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Apple Vision Pro review

wsj.com

41–50 of 1001 posts

Re: Apple Vision Pro review

#41

As long as it's still gimped by not having a true productive OS like macOS, ie making everything go through the app store so as to not cannibalize Mac sales, it will be relegated as simply another form factor for the iPad. The iPad could've been a true Surface competitor, where I could run VSCode on it and compile applications natively, but instead it's just become a media consumption device for most people.

Well, you can use your mac's screen inside the vision pro, but I've read the resolution for that is weirdly low, QHD. Meta isn't really opening up their headset, since the whole point of that adventure for them was to have their 'iphone' type kingdom. Our best bet might just be Microsoft but they gave up on mixed reality windows, and Idk if they're really gearing up to jump into this product space. I'm fascinated in…

Side loading apps on the quest is pretty simple using the aptly named SideQuest, it only requires a one time 15 minute set up. Definitely a lot easier than trying to do this on an iPhone/iPad/iQuest.

Re: Apple Vision Pro review

#42

As long as it's still gimped by not having a true productive OS like macOS, ie making everything go through the app store so as to not cannibalize Mac sales, it will be relegated as simply another form factor for the iPad. The iPad could've been a true Surface competitor, where I could run VSCode on it and compile applications natively, but instead it's just become a media consumption device for most people.

I don't think it's worried about cannibalizing mac sales. If it does that it just means Apple gets to sell computers at a substantial premium with a moat against other manufacturers.

I think it's worried about not being able to apply a 30% tax on third party software.

Re: Apple Vision Pro review

#43

As long as it's still gimped by not having a true productive OS like macOS, ie making everything go through the app store so as to not cannibalize Mac sales, it will be relegated as simply another form factor for the iPad. The iPad could've been a true Surface competitor, where I could run VSCode on it and compile applications natively, but instead it's just become a media consumption device for most people.

It will have a browser. You can do pretty much anything in a browser.

Re: Apple Vision Pro review

#45

I think we are now at a stage where VR hardware has surpassed software. Between this and the Quest 3, we have powerful, polished and consumer friendly devices, but beyond a few niches (fitness, simulation, gaming to some extent), there is nothing to convince users to put the headsets on. I am hoping we will see a lot of experimentation in the coming years, and I am excited for what the Apple ecosystem will bring to t…

It wouldn't be the first time that hardware gets ahead of software.

In 1988-94, the CPUs available in desktop computers were substantially more advanced than the widely used operating systems. Windows 3 and Mac System 6/7 didn't support pre-emptive multitasking, memory protection, or many other features that define a modern OS.

Maybe we'll look back at today's Quest and Vision Pro as similar transitional devices with one foot stuck in the old paradigm, running old-style software.

Re: Apple Vision Pro review

#46
post #20

Earlier quoted context omitted.

It looks like there's no killer app this time. They just bet on the fact that people will buy it because it's expensive and it's designed by Apple.

Macintosh '84 didn't have a killer app until 1985-1986. And it was a laser printer.

Not sure about the social acceptance of people walking around with a laser printer strapped to their face…

Re: Apple Vision Pro review

#47

What's the killer app? Quest headsets have been out for years and haven't seemed to find one. Well.. besides 3d porn

I think the killer app will be remote work. The social interaction in VR chat is pretty good, if they can bring your work environment in with lots of monitors, and then share parts of it seamlessly and on demand but also have ample 100% focus time, I can see it being better than an office in some ways

Re: Apple Vision Pro review

#48
post #37

Earlier quoted context omitted.

> What's the killer app? Movies on airplanes. I’m guessing these will become virtually ubiquitous in the front cabin within a few years.

You mean the front cabin where they have big screens for every seat? I couldn't see carrying one of these instead of just an iPad for movies. (But then I'm a very light packer.)

I think it will be more like the proliferation of noise-cancelling headphones; it's not about what it brings (music, dialog, etc) but about what it blocks out (the ambient sounds). Yes, you can watch a movie on a plane now, but with a headset you remove the depressing, crowded, and claustrophobic visual environment.

Re: Apple Vision Pro review

#49

What's the killer app? Quest headsets have been out for years and haven't seemed to find one. Well.. besides 3d porn

For me, I think the killer app would have to be something that interacts with the real world. Watching movies, FaceTime, or browsing the internet won’t be enough for me to ever buy this. But maybe if there was something like a home repair or car repair app that could in real time identify and inspect the objects, give me visual and audio instructions on how to perform the repair, that could be a killer app. But I’m not sure the AI/ML side is good enough yet to enable that.

Re: Apple Vision Pro review

#50
post #38

One of the aspects of the device that has been under-realized is that when mirroring your desktop/laptop display to the AVP, you can't break out its applications into different areas. You can't pull them away from the desktop window. This is one of those things that Apple never claimed was supported, and yet there's something about that behavior that feels like such a natural intuitive implication to the technology t…

It seems very reasonable this will be a future feature. I've long suspected iPad OS' stage manager feature shipping so half baked was really more of getting the platform ready to support multiple apps and easier manipulation (from a developer perspective) of the double buffered "window" textures - given Vision Pro is based on iPad OS. With Stage Manager on macOS now, it feels like they have all the primitives in plac…

They can already do this with the desktop composition software they use today. All the windows are virtualized onto backing layers that you can draw anywhere and add effects to. It’s how window shadows work, and how certain window effects are done.

They just haven’t done it.

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