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Valve is developing Steam for Linux, says Michael Larabel of Phoronix

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Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#141
I can understand the argument regarding the slow uptake of OS X Steam games, but I can't help thinking hardware plays a small role mainly in relation to more 'hardcore' gamers.

One big advantage a Linux Steam box would have over a Mac is the ability to swap out critical components such as video cards and CPUs.

Even if Valve or others go to the effort of supporting OS X with their latest, whiz-bang AAA title, what's the point if you're on Apple hardware that's limited to a particular GPU that can't be replaced? (with the exception of a super-duper Mac Pro, and even then I can't see it being very easy to just go out and buy a new GTX 650-OMGTHEPIXELS-Edition card and expect it to work the way you would with a 'PC').

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#142
post #47

Earlier quoted context omitted.

"I would use Linux only, but I like game X and Y." is incredibly common attitude among people who use dual boot. I'm not making this up, the phrase pops up very often on various forums, especially in context of linux ports for newly announced games. You don't see many complaints about GIMP being inadequate (and with the recent news that will be the end of GIMP complaints), or OpenOffice/LibreOffice incompatibility. Y…

> I predict a surge in Linux popularity once Steam is ported, bypassing OSX. Why bypassing OSX? And why would linux support cause a flood of Linux games when it hasn't worked for OSX?

One thing to bear in mind:

People who are really into high end games will often want to build their own machines (or get a friend to do it , or buy an alienware PC).

This means that gamers are very price/performance sensitive when it comes to buying the computers, I know this is a reason that many of my gaming friends will shy away from choosing a Mac when it comes to buying a computer. They would rather buy the PC for the same price as an iMac because with the PC they will usually be able to get a higher end graphics card + upgradeablity for the same price.

if Linux became a viable gaming platform then they will be able to buy the same sort of PCs they always did and will be able to re-invest the $100 or so they would have paid for a Windows License in faster hardware.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#143

I would be really excited by this news 3 our so years ago. But it's to late now. Valve missed their chance. Gaming is moving away from desktop. In fact, while gaming is increasing extremely fast overall, desktop is actually setting decrease on revenue. It's the worst time to invest in it. It won't help valve, and it won't help us Linux gamers. Game studios won't suddenly go back to support dying desktop only because…

> But it's to late now. Valve missed their chance. Gaming is moving away from desktop. In fact, while gaming is increasing extremely fast overall, desktop is actually setting decrease on revenue.

This is strictly wrong. Desktop gaming is growing, not shrinking, has done so for the past 4 years, and is projected to do so for the next 4.

http://www.extremetech.com/wp-content/uploads/2011/09/Nvidia...

Desktop gaming wasn't really ever dying, or even significantly contracting. What did happen, and what sparked those news, was that the sales moved from the physical stores to online. In sales charts that tracked existing established sales channels, that looks like a prodigious drop. For gaben, that looks like the the push that put him in the Forbes list.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#144
post #87
post #11

Looks like this is going to be reality, Phoronix just published the promised article[0] which basically claims that Valve have ported L4D/Source over to Linux already! Exciting news indeed, AAA-titles for Linux could turn the desktop OS market upside down. [0]: http://www.phoronix.com/scan.php?page=article&item=valve...

2012 is the year of linux on the desktop! Seriously reading some of these comments makes my head hurt... even if valve does port the source engine and their games to linux, that's only a handful of games... Most developers are still not going to target linux because it's painful to develop games for* and the market is relatively tiny. *I've never developed for linux but from what i've read the summary is: video drive…

Hopefully Wayland will fix some of this and make it easier for video card drivers to be written.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#145

I would be really excited by this news 3 our so years ago. But it's to late now. Valve missed their chance. Gaming is moving away from desktop. In fact, while gaming is increasing extremely fast overall, desktop is actually setting decrease on revenue. It's the worst time to invest in it. It won't help valve, and it won't help us Linux gamers. Game studios won't suddenly go back to support dying desktop only because…

Relevant:

http://www.slideshare.net/bcousins/when-the-consoles-die-wha...

Essentially, the presenter makes the argument that the same thing that happened to the arcade industry is happening to the console industry. It really made me reconsider what I thought the future had in store for console games.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#146
I see a few things to think about here:

Will "Steam for Linux" be something that you can just apt-get into your free as in freedom Distro and start running AAA games, or will it in fact be something highly proprietary which is designed for a specific subset of devices which happen to run Linux kernels?

I see a lot of people here discussing "market share" but as has been proved by Apple market share is certainly not everything. In reality the computer market is broken into a number of distinct markets that have overlap and some of these are more lucrative than others.

Pricing structure will make a difference here, I wonder if the Linux games will be the same price as their Windows counterparts? I remember a few years ago there were a number of companies that tried to break into Linux gaming but the prices for the games were astronomical. Many 5 year old games that could have had for Windows for about $10 were selling for $40+ on Linux.

