Live data from Hacker News

ScummVM on the App Store

apps.apple.com

61–70 of 197 posts

Re: ScummVM on the App Store

#64

There is also Dreamm https://aarongiles.com/dreamm/

DREAMM is a pretty significant project, and differs from ScummVM in a few ways. Primarily, ScummVM is an engine rewrite. They write new code that copies the behaviour of the original games.

Aaron Giles worked at LucasArts and was instrumental in porting SCUMM to Windows (for Full Throttle and Curse of Monkey Island). DREAMM is a full x86 emulator that takes the original game code and runs it directly.[0]

Amusingly enough, I guess that makes DREAMM more of a virtual machine than ScummVM is.

[0]: https://aarongiles.com/dreamm/docs/v21/#faq-scummvm

Re: ScummVM on the App Store

#65

Earlier quoted context omitted.

I’m surprised it’s allowed at all. To my knowledge, Apple has never allowed general purpose virtualization software.

There's no general purpose virtualization involved in ScummVM. It's a collection of game engines derived mostly from reverse engineering old games.

Oh, well I stand corrected.

Re: ScummVM on the App Store

#68
post #17

Earlier quoted context omitted.

I’d say it’s curious it happened at all. As others have mentioned Apple doesn’t allow emulators at all in their store, perhaps they are afraid of losing too much of the market after EU forces them to allow side-loading? EDIT: I just checked the App Store listing for this app - I find it pretty hilarious (and for more than one reason) that it’s listed in the Adventure category which has a pirate flag for an icon.

I wonder if this is a case of an individual AppStore reviewer not actually understanding what the thing they are reviewing does.

I understand that new app launches need approval by someone who actually knows the rules, whereas new updates for already-published apps are run-by the rank-and-file reviewers.

Re: ScummVM on the App Store

#70
post #55
post #18

Earlier quoted context omitted.

What's that x86 Linux emulator app?

a-shell https://holzschu.github.io/a-Shell_iOS/

That one runs WASM binaries interfacing (via WASI) with the native iOS AArch64 environment and some clever built-in bindings that make iOS look not entirely unlike a normal POSIX.

Very impressive (and faster than emulation, since WASM can be JIT compiled by iOS!), but not Linux :)

Post reply on HN