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Apple Vision Pro available in the U.S. on February 2

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Re: Apple Vision Pro available in the U.S. on February 2

#151
post #19

I do hope this is successful. The cult-like behavior that Apple inspires may be the big push needed to help VR become adopted by the general public. If it fails, then I'd be pessimistic that VR will have meaningful progression in the next decade.

> The cult-like behavior that Apple inspires may be the big push needed to help VR become adopted by the general public.

It's just not going to happen. The general public are not going to put this stuff on their face for anything other than short periods of time (if at all) and only for entertainment purposes (if they do at all).

You're not going to see general public families sitting on a couch watching a movie together with these things on their face. Joe and Jane Smith don't want this.

Re: Apple Vision Pro available in the U.S. on February 2

#152

Earlier quoted context omitted.

macOS does follow the same model now, in case you haven’t been paying attention. You can’t run unsigned binaries downloaded from the internet anymore.

Not true, you can, but you have to approve them from the system preferences panel.

Or right-click unsigned binary → Open. The system basically wants acknowledgment from the user that they actually want to run the unsigned binary in question for the first launch, after which it’ll run like normal.

Re: Apple Vision Pro available in the U.S. on February 2

#153
post #113

The main issue I have with the Vision Pro is that Apple learned with the iPad what to do and what not to do when it comes to their customers, chiefly to have an app store that you could not install software outside of. Had the Mac been invented today, it surely would follow the same model, and the Vision Pro is very likely to be following such a model. If I can't use it to have my own applications, whatever they migh…

I'd say it's zero percent insane — that is: one hundred percent sane. This first iteration of the headset is going to have a very short battery life. You do not want to run your IDE right on the headset. Video streaming is probably the lower energy draw of those two possible approaches.

The point is unless legally obligated to, as in the EU, Apple does not and will not allow their services business to be disrupted. Watch, even in 5 or 10 years when battery power becomes sufficient to run a code editor all day, Apple will still not allow it. This is in fact exactly what happened with the iPad. I had a Windows Surface (which have their own issues) and what I liked was that it was an actual computer. I wanted to replicate it in the Apple ecosystem but turns out that it's impossible. iPads have the perfect form factor, hardware and even accessories to do so, such as the magnetic keyboard, but the software simply will not allow them to cannibalize MacBooks.

It's funny, because Jobs himself said, "If you don't cannibalize yourself, someone else will."

Re: Apple Vision Pro available in the U.S. on February 2

#154
post #92
post #41

Two features that are really clever from a product perspective: 1. Using the spatial cameras/features to scan your own face. I'm surprised Quest 3 doesn't do this... As soon as I saw the concept, I thought, "DUH! So smart it's obvious in hindsight!" 2. EyeSight, to enable people to still "see" your face when you wear the device. Very cool... As a Quest 3 user in mixed reality, I think I freak my family out when I wal…

what would be the use of face scanning? Also, sets of eye stickers already exist for the quest 3

Many people like being able to see people's eyes when another person is talking to them. And a live image of eyes would be considered better than a sticker.

The face scanning allows the entire face to be shown to other users in the virtual environment. Presumable an image made up of the face scan + the live view of the eyes

Re: Apple Vision Pro available in the U.S. on February 2

#155

The main issue I have with the Vision Pro is that Apple learned with the iPad what to do and what not to do when it comes to their customers, chiefly to have an app store that you could not install software outside of. Had the Mac been invented today, it surely would follow the same model, and the Vision Pro is very likely to be following such a model. If I can't use it to have my own applications, whatever they migh…

[deleted]

Re: Apple Vision Pro available in the U.S. on February 2

#156

The main issue I have with the Vision Pro is that Apple learned with the iPad what to do and what not to do when it comes to their customers, chiefly to have an app store that you could not install software outside of. Had the Mac been invented today, it surely would follow the same model, and the Vision Pro is very likely to be following such a model. If I can't use it to have my own applications, whatever they migh…

> Do you know how Apple wants you to run a code editor on Vision Pro? That's right, own a Mac and literally stream the video output to the Vision Pro Source for this? I could believe not wanting a compiler on Vision Pro for battery reasons, but I don't see a reason why something like Sublime Text or VSCode (w/wo Remote) won't be available.

What's the point of running a code editor without a compiler? Obviously I could write code in the Notes app, it doesn't mean I literally want a code-as-text editor, I want to run the code I write. VSCode with remote will be available as it runs on the browser anyway.

Re: Apple Vision Pro available in the U.S. on February 2

#157

Earlier quoted context omitted.

Apple needs saving? That's news to me!

Apple has been trading down the last six months. Their iPhone sales in china keep dropping. You can’t exist like that in the current MBA driven stock market. https://www.cnbc.com/amp/2024/01/08/apple-iphone-sales-in-ch...

It's still up 38% over the past year.

China sales dropping is not surprising. There is a very strong tendency of the Chinese market being increasingly dominated by local players, such as in EVs. China has tech giants too, nowadays, and they're trying to get their share.

Re: Apple Vision Pro available in the U.S. on February 2

#158
post #19

I do hope this is successful. The cult-like behavior that Apple inspires may be the big push needed to help VR become adopted by the general public. If it fails, then I'd be pessimistic that VR will have meaningful progression in the next decade.

This won't be successful, the $3500 price tag alone assures it. It will hopefully lead to something that's actually meant for end users, though.

It will be successful, but Apple won't sell as many units as Meta did with the "quest 2 or 3".

It will be successful in the price range where it is located. My guess is that it will even beat the sales quantities of the quest pro, a headset which is about a third of the price.

Re: Apple Vision Pro available in the U.S. on February 2

#159

Earlier quoted context omitted.

What's interesting to me is that it seems to fully get rid of the screen door effect, and could actually be useable for work with virtual huge screens. I didn't really get into VR games, and maybe I should take another crack at them with something cheaper from meta before investing in the Vision Pro. Anyway, there's no way my work will buy me one, and I'm not buying one with my own dollars just to lock it to my corp…

I don’t understand the huge screens thing. The Vision Pro has 4k resolution (if I remember correctly). Most decent monitors have the same. Isn’t this basically the same as moving your existing monitor closer to your head to make it a huge monitor?

Because a monitor only displays what's on it. A vision headset can show you different content depending on where you're looking.

It's kind of like comparing a monitor that's locked to a single app with a monitor that has multiple spaces you can switch between. They both have the same resolution, but one of them can display much more stuff.

Re: Apple Vision Pro available in the U.S. on February 2

#160
post #82

When the Apple Lisa debuted in 1983 it cost $9,995 (equivalent to $29,400 in 2022). The Lisa wasn’t a success but the personal computer was - I think there are some parallels to draw here

except quest 2 costs $300 and Q3 costs $500. And they already exist

Because Apple is selling this for $3500, the Q4 will be $1500.
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