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Valve is developing Steam for Linux, says Michael Larabel of Phoronix

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Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#111
post #86

Earlier quoted context omitted.

Audio: ALSA would cover basically all distributions. Pulseaudio is used or available for all recent releases. Plus, OSS, ALSA and Pulseaudio aren't exclusive. You can have all of them available at the same time. Multimonitor support and HDMI have absolutely nothing to have with applications. Packing format (for Steam) is irrelevant when you're just distributing statically compiled binaries. And the games themselves w…

Doesn't ALSA have some pretty big limitations?

ALSA as the only thing running on your system does. But if your game supports ALSA then it can plug into ALSA which plugs into PulseAudio and you still get all the benefits of PulseAudio.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#112

I would be really excited by this news 3 our so years ago. But it's to late now. Valve missed their chance. Gaming is moving away from desktop. In fact, while gaming is increasing extremely fast overall, desktop is actually setting decrease on revenue. It's the worst time to invest in it. It won't help valve, and it won't help us Linux gamers. Game studios won't suddenly go back to support dying desktop only because…

Valve disagrees, here is an excerpt about 2011 Steam statistics:

>Valve is celebrating a successful 2011, with its seventh straight year of more than 100% sales increases. The developer also revealed that the recent holiday sale pushed the number of simultaneous users over the five million mark, and a handful of other impressive stats.

The service now boasts 1,800 games and 40 million accounts, and in 2011 it pushed out 780 petabytes of data -- double the amount from 2010. 14.5 million copies of Steamworks games were registered, a 67% increase over 2010, and the suite is now included in more than 400 games.

http://www.shacknews.com/article/71860/steam-touts-2011-sale...

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#113
post #98
post #47

Earlier quoted context omitted.

"I would use Linux only, but I like game X and Y." is incredibly common attitude among people who use dual boot. I'm not making this up, the phrase pops up very often on various forums, especially in context of linux ports for newly announced games. You don't see many complaints about GIMP being inadequate (and with the recent news that will be the end of GIMP complaints), or OpenOffice/LibreOffice incompatibility. Y…

I'm sorry but this post strikes me as fantasy. Your social circle must be vastly different from mine. >and with the recent news that will be the end of GIMP complaints What news is this? Photoshop is still on a complete other plane of existence and that gap gets further every year, not closer. If you're playing with cat pictures then GIMP is probably ok, but if you're a professional who's livelihood depends on your p…

>I'm sorry but this post strikes me as fantasy. Your social circle must be vastly different from mine.

No, you are not sorry. It's one of those phrases that, like "good game" has evolved to function as an insult. It's a flammable material warning sign.

>What news is this? Photoshop is still on a complete other plane of existence and that gap gets further every year, not closer.

The first 90% of GIMP has been ported to GEGL, the new core. They are going to port the rest at the Google Summer of Code.

>Yep, your circle has nothing in common with mine. I haven't talked to anyone in years who took Open/Libre Office seriously.

Then I wish you more luck. Multiple people in my family use Linux regularly. Even a distant 60ish relative decided to stick with Linux just for the heck of it. He bought a laptop that had Linux installed and he had already heard good things about it. He's an entrepreneur, not a businessman - not "running my company", but "always looking for something profitable or something to learn". Perhaps that's that's the difference - Linux is less likely to appeal to conservative people.

> (Gaming) Haha, no. Not at all. I think you're confused about where people actually stand. All windows users are not sitting in their desks in distress dreaming of the day that they can finally drop windows and switch to Linux. Many of them like it.

I'll grant you that Windows 7 has been a success. As for comparisons to OSX, I dare to say Linux users are more... passionate, not to mention nerdy. This would explain why I mostly see requests for Linux ports of games, and OSX users are nowhere as vocal. Different appeal, I guess. Linux appeals more to power users and various enthusiasts, while OSX - hard to say as I know no one using it. My guess would be "style", fashion, words like "gorgeous" and "just works" pop to mind. My unfounded speculation is that OSX devices are more common among people who just want their computer to get out of the way. Less excitable people play less games...

Long story short - I believe Linux users are more interested in games.

>Haha! Steam is going to do this? You know Steam is already on OSX right? Why would Linux finally having a capability that everyone else has had for years cause Linux to surpass Mac OSX?

Because it works both ways. Linux has numerous features other systems only acquired recently or still don't have. Convenient package management, and a culture of it. Linux devs are accustomed to packaging applications. There are all sorts of magic you can do with booting from USB or other media. Frowned upon when you perceive your software as intellectual property. Ridiculous customization options. It's almost like no two people use the same Linux distro, and I can't blame them because people have different needs. That's why it's misguided to try to come up with the ultimate Linux distro. It's like trying to come up with the best (non-programming) language.

