Live data from Hacker News

Tiny World Map

github.com

31–40 of 94 posts

Re: Tiny World Map

#31
Considering the coarseness of the borders, I am very surprised this takes up as much space as it does. It seems like the total data size is well under the threshold of utility vs. filesize. If it were double the size, the borders wouldn't be so janky, for example.

Re: Tiny World Map

#33
post #27
post #15

This is cool, but the shorelines are very low detail. A few towns in the UK are off in the sea, meanwhile Greenland and Northern Canada are hogging all the vertices. It looks as though the Mercator projection is already being accounted for in the detail level, but it would be good to deprioritize unpopulated areas.

This notably lead to making it not very usable at all in islands or achipelago area. Even the philippines, with a lots of islands sure but several ones of them being rather large, is not usable. French polynesia doesn't even exists on the map.

Neither is Saint Pierre et Miquelon. There is the island of la Réunion but no name, and the name for Ibiza but no island...

I hope those can be fixed, I love the concept.

Re: Tiny World Map

#34
Very cool. I've long wanted to make an 8-bit throwback style "species page", think an EOL or wiki-page, or our own TaxonPages effort (example at https://orthoptera.speciesfile.org/otus/850075/overview). I'd like to see how much (symbolic) information you could pack into simplified figures etc, this would fit right in to answer the question "where in the world can I find the species, roughly".

Re: Tiny World Map

#37
This runs really smoothly on my midrange phone. On the GitHub page it doesn't mention if there is translated versions, I will consider it if there is a version in Spanish.

Re: Tiny World Map

#38
post #15

This is cool, but the shorelines are very low detail. A few towns in the UK are off in the sea, meanwhile Greenland and Northern Canada are hogging all the vertices. It looks as though the Mercator projection is already being accounted for in the detail level, but it would be good to deprioritize unpopulated areas.

Nice project! It may be useful to select the included places also by QRank of Wikidata [1] so notable islands will appear, despite low populations. An SQLite DB of QRank [2] was also posted here in HN a while ago.

[1] https://qrank.wmcloud.org/ [2] https://github.com/hikeratlas/qrank

Re: Tiny World Map

#39
post #15

This is cool, but the shorelines are very low detail. A few towns in the UK are off in the sea, meanwhile Greenland and Northern Canada are hogging all the vertices. It looks as though the Mercator projection is already being accounted for in the detail level, but it would be good to deprioritize unpopulated areas.

The simplification was sloppy all around. Entire nations are missing in the Caribbean. These are basic quality control checks.

Re: Tiny World Map

#40
This is really cool! I’m super impressed at how quickly it loads on my phone.

Really great idea to compress the spatial data into Paths.

I would suggest using Natural Earth data instead of OSM so you could drop the ODbL license.

It’d also be really cool if you included the tool that converts the spatial data into Paths.

Post reply on HN