It's almost inhuman how good some people can get at rapid and highly complex muscle movements with enough practise. What an amazing achievement.
After 34 years, someone beat Tetris [video]
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Re: After 34 years, someone beat Tetris [video]
#142It's almost inhuman how good some people can get at rapid and highly complex muscle movements with enough practise. What an amazing achievement.
This is also why young players are generally better at first-person shooters, and why I'm unlikely to stay alive for more than a minute in CoD. ':)
Re: After 34 years, someone beat Tetris [video]
#143I fell in love with Tetris back in the 90s, I’ve played it on a bunch of platforms (including a keyring). To learn VR game dev I’ve been working on a 3D version of Tetris: https://youtu.be/o6RH_iVxlyc?si=Ha15IF1jPKkOsUwa
Re: After 34 years, someone beat Tetris [video]
#144What an inspiring video. I might go so far as to say it is this level of geekiness that moves our civilization forward.
Re: After 34 years, someone beat Tetris [video]
#145Wow, practicing for 3-4 hours per day! I feel like they’re gonna be regretful for spending that much time on this later in life. I spent way too much time playing battlefield 1942, had fun but way too much time wasted.
To quote Arcade Fire, If I could have it back All the time that we wasted I’d only waste it again If I could have it back You know I would love to waste it again Waste it again and again and again
Re: After 34 years, someone beat Tetris [video]
#146I was very saddened to hear that his father passed away not that long ago. That has got to be very hard for a 13 year old.
Re: After 34 years, someone beat Tetris [video]
#147Earlier quoted context omitted.
Gently teasing :) - I definitely got _more_ confused, these are interesting examples. > what you do to your mouse trying to get your click speed above 10 CPS. ?! > The equivalent of putting sharpied electrical tape on your mouse and rubbing it. ?!?
You’re trying to give a specific kind of input to a controller (l, r, a, b etc….) at a speed higher than the controller was designed to input So if you can vibrate the controller on a way that your input rate increases it doesn’t matter how you make it do that
> tapping/hypertapping: what you do to your mouse trying to get your click speed above 10 CPS
Now imagine for a second that you have, as someone not engaged in the higher levels of professional competitive video gaming, never considered measuring click speed in 'CPS', nor considered how one might get it above 10. You would have no idea what you do to a mouse to accomplish such a thing, so you're none-the-wiser what 'tapping' or 'hyper tapping' actually are (or what the nuanced distinction between them might be).
Can you see how they might be confused?
Then they were told that 'rolling' is
> The equivalent of putting sharpied electrical tape on your mouse and rubbing it.
Again, not having ever considered sharpieing electrical tap, nor what effect it might have if one were to put it on a mouse and rub it (static buildup and a loud squeak possibly?) what is our poor non-elite-gamer to make of this explanation?
Now you're telling them that it doesn't matter how this input rate speed is accomplished. And yet it seems apparent that tapping, hyper tapping and rolling are all nuanced and distinct ways to accomplish this.
This is why people learn not to take an interest in other people's hobbies.
Re: After 34 years, someone beat Tetris [video]
#148I only ever knew the version of Tetris that shipped with the Windows Entertainment Pack https://en.wikipedia.org/wiki/Microsoft_Entertainment_Pack >. Since this version was made for 16-bit Windows, it was no surprise that they used a 16-bit integer to store your score. What was surprising is that they used a signed 16-bit integer, meaning that after you passed 32,767 points, your score would roll over into the negati…
Anyway, I think that it's not really surprising that they'd use a signed integer in either case. In every codebase I've ever worked on, signed ints are the default merely because they're the obvious choice for a number. I only see uints when it actually matters, or when a developer is overly pedantic.
Re: After 34 years, someone beat Tetris [video]
#149Earlier quoted context omitted.
Text looks normal to me. What's the issue?
The default font-family for that page is cursive, you see during the FOUC (before the webfont loads). Maybe the user has web fonts disabled?
Try it now ;-)
Re: After 34 years, someone beat Tetris [video]
#150I was very saddened to hear that his father passed away not that long ago. That has got to be very hard for a 13 year old.
Really? I was only today reading a Reddit comment from last week of who I assumed was his dad? https://www.reddit.com/r/Tetris/s/hDAjX39SGt