And culture matters. I moved from Ubuntu to Debian because I feel more comfortable with these people. By default, they tell me not only how to do X but why, and I love it. I admit many Debian users act arrogant and grumpy, but I consider these flaws less annoying. For my taste, Ubuntu has too much "Guy X wrote this script and we all run it without questioning".

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#114
It will be interesting to see what this does to the state of GL support, Wayland, scheduler, etc. Steam telemetry will give Valve a lot of data about how different hardware/software/driver configurations are working but on Linux they'll be able to actually push patches to distros if need be. I would love to see Valve profile Source on Linux and start shaving sources of latency and jitter, it could eventually be better than Windows for competitive gaming.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#115

I would be really excited by this news 3 our so years ago. But it's to late now. Valve missed their chance. Gaming is moving away from desktop. In fact, while gaming is increasing extremely fast overall, desktop is actually setting decrease on revenue. It's the worst time to invest in it. It won't help valve, and it won't help us Linux gamers. Game studios won't suddenly go back to support dying desktop only because…

I find this an incredibly narrow view of the gaming ecosystem. Not only are there numerous games that flatly contradict your view, but you're ignoring many facets of games themselves. Mobile games can only provide a limited experience when compared to other platforms.

When you move from a mobile device to a console, you gain better controls, deeper gameplay (can you compare Draw Anything to Mario Galaxy?), and a much more reliable and centralized platform backing it in terms of networked play. This comparison repeats itself moving from consoles to the desktop. You gain better controls again, better hardware, and often, deeper gameplay. (Can you compare Mario Galaxy to StarCraft or World of Warcraft?). There's really just no way to compress the amount of complexity involved in the typical MMO onto a console, much less a mobile device. And while it's fair propose that this complexity creates a barrier, I think an argument could be made for the inverse as well.

Mobile devices could just as easily act as a gateway to deeper and more complex games and their platforms. I suspect more parents are playing Xbox and Wii with their children than they did NES and Sega Genesis, and perhaps that interest will cross another bridge onto desktop games.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#116
post #98
post #47

Earlier quoted context omitted.

"I would use Linux only, but I like game X and Y." is incredibly common attitude among people who use dual boot. I'm not making this up, the phrase pops up very often on various forums, especially in context of linux ports for newly announced games. You don't see many complaints about GIMP being inadequate (and with the recent news that will be the end of GIMP complaints), or OpenOffice/LibreOffice incompatibility. Y…

I'm sorry but this post strikes me as fantasy. Your social circle must be vastly different from mine. >and with the recent news that will be the end of GIMP complaints What news is this? Photoshop is still on a complete other plane of existence and that gap gets further every year, not closer. If you're playing with cat pictures then GIMP is probably ok, but if you're a professional who's livelihood depends on your p…

I forgot one important point.

>Linux is the most powerful of the main three OSes but it also requires the most administration if you're doing much with it.

Too many weasel words to reply with certainty, but I like this one:

http://www.theregister.co.uk/2012/03/29/munich_linux_savings... Munich's mayor claims €4m savings from Linux switch Lower costs and fewer support calls than Windows

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#117

Earlier quoted context omitted.

Will MS take a slice of the pie, through their distribution channel? I can see that as being an instant turn off. It's an opportunity to produce a Gamers Distro based on a solid Distro. They could piggy back a Ubuntu LTS, and focus on a subset of well supported hardware.

> Will MS take a slice of the pie, through their distribution channel? I can see that as being an instant turn off. Valve already do, but it's not disclosed to the public how much. So I can't see how MS doing so would make any difference.

Well it does for Valve.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#118

Earlier quoted context omitted.

> Will MS take a slice of the pie, through their distribution channel? I can see that as being an instant turn off. Valve already do, but it's not disclosed to the public how much. So I can't see how MS doing so would make any difference.

Well it does for Valve.

What are you talking about?

Edit: I thought you were talking about MS taking a cut of game publisher's money, not Valve's. It's such a far-fetched scenario given everything we know about Windows 8 it didn't register in my mind.

Re: Valve is developing Steam for Linux, says Michael Larabel of Phoronix

#120
post #33
post #11

Looks like this is going to be reality, Phoronix just published the promised article[0] which basically claims that Valve have ported L4D/Source over to Linux already! Exciting news indeed, AAA-titles for Linux could turn the desktop OS market upside down. [0]: http://www.phoronix.com/scan.php?page=article&item=valve...

That is interesting news, but turn the OS market upside down? You can't be serious.

Currently, games are /the only/ thing holding me and a few people I know back from Linux as our only desktop os. At work, we're at ~90% Linux usage for desktops and >99% for servers.
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