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Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

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221–230 of 235 posts

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#221
post #195

Earlier quoted context omitted.

What does that mean?

The complexity of the game's interface was not converted to a high quality mobile interface. It work, sure, but it was not pleasant to use It's like viewing a desktop version of a website on mobile. It's usable, but kinda sucks and made me not want to play

I mean, what specifically seems not "high quality", "not pleasant", and "kinda sucks"?

I ask because I played the game and found it very easy (though obviously not as fast as desktop, but since you can pause...)

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#222
post #10

Earlier quoted context omitted.

> I'm not really sure what this is doing on Hacker News Incredibly fun game, open source, and in a genre that likely fits well into many HN users' interests. I rediscovered it recently and remembered it was open source, so why not submit it?

Thanks for submitting it, I have never heard of it. Maybe because I exist in the iOS "walled garden" and generally game on console only. Do you know what game engine its based on? Or is it a custom thing?

See https://news.ycombinator.com/item?id=39775664

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#223

I started an opinionated and still incomplete guide for new players https://spd-huntress-guide.pages.dev/guide . I didn't put it out there and was going to take it down because I couldn't finish it let alone maintain it. It's impossible to keep up with the pace of Evan's updates so the walk-throughs with seeds probably don't work, but someone might find it useful.

I'm probably biased, but I liked PD and then SPD better when I first played it, and felt the later updates to be overwhelming.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#224
post #131

https://pixeldungeon.fandom.com/wiki/Shattered_Pixel_Dungeon is a great resource if you are new to the game and genre, although I suggest first trying discovering everything by yourself (prepare to die a lot) and start reading the wiki after getting through the first boss on lvl 5. I've been playing SPD for years now and for me the best strategy to win the game is to keep Scrolls of Upgrade until you get a hold of a…

HN markdown doesn't want you to indent bullet lists.

> killed flies sometimes drop health potion and they are on early levels,

Stuff like this feels a little game breaking. Maybe potions should have no color until consumed (though this conflicts with the (arguably maldesigned) inventory system where duplicate objects have 0 encumbrance).

There's a delicate line between "learning how to play the game" and bypassing the intentional design that certain facts are not supposed to be known before a run starts.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#225

Earlier quoted context omitted.

The real trick to surviving the early game is to abuse the heck out of surprise attacks. Do not fight enemies in the open early on! Throw/zap stuff at them from a distance and then retreat behind a door. As soon as they step through the door, hit them! You should see a yellow ! indicating a surprise attack (guaranteed hit). Now retreat and do it again! This trick works with anything that breaks line of sight. Doors a…

I think I'll pass then, that's not my idea of a fun game.

It's an adventure game, not a walking simulator.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#226

By sheer coincidence I'd installed this a few weeks ago. It's really well made, but I ended up uninstalling it because—unless I'm really missing something—it is punishingly difficult. Maybe I don't know all the controls? Or there's some sort of mechanic I'm missing? Or maybe my expectations are wrong? This very much seems like the kind of game I'd enjoy, but I find myself getting absolutely obliterated by the first s…

Get the snake to follow you through a door and hit the snake when they step into the door. This counts as a sneak attack. I think if you inspect the snake with the magnifying glass it will give you this hint (always take your time and do this with new enemies. Alternatively, play as a mage (wands always hit snakes) or as an archer and shoot the snakes when they're still asleep. Most of the game's difficulty curve is…

Sensible battle tactics aren't cheese.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#227

Any reason this is not provided for download through F-Droid. I trust apps on F-Droid more than Google Play and helps with installing in degoogled phones.

I understand DeGoogling, but besides that, how is FDroid trustworthy? It doesn't have build attestation or antimalware protection, does it?

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#229
post #226

Earlier quoted context omitted.

Get the snake to follow you through a door and hit the snake when they step into the door. This counts as a sneak attack. I think if you inspect the snake with the magnifying glass it will give you this hint (always take your time and do this with new enemies. Alternatively, play as a mage (wands always hit snakes) or as an archer and shoot the snakes when they're still asleep. Most of the game's difficulty curve is…

Sensible battle tactics aren't cheese.

I'd say cheese is always a sensible battle tactic.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#230
post #228

A bit different, but Hoplite is another fantastic game with turn-based single-hero tactical fighting. No dungeon exploration though.

Thanks for reminding me of it, I used to play it all the time but haven't even installed it for several years. I bought it after a recommendation from Roguelike Radio, the podcast hosted by Darren Grey, one of the ADOM and TOME devs (If I remember correctly)
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