Microsoft at Work
computer.rip
Microsoft at Work
1–10 of 32 posts
Re: Microsoft at Work
#2The xbox team thoroughly disagrees with this statement.
Re: Microsoft at Work
#3Re: Microsoft at Work
#4Re: Microsoft at Work
#5And only within the last decade has it become easily accessible to play those games at full speed with an open source emulator, such as Flycast, mainly due to the performance impact of implementing the MMU.
Re: Microsoft at Work
#6> This kind of terrible product naming was rampant in the mid-'90s, perhaps more from Microsoft than usual. The xbox team thoroughly disagrees with this statement.
Oh.
Re: Microsoft at Work
#7Interesting stuff, but I think there's one more string he could have pulled. What was the MS software that ended up in the Saturn? I would bet emulator devs have done a lot of reverse engineering here already. Even if it doesn't lead to an obvious answer, there's bound to be more clues.
From developer and reverse engineering accounts it was significantly heavier than just running the games bare metal (which isn't terribly surprising)
Re: Microsoft at Work
#8> This kind of terrible product naming was rampant in the mid-'90s, perhaps more from Microsoft than usual. The xbox team thoroughly disagrees with this statement.
At least there's no XBox Live!(tm) yet... Oh.
Xbox One
Xbox
Xbox Series X/S
Xbox One X/S
Xbox 360
They all had "Xbox Live!" more usually written Xbox LIVE
At work I like to joke that any new product coming out from Microsoft should be renamed "Azure DevOps", since their goal appears to be confusion.
Re: Microsoft at Work
#9Re: Microsoft at Work
#10Windows CE however DID finally make it onto a Sega SH-powered console, the Dreamcast. And only within the last decade has it become easily accessible to play those games at full speed with an open source emulator, such as Flycast, mainly due to the performance impact of implementing the MMU.