As long as it's still gimped by not having a true productive OS like macOS, ie making everything go through the app store so as to not cannibalize Mac sales, it will be relegated as simply another form factor for the iPad. The iPad could've been a true Surface competitor, where I could run VSCode on it and compile applications natively, but instead it's just become a media consumption device for most people.
Well, you can use your mac's screen inside the vision pro, but I've read the resolution for that is weirdly low, QHD. Meta isn't really opening up their headset, since the whole point of that adventure for them was to have their 'iphone' type kingdom. Our best bet might just be Microsoft but they gave up on mixed reality windows, and Idk if they're really gearing up to jump into this product space. I'm fascinated in…
Apple Vision Pro review
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Re: Apple Vision Pro review
#42As long as it's still gimped by not having a true productive OS like macOS, ie making everything go through the app store so as to not cannibalize Mac sales, it will be relegated as simply another form factor for the iPad. The iPad could've been a true Surface competitor, where I could run VSCode on it and compile applications natively, but instead it's just become a media consumption device for most people.
I think it's worried about not being able to apply a 30% tax on third party software.
Re: Apple Vision Pro review
#43As long as it's still gimped by not having a true productive OS like macOS, ie making everything go through the app store so as to not cannibalize Mac sales, it will be relegated as simply another form factor for the iPad. The iPad could've been a true Surface competitor, where I could run VSCode on it and compile applications natively, but instead it's just become a media consumption device for most people.
Re: Apple Vision Pro review
#44Re: Apple Vision Pro review
#45I think we are now at a stage where VR hardware has surpassed software. Between this and the Quest 3, we have powerful, polished and consumer friendly devices, but beyond a few niches (fitness, simulation, gaming to some extent), there is nothing to convince users to put the headsets on. I am hoping we will see a lot of experimentation in the coming years, and I am excited for what the Apple ecosystem will bring to t…
In 1988-94, the CPUs available in desktop computers were substantially more advanced than the widely used operating systems. Windows 3 and Mac System 6/7 didn't support pre-emptive multitasking, memory protection, or many other features that define a modern OS.
Maybe we'll look back at today's Quest and Vision Pro as similar transitional devices with one foot stuck in the old paradigm, running old-style software.
Re: Apple Vision Pro review
#46Earlier quoted context omitted.
It looks like there's no killer app this time. They just bet on the fact that people will buy it because it's expensive and it's designed by Apple.
Macintosh '84 didn't have a killer app until 1985-1986. And it was a laser printer.
Re: Apple Vision Pro review
#47What's the killer app? Quest headsets have been out for years and haven't seemed to find one. Well.. besides 3d porn
Re: Apple Vision Pro review
#48Earlier quoted context omitted.
> What's the killer app? Movies on airplanes. I’m guessing these will become virtually ubiquitous in the front cabin within a few years.
You mean the front cabin where they have big screens for every seat? I couldn't see carrying one of these instead of just an iPad for movies. (But then I'm a very light packer.)
Re: Apple Vision Pro review
#49What's the killer app? Quest headsets have been out for years and haven't seemed to find one. Well.. besides 3d porn
Re: Apple Vision Pro review
#50One of the aspects of the device that has been under-realized is that when mirroring your desktop/laptop display to the AVP, you can't break out its applications into different areas. You can't pull them away from the desktop window. This is one of those things that Apple never claimed was supported, and yet there's something about that behavior that feels like such a natural intuitive implication to the technology t…
It seems very reasonable this will be a future feature. I've long suspected iPad OS' stage manager feature shipping so half baked was really more of getting the platform ready to support multiple apps and easier manipulation (from a developer perspective) of the double buffered "window" textures - given Vision Pro is based on iPad OS. With Stage Manager on macOS now, it feels like they have all the primitives in plac…
They just haven’t done it.