20 million is on the same scale as the Xbox Series X, but I've heard monthly active usage is something like 75x lower. As someone who moonlights as a VR dev ( cough checkout my solodeveloped indie starfighter sim Rogue Stargun [ https://roguestargun.com ]), I think Meta also makes it really unclear how to get on their storefront. It's a process completely gated by human review which can take months (by which time Met…
How fast does it take for Steam to approve a game under similar circumstances?
Actually, Steam is essentially equivalent to Applab. Applab and steam both have a manual review process that is not comprehensive. The difference is that steam relies on algorithms to do discoverability whereas metas store does not surface applab titles AT ALL.
There is a lot of garbage on steam for sure, but that's a problem handled by recommended algorithms, not the subjective opinions of reviewers for the most part