I guess "PBR" means something different to you.
I'm creating PBR Textures and 3D models since 2018 and sharing them for free
71–80 of 110 posts
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#72It's a GPS track visualization web app for outdoor sports; any help would be appreciated (see here for the hosted app: https://cubetrek.com)
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#73I guess "PBR" means something different to you.
Yeah. Been a mindfuck ever since I started 3D stuff.
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#74Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#75Is there any software meant for casual users for displaying and walking around these objects? I'd love to have some sort of VR room with the simplicity of "The Sims" where I could add these, plus perhaps some connections to the rest of the internet. A fake TV that displays the frontpage of HN or a 24-hour Twitch feed. A radio object that can play Spotify streams, with 3D audio enabled.
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#76I guess "PBR" means something different to you.
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#77Is there any software meant for casual users for displaying and walking around these objects? I'd love to have some sort of VR room with the simplicity of "The Sims" where I could add these, plus perhaps some connections to the rest of the internet. A fake TV that displays the frontpage of HN or a 24-hour Twitch feed. A radio object that can play Spotify streams, with 3D audio enabled.
I've considered something like this for years. A simple, casual, social space to just decorate, hang out, do basic stuff like what you outline. I think there's a lot of potential there! Not so much money though, I imagine...
FWIW, SL is finalizing the addition of PBR textures now and may go further WRT scene imports.
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#78This is great! I added the link to my list of free game dev resources: https://github.com/aaron9000/c-game-resources Is there a tool you used to create these materials that you would recommend?
Thanks. Substance Designer, Substance Painter, Metashape, Blender, Marmoset. We are mainly using these softwares. For the atlases we are using Details Capture from VFX Grace
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#79Earlier quoted context omitted.
I've considered something like this for years. A simple, casual, social space to just decorate, hang out, do basic stuff like what you outline. I think there's a lot of potential there! Not so much money though, I imagine...
Second Life is still a thing, or OpenSimulator if you really do want to do it all yourself :) FWIW, SL is finalizing the addition of PBR textures now and may go further WRT scene imports.
OpenSimulator looks like a cool idea too!
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#80I guess "PBR" means something different to you.