Free Godot engine port for Nintendo Switch
rawrlab.com
Free Godot engine port for Nintendo Switch
1–10 of 228 posts
Re: Free Godot engine port for Nintendo Switch
#2Re: Free Godot engine port for Nintendo Switch
#3Re: Free Godot engine port for Nintendo Switch
#4Re: Free Godot engine port for Nintendo Switch
#5Unsurprisingly, no plugins. Just plain-old GDScript, but embedding a faster scripting solution into the C++ codebase is not too hard for serious work.
Re: Free Godot engine port for Nintendo Switch
#6Does Nintendo take a 50% cut if you publish on their eShop?
Re: Free Godot engine port for Nintendo Switch
#7What these people do is super cool. How can one learn to be in a team that does things like this ?
1. Build it and they will come 2. Talk to coworkers about a cool idea you had, gather the interested and start leading that project
Re: Free Godot engine port for Nintendo Switch
#8Re: Free Godot engine port for Nintendo Switch
#9Unsurprisingly, no plugins. Just plain-old GDScript, but embedding a faster scripting solution into the C++ codebase is not too hard for serious work.
Why unsurprisingly? I'm not familiar with console ecosystems.
Re: Free Godot engine port for Nintendo Switch
#10I think in her peer group the second most popular device after the iPhone is the Switch. It would be incredibly cool if we could get our game to run there. I already found two GitHub repos with Godot ports, and this RAWRLAB announcement confirms that it will be doable on a technical level.
However, I reckon that we do not qualify for authorized Nintendo Switch developer. What would be the easiest way to get the game running on just our Switch?
I already ordered a Mig Switch and a dumper[1], but I'm not sure if this is the best way to go.