most of my users, and respond to any bugs that do surface (and there's every chance they won't) for obscure issues that probably won't really impact revenue.
Re: How to fix bugs in 24 hours or less
#13They mean wall time and not work time. That's pretty aggressive
It’s not only unreasonable - who expects/needs this? - is also unsustainable. What happens if 5 bugs get filed on a Friday. Might be good when you have few users in the beginning but long term I don’t see it happening.
Re: How to fix bugs in 24 hours or less
#14Hopefully they pay a decent on-call allowance in the event a bug is reported over the weekend or a public holiday.
But if you make these sorts of promises you have to make sacrifices.
I think it’s refreshing to see this kind of thing though.
Re: How to fix bugs in 24 hours or less
#15Earlier quoted context omitted.
This might force you to think about quality before shipping stuff. A win for customers.
At a certain point it'll hamper ability to ship features quickly, as you go from having to think about the 80% of uses cases, to spending a significant chunk of time anticipating and fixing all kinds of very unlikely edge cases. I guess it's preference, but I'd rather ship quickly and cover most of my users, and respond to any bugs that do surface (and there's every chance they won't) for obscure issues that probably…
Re: How to fix bugs in 24 hours or less
#16Hopefully they pay a decent on-call allowance in the event a bug is reported over the weekend or a public holiday.
Well yes. This isn’t for everyone. The company has to pay a premium and the workers have to sacrifice time. But if you make these sorts of promises you have to make sacrifices. I think it’s refreshing to see this kind of thing though.
Re: How to fix bugs in 24 hours or less
#17On top of all that, if not managed carefully, the 24-hour guarantee could perversely incentivize customers to classify all requests as "bugs" to get faster service, blurring the line with genuine feature requests.
Re: How to fix bugs in 24 hours or less
#18Re: How to fix bugs in 24 hours or less
#19Why optimize for this? Some of the worst jobs I’ve had were the ones where a PM would say “drop whatever sprint items you’re working on and immediately context switch to this bug”. Sounds like this is their regular day? And what happens if a bug comes in Friday @ 4pm?
Re: How to fix bugs in 24 hours or less
#20Earlier quoted context omitted.
It’s not only unreasonable - who expects/needs this? - is also unsustainable. What happens if 5 bugs get filed on a Friday. Might be good when you have few users in the beginning but long term I don’t see it happening.
"Your code has to be good enough that you don't get a large flow of bugs." The article also says it took them a year to get to this point.