Learning VIM while playing a game
51–60 of 129 posts
Re: Learning VIM while playing a game
#52I learned how to use the controls of VI decades before I actually learned that VIM existed, through Hack/Nethack. I thought the controls were ridiculous, but I was a kid, so I just accepted it and learned them, little did I know how useful they would become later on in life.
Re: Learning VIM while playing a game
#53Re: Learning VIM while playing a game
#54They could do something like this one for Emacs. Wait, it already exists: it's called Guitar Hero.
Re: Learning VIM while playing a game
#55works very slow in firefox .. had to play in chrome.
Re: Learning VIM while playing a game
#56Re: Learning VIM while playing a game
#57I don't use hjkl to move around in vim. At this point it's counter intuitive. Lame
That'd be considered 'wrong' or missing out. Which the game tries to correct. Supposedly later levels will teach you about vim 'words' and you'll combine hjkl with lots of other commands. You cannot do that the way you use the software. How's that 'lame'?
And what kind of an attitude is this if you click on a game that is supposed to teach you about vim and complain that it's forcing you to learn something right afterwards?
Re: Learning VIM while playing a game
#58Congratulations to that very nice and useful game! I loved to play around with the first 2 levels. It's a pity that the project's state is totally unclear (at least to me, a casual visitor). Is it meant to become a community project? Is it a demo of something that will be sold in the future? The explaining text behind the "Unlock Levels" button adds even more confusion: > Additional levels are currently being develop…
Not to mention that this all goes against free software values, in a game that touts "the power of open source".