I know a lot of people are rightfully concerned with the viability of this product, but I'm unbelievably excited! Definitely going to be pre-ordering one and picking it up on release day if I can! I'm sure it won't be perfect or anything, but I'm mostly just stoked about the possibilities I see with this thing.
Apple Vision Pro available in the U.S. on February 2
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Re: Apple Vision Pro available in the U.S. on February 2
#52I know a lot of people are rightfully concerned with the viability of this product, but I'm unbelievably excited! Definitely going to be pre-ordering one and picking it up on release day if I can! I'm sure it won't be perfect or anything, but I'm mostly just stoked about the possibilities I see with this thing.
Concerned? No, I just don't see any use for it. At least not at that price. Too expensive for a gimmick. At least I didn't buy a PSVR :) Also, as someone who wears glasses: 1. I trust my regular optometrist a lot more than Apple-made lenses. 2. Do I remember right that you can't swap prescription lenses, so you'd have to get one for each family member? Holy 2500 * N!
Re: Apple Vision Pro available in the U.S. on February 2
#53I know a lot of people are rightfully concerned with the viability of this product, but I'm unbelievably excited! Definitely going to be pre-ordering one and picking it up on release day if I can! I'm sure it won't be perfect or anything, but I'm mostly just stoked about the possibilities I see with this thing.
Re: Apple Vision Pro available in the U.S. on February 2
#54Everything is 2D, making it just a TV/phone on your face. Although these other products were never released commercially, the google glasses and microsoft's hololens both envisioned adding 3D objects that interacted with your real space. In comparison, the Vision is very dull. I'm glad they are actually selling commercially though, so maybe we can soon see these features that AR allows, from them or competitors.
It has two displays, one per eye, it should be able to show real 3D even with a broken focus/unnatural focus
Re: Apple Vision Pro available in the U.S. on February 2
#55[flagged]
Your demenour will be so convincing.
Re: Apple Vision Pro available in the U.S. on February 2
#56Earlier quoted context omitted.
I’m curious to see the type of adoption here. I think this is more of an enthusiast device than anything. I suspect true success of the Vision Pro will be the introduction of a smaller, cheaper headset aimed at the masses, rather than wide-spread adoption of a $3k+ device
Why can’t Meta Quest 3 be that device?
Re: Apple Vision Pro available in the U.S. on February 2
#57Earlier quoted context omitted.
What do you see with it? I see a better in some ways (display, cameras, maybe finger tracking) VR headset than an alternative like the Quest 3 but also with some serious downsides, no controllers, insanely high price and potential weight issues because of all the metal/glass.
What's interesting to me is that it seems to fully get rid of the screen door effect, and could actually be useable for work with virtual huge screens. I didn't really get into VR games, and maybe I should take another crack at them with something cheaper from meta before investing in the Vision Pro. Anyway, there's no way my work will buy me one, and I'm not buying one with my own dollars just to lock it to my corp…
Re: Apple Vision Pro available in the U.S. on February 2
#58I'm not even being sarcastic. Just wait.
Re: Apple Vision Pro available in the U.S. on February 2
#59I do hope this is successful. The cult-like behavior that Apple inspires may be the big push needed to help VR become adopted by the general public. If it fails, then I'd be pessimistic that VR will have meaningful progression in the next decade.
I’m curious to see the type of adoption here. I think this is more of an enthusiast device than anything. I suspect true success of the Vision Pro will be the introduction of a smaller, cheaper headset aimed at the masses, rather than wide-spread adoption of a $3k+ device
Re: Apple Vision Pro available in the U.S. on February 2
#60I do hope this is successful. The cult-like behavior that Apple inspires may be the big push needed to help VR become adopted by the general public. If it fails, then I'd be pessimistic that VR will have meaningful progression in the next decade.