Linux Steam could also focus on other styles of games too, perhaps there is more demand amongst Linux users for highly cerebral RTS & RPG games rather than the latest COD that could be sold at a higher price? All you would really need is one or two "killer" titles that were Linux exclusive (think XBoX and Halo) to make whole categories of gamers take it seriously. Of course it is both a blessing and a curse in the sense that stuff developed for Linux is often easier to port to other platforms than the other way around.

As a Desktop Linux user myself I am not too concerned with "market share" , to an extent I couldn't care less if I am the only the person that uses it. What I really care about is being able to use Linux for all of my day to day tasks (I have a Windows dual boot but I would rather skip the step of having to power cycle my computer at least once a day).

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#147
post #116

Earlier quoted context omitted.

I forgot one important point. >Linux is the most powerful of the main three OSes but it also requires the most administration if you're doing much with it. Too many weasel words to reply with certainty, but I like this one: http://www.theregister.co.uk/2012/03/29/munich_linux_savings... Munich's mayor claims €4m savings from Linux switch Lower costs and fewer support calls than Windows

Point: there isn't much malware for Linux (and the virus scanners for it scan for /windows viruses/), and there is no easy dtrace/strace/lsof for Windows (afaik...sysinternals tools aside kinda.) If all you really need is a web browser, mail client, IM client/Skype, a PDF reader, and libreOffice (try it before you knock it)...Linux is great for non-techies in office environments, and can be locked down very easily.

* dtrace/strace/lsof for Windows (afaik...sysinternals tools aside kinda.)*

StraceNT

Point: there isn't much malware for Linux

Windows 7 is probably more secure than vanilla Linux. iptables comes with no default configuration or configuration utility. POSIX.1e ACLs are less flexible than Windows ACEs.

Desktop Linux isn't targeted very often, but Linux servers are targeted and exploited all the time.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#148
post #47

Earlier quoted context omitted.

"I would use Linux only, but I like game X and Y." is incredibly common attitude among people who use dual boot. I'm not making this up, the phrase pops up very often on various forums, especially in context of linux ports for newly announced games. You don't see many complaints about GIMP being inadequate (and with the recent news that will be the end of GIMP complaints), or OpenOffice/LibreOffice incompatibility. Y…

>Gaming is really the last bastion of Windows. For the consumer market, yes. As much as I love GNU/Linux and support Free Software, the reality is that pretty much all business runs on Word and, even more so, Excel. Sad, but true.

Perhaps so, but that does not mean that situation will last forever. Do you think the entire world will still be editing all of their documents in MS Word in 10 years time? 20 years? 50 years?

There are growing numbers of alternatives, from cloud based systems and from LibreOffice etc. Not to mention that the "word processor" itself as a category of product may become less appealing. Word Processing fit into a world where communication and documents were primarily pieces of paper sent by post and fax and this is the metaphor that it is built around. I think this is mostly still in place due to the stubbornness of the generation who are currently in charge at most companies/governments and grew up around this.

One project I will be working on in the near future is for a company who currently use Office. It will essentially be a modified Wiki that will allow them to share information & documents internally (converting existing .doc from outside sources into wiki entries will be one part of it, also automatically adding incoming emails to the wiki in some cases). It will also allow things like producing high quality PDFs for clients.

Once this is in place they will pretty much be able to uninstall their word-processors.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#149
post #139

Even though Steam invites its own problems (it's ultimately a form of DRM, a closed platform, and a closed-source application), as a FOSS developer I can't help but feel excited about this prospect. I know many, many people in the 15-35 age bracket who are open to and curious about Linux, even tried it, but ultimately didn't stick with it because of the lack of high-end native games and because rebooting or setting u…

"Even though Steam invites its own problems (it's ultimately a form of DRM, a closed platform, and a closed-source application)"

It's the least restrictive DRM I've ever encountered--in fact, I've never encountered it and actually forgot it was even there. And I don't care if it's closed source. So to me, those two things aren't even problems at all.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#150

I see a few things to think about here: Will "Steam for Linux" be something that you can just apt-get into your free as in freedom Distro and start running AAA games, or will it in fact be something highly proprietary which is designed for a specific subset of devices which happen to run Linux kernels? I see a lot of people here discussing "market share" but as has been proved by Apple market share is certainly not e…

  > As a Desktop Linux user myself I am not too concerned
  > with "market share" , to an extent I couldn't care less
  > if I am the only the person that uses it.
That's rather shortsighted. After all, you being able to "just apt-get" depends on a large number of people sacrificing a lot of time.

  > Will "Steam for Linux" be something that you can just
  > apt-get into your free as in freedom Distro and start
  > running AAA games
Obviously not going to happen.
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