Great! Brings back memories of descent 1 & 2. I played d1 for hours over the early internet. My favorite level was Minerva and my arch enemy was named “upinya”. Amazing what the brain remembers from so long ago.
Descent 3 Source Code
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Re: Descent 3 Source Code
#32I love the "version control" being comments at the top of the file with a timestamp. Simpler times! What a ton of work building a game is.
We originally used Microsoft Source Safe, which added the comments for us. I think Source Safe made us lock a file to make changes, which was a PITA. I think we made a lot of the decisions on where to break out code on a file by file basis because of that. Later, we moved to Perforce, which is good for larger binary files.
It's cool that this was done, thanks!
Re: Descent 3 Source Code
#33Earlier quoted context omitted.
Not that you asked, but there's exactly one (popular) game that utilizes the same control scheme in modern times, Outer Wilds. Although it's not a shooter, it's quite a nice adventure game. https://store.steampowered.com/app/753640/Outer_Wilds/ There is, however, an outright continuation of the subgenre, in Overload. https://store.steampowered.com/app/448850/Overload/
Other than the control scheme Outer Wilds really could not be more different to Descent.
Re: Descent 3 Source Code
#34Re: Descent 3 Source Code
#35I love the "version control" being comments at the top of the file with a timestamp. Simpler times! What a ton of work building a game is.
We originally used Microsoft Source Safe, which added the comments for us. I think Source Safe made us lock a file to make changes, which was a PITA. I think we made a lot of the decisions on where to break out code on a file by file basis because of that. Later, we moved to Perforce, which is good for larger binary files.
That's right. Good times!
Re: Descent 3 Source Code
#36Happen to have FreeSpace code? Or is that under lock and key still?
Re: Descent 3 Source Code
#37Happen to have FreeSpace code? Or is that under lock and key still?
I don't. That was developed by Volition. Parallax was split into Outrage and Volition. I never had access to that code, and I think Mike Kulas would need to be the one to release it.
Re: Descent 3 Source Code
#38Re: Descent 3 Source Code
#39If this was Interplay, any chance someone might have Hardwar's [1] source code? Total long shot, but I thought I'd ask. [1] https://en.wikipedia.org/wiki/Hardwar_(video_game)
Re: Descent 3 Source Code
#40I loved loved loved this game. Never understood why this concept didn’t become a whole genre. No actual up, 360 degree freedom, enemies that were smart and could snipe you. Wasted many hours back then and very eager to try this out.