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First beta of Nintendo Switch emulator Suyu goes live

overkill.wtf

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Re: First beta of Nintendo Switch emulator Suyu goes live

#81

Is there a definitive fork of Citra as well? That was the actual tragedy of the Yuzu aftermath. I do know there are forks for Citra VR, Mac, and Android that were unaffected which is great however.

At least Citra is a mature emulator, almost 100% of the games work.

The disaster is actually the online lobbies. Citra had a multiplayer network and it’s not available anymore

Re: First beta of Nintendo Switch emulator Suyu goes live

#82

Earlier quoted context omitted.

You said "resume piece." Now, you say any posting can reveal their identity and is too risky. These are mutually exclusive.

If you're trying to be anonymous yes, if you're not, then it doesn't matter. Sometimes the reverse engineering community leans somewhere between gray and blackhat. You may not want to expose your actual identity.

We're talking about building and releasing anonymously.

Your responses are talking past this.

Re: First beta of Nintendo Switch emulator Suyu goes live

#83
post #2

The key bit: > Unlike Yuzu, the Suyu team does things differently in regards to Nintendo Switch emulation than their predecessors. Whereas Yuzu only required prod.keys, Suyu will also require you to dump your title.keys and firmware from a hacked Switch to run games. The devs also clarified that they are doing this for nonprofit (there's no Patreon) and do not condone piracy. We'll see how long it lasts...

Has the team explained their reasoning anywhere? Yuzu ostensibly already "required" dumping keys from a Switch console, and I don't understand how more involvement of Nintendo firmware and keys lowers the risk. If anything I'd have expected a "safe" fork to go the other direction, position itself as a homebrew development tool, and remove explicit support for commercial games altogether (requiring e.g. a third-party tool to decrypt and unpack commercial game formats into some quasi-homebrew format).

Re: First beta of Nintendo Switch emulator Suyu goes live

#85

Earlier quoted context omitted.

One argument I heard for the Yuzu settlement was to avoid discovery. There's speculation that Nintendo had the goods on them, and that discovery would expose them to more than the civil penalties they were facing. Nintendo has never been friendly to emulation, or most fan content in general, but there are protections for fair-use and this team appears to be building their work behind those, rather than playing fast a…

How come Satoshi Nakamoto can remain anonymous in spite of his worth in the billions of dollars, but emulator developers, worth almost nothing, can't hide from Nintendo? Opsec mistakes, or just no opsec at all?

.. because emulator developers are real?

Re: First beta of Nintendo Switch emulator Suyu goes live

#86
post #17

Earlier quoted context omitted.

You can still be sued. At that point, you either: a) defend yourself as normal, while attempting to maintain anonymity (difficult & doesn't solve anything) b) let the case go to default judgement (for likely an enormous amount of money) at which point Nintendo has every reason to try to track you down in real life, and can use the courts to help them do so. Hope you were really, really thorough about your anonymity.

How do you sue someone that is anonymous?

OpSec is hard. The Silk Road guy was anonymous, up until he wasn't.

Re: First beta of Nintendo Switch emulator Suyu goes live

#87
post #78
post #52

Earlier quoted context omitted.

I think the fear is that this is only the beginning. Nintendo successfully killed one emulator, why would they stop there? Nintendo certainly knows about Ryujinx and is patiently waiting for them to screw up anything legally so they can bring them down next.

Yeah I still think Ryujinx should be safe for a bit since they don't monetize the emulator as much as Suzu did, who knows, Nintendo Lawyers are ready for anything

I suspect Ryujinx does a better job outright condemning piracy in their discourse, so there's less for Nintendo to pounce on.

Re: First beta of Nintendo Switch emulator Suyu goes live

#88

Earlier quoted context omitted.

There are fair-use protections, but it costs money to defend. Part of why so many Smash tournaments folded in 2022 was because of Nintendo telling people they weren't allowed to host tourneys using their IP. Granted I'm not a lawyer, but people gathering to play a multiplayer game and then streaming the matches doesn't inherently constitute any infringement on Nintendo's rights or ability to make money. Many TOs (tou…

Not really. Fair use does not really legally exist. It exists primarily as a defense after you’ve already been sued - which is also why there is no official codification of what fair use actually is. Also, as Nintendo can argue, imagine this was a movie. Imagine it was a movie being shown on screen for two hours. That would be case closed. Now imagine it was a movie recutting competition. Again, case closed. So what…

Interesting way to put it, but I'm still not sure that quite applies. The game is a multiplayer game intended to be played with other people. Commercial endeavors change with movie viewing. It's implied that single entity can own a single copy while charging admission to profit from their single copy of the movie. Meanwhile, movie companies (mostly) don't care if I play _The Lord of the Rings_ in a private setting to a small audience of known people.

I would argue that the competitive nature of tournaments implies that the entrants all have a copy of the game along with hardware to run the game (emulation withstanding). The only thing is streaming the event. Even then, what would be the difference between streaming a tournament and streaming myself or a small group of friends playing? It doesn't seem like that would infringe upon the core purpose of the game.

Re: First beta of Nintendo Switch emulator Suyu goes live

#89
post #8

Earlier quoted context omitted.

I might be wrong, but buy a game, dump the keys, sell game?

The keys are in the console, not the games.

Also, every single switch related thing has a unique ID associated with it that's sent back to nintendo when you access the internet. e.g. consoles, controllers, docks, game carts, etc...

I haven't heard of them banning a game cart yet, but it's entirely possible.

Re: First beta of Nintendo Switch emulator Suyu goes live

#90

Earlier quoted context omitted.

Not really. Fair use does not really legally exist. It exists primarily as a defense after you’ve already been sued - which is also why there is no official codification of what fair use actually is. Also, as Nintendo can argue, imagine this was a movie. Imagine it was a movie being shown on screen for two hours. That would be case closed. Now imagine it was a movie recutting competition. Again, case closed. So what…

Interesting way to put it, but I'm still not sure that quite applies. The game is a multiplayer game intended to be played with other people. Commercial endeavors change with movie viewing. It's implied that single entity can own a single copy while charging admission to profit from their single copy of the movie. Meanwhile, movie companies (mostly) don't care if I play _The Lord of the Rings_ in a private setting to…

The law is fairly immune to mental gymnastics and mind games, regardless of what the dramas indicate.

For movies, it’s fairly simple and widely understood you are buying a license for private viewing. While there’s some room for interpretation, it goes without saying that if you are inviting strangers and/or charging admission and/or running advertising, you’re inviting scrutiny.

Also, let’s just be honest, the moment you run advertising for anything, it’s almost impossible to argue this is not a publicly available event. Public is also fairly broad - collages have to license every movie they want to show to a classroom, for example. My college paid over $2000 to Netflix for a single showing to Math Club of one movie for about 7 viewers.

> The game is a multiplayer game intended to be played with other people

The law only cares about copyright. What it is, is irrelevant.

As for your point about how the participants must have bought the game - I don’t think that would work either. Imagine you ran your unapproved Lord of the Rings convention. You also had the movies playing on repeat the whole time. I don’t think arguing that “only people who have bought the movies have any interest in being here” would protect you.

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