Equinox.space
391–400 of 464 posts
Re: Equinox.space
#392Re: Equinox.space
#393Author here. Happy to answer any questions! Some background info on the project: https://littleworkshop.fr/projects/equinox/
Could you increase the range for the mouse sensitivity option? I'm finding that even maxing it out results in painfully slow look speed.
Re: Equinox.space
#394Re: Equinox.space
#395Re: Equinox.space
#396Re: Equinox.space
#397Earlier quoted context omitted.
Played on Chrome on my Android phone in portrait mode, and the whole game I felt it was too zoomed in. I was suspicious of that AI the whole time. Like, did it get sent into this asteroid field on purpose to destroy it because it was a threat? Were there other unconscious passengers locked in those rooms and if I died following some risky instruction would it simply wake the next one up? How could it practically see…
I also found the AI suspicious for a different reason. That is that it has its own agenda and is using me to do what it is not allowed to do. For some reason, the AI is not able to initiate a hyperspace jump, cannot bypass access, but can maneuver the ship through an asteroid field. As if it was not completely trusted. And now, everyone else is gone, and I am getting ordered around by an AI, maybe because the AI cons…