I feel like this will be a spectacular flop. It’s the first major new Apple product announcement that I completely forgot about (and I mean completely) in the time between announcement and ordering. Nobody I know is even talking about it, unlike when the Apple Watch came out, or the iPad. The experience needs to be as life-changing as the iPhone if you’re going to normalize people wearing ski goggles around the house…
Apple Vision Pro review: magic, until it's not
111–120 of 386 posts
Re: Apple Vision Pro review: magic, until it's not
#112Earlier quoted context omitted.
Doesn’t it have some weird and Very Apple design flaw where it’s hard to charge and use at the same time?
The battery is external, i.e. already next to you anyway, so plugging in power is rather simple. You could also have multiple batteries with you, though I don't know the price of an additional battery.
Re: Apple Vision Pro review: magic, until it's not
#113Earlier quoted context omitted.
Someone at Apple had to design the watch to detect certain hand motions and purposely ignore them . That's a thing that someone had to do, otherwise false positives would be embarrassingly pasted across the Internet for to be laughed at.
Shouldn't the watch be on your non-dominant hand?
Re: Apple Vision Pro review: magic, until it's not
#114Earlier quoted context omitted.
The whole thing feels very ... "original xbox" to me. Hear me out. It was argued that a big part of the original xbox for Microsoft was making sure they had a toehold in the gaming console market because that market had a change of disrupting the personal computer - and if that happened, they wanted to be there for it and have something ready to go. They did something similar with phones, and we can see how it specta…
No way will this tech destroy phones as you know them today. What is going to destroy phones is natural language. Maybe, maybe in the distant future this tech will be mature enough to provide the visual support to a natural language first device. xBox addressed a very well defined product sector with a couple of big players doing stuff that is well understood. xBox wasn't a toe in the water, they planned a whole stra…
I kind of disagree with this. They made networking and online gaming on consoles finally a thing most home consumers were interested in. Sure, there were some earlier forays into online gaming/networking on previous consoles (SegaNet, for example), but those were generally pretty niche. Sega only included a dial-up adapter by default, while the Xbox shipped with an Ethernet adapter. Shipping the Xbox with Ethernet made networking on the box pretty simple right at the time when people started buying home routers and broadband internet and opened up the console to easy LAN gaming.
Microsoft made Xbox Live a pretty massive feature of the console a year after launch. While Xbox Live launched a year after the console shipped, I'd still say the planning of it and including the Ethernet port was something nobody else in the console gaming world was doing and ended up defining the console gaming future.
Re: Apple Vision Pro review: magic, until it's not
#115Earlier quoted context omitted.
The whole thing feels very ... "original xbox" to me. Hear me out. It was argued that a big part of the original xbox for Microsoft was making sure they had a toehold in the gaming console market because that market had a change of disrupting the personal computer - and if that happened, they wanted to be there for it and have something ready to go. They did something similar with phones, and we can see how it specta…
No way will this tech destroy phones as you know them today. What is going to destroy phones is natural language. Maybe, maybe in the distant future this tech will be mature enough to provide the visual support to a natural language first device. xBox addressed a very well defined product sector with a couple of big players doing stuff that is well understood. xBox wasn't a toe in the water, they planned a whole stra…
Re: Apple Vision Pro review: magic, until it's not
#116Earlier quoted context omitted.
The whole thing feels very ... "original xbox" to me. Hear me out. It was argued that a big part of the original xbox for Microsoft was making sure they had a toehold in the gaming console market because that market had a change of disrupting the personal computer - and if that happened, they wanted to be there for it and have something ready to go. They did something similar with phones, and we can see how it specta…
No way will this tech destroy phones as you know them today. What is going to destroy phones is natural language. Maybe, maybe in the distant future this tech will be mature enough to provide the visual support to a natural language first device. xBox addressed a very well defined product sector with a couple of big players doing stuff that is well understood. xBox wasn't a toe in the water, they planned a whole stra…
Then the Watch is the future.
Re: Apple Vision Pro review: magic, until it's not
#117Earlier quoted context omitted.
The whole thing feels very ... "original xbox" to me. Hear me out. It was argued that a big part of the original xbox for Microsoft was making sure they had a toehold in the gaming console market because that market had a change of disrupting the personal computer - and if that happened, they wanted to be there for it and have something ready to go. They did something similar with phones, and we can see how it specta…
No way will this tech destroy phones as you know them today. What is going to destroy phones is natural language. Maybe, maybe in the distant future this tech will be mature enough to provide the visual support to a natural language first device. xBox addressed a very well defined product sector with a couple of big players doing stuff that is well understood. xBox wasn't a toe in the water, they planned a whole stra…
Re: Apple Vision Pro review: magic, until it's not
#118Earlier quoted context omitted.
I could imagine that might have been why it came about originally but that line of thinking doesn't seem to justify the R&D spend alone. I'd imagine they have some belief in it being able to make new business of its own. If I'm not mistaken this is the first properly post-Steve product?
I think AirPods were post-Steve? And they were both widely mocked at launch and wildly successful.
I've avoided the Watch for that reason. The little conveniences of various Apple-thingies are the sort of stuff you can't un-experience, and then you're stuck buying the damn things forever.
Re: Apple Vision Pro review: magic, until it's not
#119Earlier quoted context omitted.
The whole thing feels very ... "original xbox" to me. Hear me out. It was argued that a big part of the original xbox for Microsoft was making sure they had a toehold in the gaming console market because that market had a change of disrupting the personal computer - and if that happened, they wanted to be there for it and have something ready to go. They did something similar with phones, and we can see how it specta…
I could imagine that might have been why it came about originally but that line of thinking doesn't seem to justify the R&D spend alone. I'd imagine they have some belief in it being able to make new business of its own. If I'm not mistaken this is the first properly post-Steve product?
I'm sure they're also looking to use the technologies they develop for this in other products, too.
Re: Apple Vision Pro review: magic, until it's not
#120Earlier quoted context omitted.
Sorry for the slight tangent, but: What's the current state of VR&AR Headset friction / boot time? This is what I expected Apple to solve first. With VR/AR headsets, the friction to 'boot in' seems to be one of the biggest problems in adoption, and one that I feel Meta et al don't openly talk about. (Note, I am ignorant of this field in general). How close are we to seamless, quick boot, such that one puts on a heads…
This is a pretty strange complaint to me. When you use a VR headset you don't really put it on and take it off frequently during a session. When you take it off you can plug it in and it'll stay in standby, which is similar to phone standby. Its also not any slower than Playstation standby.
I have no skin in the game and no intention of buying anything for another couple of years at least, FWIW.
Anyway: Sibling post says ~5 seconds from standby - Which seems very reasonable to me, so I suppose it's just lack of compelling features (subjectively to the people in question, not regular users) that result in the 'gathering dust'... Which means the people I have spoken to haven't wanted to bother keeping it on standby (thus increasing the barriers further).