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Apple Vision Pro review: magic, until it's not

theverge.com

201–210 of 386 posts

Re: Apple Vision Pro review: magic, until it's not

#201

Earlier quoted context omitted.

The plane thing is funny. I can’t imagine anyone actually using VR in economy. At best you’ll annoy people next to you and the flight attendants if they need you to move or respond. At worst you’ll hit your head on something or whack someone with the controllers

Using it in economy is actually a top use case for me. Working on my laptop is miserable for multiple reasons, the biggest of which is that I can’t even tilt the lid open past 90 degrees out of fear the person in front of me will recline and catch my screen in the seat crevice and smash it. Lots of photos of this happening online

I wonder how that will work out. It just looks so clunky and bulky, with limited FOV. I'd feel blinkered and constantly wanting to check my surroundings. For me an iPad is the best thing for movies on a plane. It's small, versatile, and I am aware of my surroundings.

I guess we'll see how people use it, but right now it is too expensive and full of compromises for me to consider.

Re: Apple Vision Pro review: magic, until it's not

#202
post #106

Earlier quoted context omitted.

I wonder if an iTV would sell. All mondern smart tvs are covered in ads and spying. monitors of similar sizes cost 3x to 4x. so to me there might be a market for a non spying iTV with bultin Apple TV for say 1.5x. Or not, not sure enough people care about those issues.

> I wonder if an iTV would sell. All mondern smart tvs are covered in ads and spying. Probably best to just connect TVs to some box (Apple TV, Roku, etc ) via plain HDMI and leave it that. There's no technical reason to connect TVs to an IP directly anymore IMHO: what would that actually provide over and above what you get with some box/stick?

I like wall-mounting TVs but it sure is a mess to have a power cable and two or three HDMI cables and a composite cable (got a VCR, rubbish Denon receiver won't convert composite to HDMI) and an Ethernet cable and who knows what else hanging below it.

Now that I think about it it wouldn't be hard to cut a few holes and route the cables through the wall and have them come out in a spot that's not too conspicuous but who's going to do that?

People who believe in aesthetics uber alles (Apple fans?) might appreciate a TV that has just a power cable and connects through WiFi but you could mostly accomplish that with the right kind of stick. You might say in 2024 who needs a cable box or Blu Ray but game consoles are still a reason to have HDMI. (Though somehow I think Apple would think plugging a Playstation into an Apple TV is as unthinkable as plugging a phonograph into an iPod.)

Re: Apple Vision Pro review: magic, until it's not

#203

Earlier quoted context omitted.

No way will this tech destroy phones as you know them today. What is going to destroy phones is natural language. Maybe, maybe in the distant future this tech will be mature enough to provide the visual support to a natural language first device. xBox addressed a very well defined product sector with a couple of big players doing stuff that is well understood. xBox wasn't a toe in the water, they planned a whole stra…

Natural language is even worse than video for quick content consumption: you can’t quickly skip through content that way the can fast scroll through a blog post.

Natural language in place of other inputs, the command can result in summoning up a video for you, or a blog post to view.

If I am cooking and can hold a whole conversation with my virtual chef,that beats a video though. Talking through ideas at my desk would be great. Talking for navigation while I drive, yes please. Shopping with my headphones on and the device seeing everything I see and making suggestions about deals, recipe options, what's low in your pantry, and so on. I'll take that. I see technology becoming more and more transparent in our life. User interfaces will feel awkward when all you need to do is say "show me a video of cats" and it serves it to your companion screen without ever needing to touch tap any UI. No need to even have a web UI for youtube. Just an API and your device does the rest. It can show you a list of related videos without YouTube themselves providing anything more than the data model.

The cost cutting of not needing sophisticated front ends will be a big driving factor if this is as effective as I think it could be.

Anyways, my head is full of ideas like this.

Re: Apple Vision Pro review: magic, until it's not

#205

I'm not really interested in apple and its ecosystem. But this review got me really hooked, and I didn't even notice that it was 30 minutes long. Easily the best tech review I've ever seen. And it also felt very well-balanced between the good and the not so good things about the vision pro.

The Verge is great, especially Nilay himself. I don't listen to a ton of tech podcasts, but Vergecast and Decoder are some of the best.

Re: Apple Vision Pro review: magic, until it's not

#206

Earlier quoted context omitted.

No way will this tech destroy phones as you know them today. What is going to destroy phones is natural language. Maybe, maybe in the distant future this tech will be mature enough to provide the visual support to a natural language first device. xBox addressed a very well defined product sector with a couple of big players doing stuff that is well understood. xBox wasn't a toe in the water, they planned a whole stra…

Making interfaces natural language is like making all buttons touch screen. Versatile, yea, but in practice it can be less efficient than dedicated controls or more tactile interfaces.

Bare in mind I am not anticipating the Google Home level of interaction, I am talking full sophisticated natural language. And there is no reason touch cannot play a role, I'm just saying these devices will be unlike our current phones. I've listed some use cases that I think beat out touch easily elsewhere in the comments.

Re: Apple Vision Pro review: magic, until it's not

#208
If I'm an executive at Meta, I'm not sure whether I should be happy or sad reading this review.

By all accounts, Apple is at least 5 years ahead of Meta in terms of hardware. With all of Apple's compute/display tech, and at 8-9x the price point of Quest, it still seems like the Vision Pro falls short of delivering the breakthrough experience needed to make AR/VR mass market.

Not to mention that it still doesn't seem like AVP answers the "killer app" question that Meta has been trying to answer. If the value prop at this point is "a big virtual screen", I guess their work over the next few years will be getting the price point down to a level where consumers buy this over a monitor?

Re: Apple Vision Pro review: magic, until it's not

#209

I'm not really interested in apple and its ecosystem. But this review got me really hooked, and I didn't even notice that it was 30 minutes long. Easily the best tech review I've ever seen. And it also felt very well-balanced between the good and the not so good things about the vision pro.

Nilay batted it out of the park on this one, for sure. The best video I’ve seen on the Vision Pro yet (and I’ve been watching all the usual suspects in a row).

Re: Apple Vision Pro review: magic, until it's not

#210
post #20

According to the review Mac is limited to one screen at 1440p.

It’s 1440p of “screen real estate” logical resolution, like a 27” monitor with 5k pixels like the Apple studio display or LG UltraFine, full 4K video feed - not as high res as the LG UltraFine.
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