One of the aspects of the device that has been under-realized is that when mirroring your desktop/laptop display to the AVP, you can't break out its applications into different areas. You can't pull them away from the desktop window. This is one of those things that Apple never claimed was supported, and yet there's something about that behavior that feels like such a natural intuitive implication to the technology t…
Apple Vision Pro review
251–260 of 1001 posts
Re: Apple Vision Pro review
#252Re: Apple Vision Pro review
#253am I hearing things or at 6:28 does she call her dog "Browser"
Re: Apple Vision Pro review
#254It is interesting how many here are excited about this for productive computer work. It’s also what Apple advertises with. But what is the account situation like? For years I’ve been complaining that I can’t easily use my private iPad with my company Mac because they have separate Apple IDs. Things like sidecar for a quick virtual whiteboard are basically impossible. AirPods have gotten better over the years where to…
> AirPods have gotten better over the years where today I can freely switch between devices belonging to different Apple IDs with the same AirPods. What the fuck. The fact that an apple ID is even involved is absurd. Should be able to just Bluetooth to any device.
The "freely switch" here is referring to the W-chip multi-device support that will on the fly switch between any number of Apple devices based on what's actively being used at the time, without needing to do any manual connection stuff.
Other non-proprietary Bluetooth devices will generally do 2 devices at most, and getting that to work right with microphone input settings can be kind of a nightmare.
Re: Apple Vision Pro review
#255I think we are now at a stage where VR hardware has surpassed software. Between this and the Quest 3, we have powerful, polished and consumer friendly devices, but beyond a few niches (fitness, simulation, gaming to some extent), there is nothing to convince users to put the headsets on. I am hoping we will see a lot of experimentation in the coming years, and I am excited for what the Apple ecosystem will bring to t…
Underlying a lot of these discussions is the assumption that there is a future where this is an actually useful, mass-market device. I'm still not convinced this is true. For example, "killer apps/content" never arrived for 3D TVs and they have largely disappeared from the market. Same with various "waggling" input technologies like the Wiimote and Kinect. There were some compelling uses, like Wii Sports, but these w…
Hasn't VR taken over waggle? I don't think you can say its disappeared when the VR install base is in the 10s of millions.
Re: Apple Vision Pro review
#256It is interesting how many here are excited about this for productive computer work. It’s also what Apple advertises with. But what is the account situation like? For years I’ve been complaining that I can’t easily use my private iPad with my company Mac because they have separate Apple IDs. Things like sidecar for a quick virtual whiteboard are basically impossible. AirPods have gotten better over the years where to…
> But is the Vision Pro like that as well? It's actually far worse. There's a single user and a "guest mode", but for AR/VR to work with, there's a calibration step, which means that the guest has to go through that step every single time they want to use the device. It might be fine for a real guest using it once, but it would be basically impossible to share the device with someone else. Having to setup the device…
Re: Apple Vision Pro review
#257Earlier quoted context omitted.
It seems very reasonable this will be a future feature. I've long suspected iPad OS' stage manager feature shipping so half baked was really more of getting the platform ready to support multiple apps and easier manipulation (from a developer perspective) of the double buffered "window" textures - given Vision Pro is based on iPad OS. With Stage Manager on macOS now, it feels like they have all the primitives in plac…
They can already do this with the desktop composition software they use today. All the windows are virtualized onto backing layers that you can draw anywhere and add effects to. It’s how window shadows work, and how certain window effects are done. They just haven’t done it.
Literally nobody has done it. It's beyond ridiculous that you can't already show or duplicate an application window on any display you want and allow it to be controlled from anywhere it is visible.
Searching for ways to do this lead one into extremely niche software ecosystems. Please is there any collaboration app out there that makes it seamless to toss windows around like everyone actually wants?
Re: Apple Vision Pro review
#258Re: Apple Vision Pro review
#259But in this case, I would probably try this device during half a day if someone gave it to me, but I feel zero desire to own or use one.
It does not enable anything that I can't do better with a real computer, a TV or a smartphone.
Re: Apple Vision Pro review
#260Earlier quoted context omitted.
It will be less of an issue for me if we start seeing native builds of popular IDEs like xcode, intelli-j/goland, etc for vision pro (and other apps for other people say photoshop). I think of the 'projected screen' feature more like a compatibility layer like Rosetta 2. You use it until you get a native build then it stops being a thing you bother with.
That will never happen. Nobody will make real software for iOS because nobody wants to pay a 30% fee for the privilege of randomly having their whole business shut down when an app reviewer is in a bad mood.