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After 34 years, someone beat Tetris [video]

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Re: After 34 years, someone beat Tetris [video]

#21

I get why this is exciting and all that, but how is bad code (or insufficient resources) leading to the bug or crash equivalent to "player beating the game"?

I think of it as "the first time anyone has not lost". Until that crash run, every game had ended with a top out.

Re: After 34 years, someone beat Tetris [video]

#23

I get why this is exciting and all that, but how is bad code (or insufficient resources) leading to the bug or crash equivalent to "player beating the game"?

It's an achieveable ending--one not planned by the coders, but one nonetheless. You cannot play past that point.

A couple of old arcade games have "kill screens", such as Pacman and Donkey Kong.

Re: After 34 years, someone beat Tetris [video]

#24
The last couple of years in Tetris have been wild

I grew up with Tetris and playing a traditional DAS [1] style and never was able to put the time into learning hypertapping. Once rolling came out a few years ago I totally abandoned trying to keep up. My highest score was almost a maxout on 29

Something you'll notice too is that the younger players are crushing the traditional players by changing the rules. So, NOBODY at CTWC is playing DAS anymore and I think Jonas was the last big DAS player, before moving to Tapping. I attribute this to anyone over 30 learning in the DAS style while younger players can START with rolling.

RIP Jonas Neubauer (NubbinsGoody https://www.twitch.tv/nubbinsgoody) he was the guy that kind of lead the explosion of Tetris after the movie came out and Thor more or less retired. He and his wife were very helpful to me trying to get to maxout with some tips back in 2018 to get a CRT monitor as that was a limiting factor back then.

[1]https://tetris.fandom.com/wiki/DAS

Re: After 34 years, someone beat Tetris [video]

#25
post #16

Earlier quoted context omitted.

It's the last thing that can happen in the game, which I think is a fair definition of getting to the end, or "beating" it.

When I made a game crash through a bug before I did not consider myself beating the game, that is why I have or had difficulties understanding. I suppose the difference is making it crash through playing as many levels, for example, as possible.

I guess that's the difference between playing a game to the end, and exploiting a game to jump to the end or crash it. The former might be considered beating the game, the latter might not.

Re: After 34 years, someone beat Tetris [video]

#27

The last couple of years in Tetris have been wild I grew up with Tetris and playing a traditional DAS [1] style and never was able to put the time into learning hypertapping. Once rolling came out a few years ago I totally abandoned trying to keep up. My highest score was almost a maxout on 29 Something you'll notice too is that the younger players are crushing the traditional players by changing the rules. So, NOBOD…

I thought I knew Tetris. I guess I don't. I'm just humbled by how little I understood of the comment above.

Re: After 34 years, someone beat Tetris [video]

#29
post #11

Is this all only possible with old consoles? I'm speculating that modern games limit the amount user IO on PC and Consoles?

Depends on what you mean by "limit user IO". Standard USB keyboards have a limit on the number of keys you can hold down at once but otherwise the limits are your physical speed rather than the protocol. Similarly, these techniques for fast clicking are still under what even the NES hardware is capable of; this rolling technique allows clicking buttons much more quickly than you normally can but they're still a long…

How about the Brick Game? And that game might be the most played game ever all over the world.

Re: After 34 years, someone beat Tetris [video]

#30
post #5

It's almost inhuman how good some people can get at rapid and highly complex muscle movements with enough practise. What an amazing achievement.

And mental, think about something like chess! In general it's just incredible how good we can become at anything. It's kind of interesting to think about in times long past where warfare was melee based and how there would have been similar outliers. Somebody who lucked into some good genetics, good diet, and good training would have been a mountain among men.

They must have been incredibly disappointed when they first encountered a well-disciplined line of mediocre pikemen!
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