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Mindustry: Open-source automation tower defense game

mindustrygame.github.io

11–20 of 118 posts

Re: Mindustry: Open-source automation tower defense game

#11

If someone has played both this and Factorio, could you possibly compare the 2 games? Thank you!

Mindustry is more arcade and tower defense, with scenarios instead of an infinite map and a meta progression between scenarios where you unlock tech.

Re: Mindustry: Open-source automation tower defense game

#12
post #5

I find the new trend interesting, to sell the game on Steam, but have a link to Github with the actual source. So free for developers and people who care to find out. Thats fair, I think, but I would prefer if the direct donation model would be more established among the masses. But this link points to the general site, with lots of options and also directly the free version. Kudos. Will try it out later.

That's not because you didn't know about it that it is a "new trend"

https://github.com/Poussinou/FLOSS-Games-on-Steam

https://store.steampowered.com/curator/38475471-Libre-Open-S...

It's nothing new, and also exist in the tooling side of things

https://store.steampowered.com/app/431730/Aseprite/ - https://github.com/aseprite/aseprite

Re: Mindustry: Open-source automation tower defense game

#17

If someone has played both this and Factorio, could you possibly compare the 2 games? Thank you!

Mindustry is great on mobile. The resource aspect is quite simple compared to Factorio - drills never run out of a resource, for example. But you can make some fairly complex bases - https://shkspr.mobi/blog/2022/02/mindustry-scrap-to-everythi...

Mindustry is more "Tower Defence" focused. Waves of enemies attack and you have to build turrets to stop them. As the game progresses, you can build units which can attack the enemy's base - so it become a bit of an RTS game.

So there is a superficial similarity to Factorio - discover and unlock new things, build a base - but it is much more focused on the attack/defend paradigm.

Re: Mindustry: Open-source automation tower defense game

#20
post #4
post #2

Does it make sense to publish Deb packages for this game? Also this commit: https://github.com/Anuken/Mindustry/commit/5548e727501793479...

While I agree that commit message could benefit from punctuation for readability, the change diff itself seems quite reasonable.

It’s 6 words long, there’s no point in punctuation.
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