Dynamic music and sound techniques for video games
blog.gingerbeardman.com
Dynamic music and sound techniques for video games
1–10 of 37 posts
Re: Dynamic music and sound techniques for video games
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#4My first thought was Untitled Goose Game! So cheeky and fun how the music works in it
The "dynamic" music had apparently set some unexpected expectations.
Re: Dynamic music and sound techniques for video games
#5Nothing will beat IMUSE from Monkey Island 2. Maybe because of the way MIDI worked versus the "pre-rendered" audio used today? https://www.youtube.com/watch?v=AjtxK_WT784
Re: Dynamic music and sound techniques for video games
#6Like what? I’d like to hear what royalty free Japanese music sounds like.
Re: Dynamic music and sound techniques for video games
#7My first thought was Untitled Goose Game! So cheeky and fun how the music works in it
Re: Dynamic music and sound techniques for video games
#8My first thought was Untitled Goose Game! So cheeky and fun how the music works in it
There were certain layers of the playing track that would fade away when in air such as vocals. I always thought that this was done really great in these games.
Re: Dynamic music and sound techniques for video games
#9Nothing will beat IMUSE from Monkey Island 2. Maybe because of the way MIDI worked versus the "pre-rendered" audio used today? https://www.youtube.com/watch?v=AjtxK_WT784
I recently listened to a 2015 interview with Ron Gilbert where he discusses this, it's here: https://youtu.be/cktmhqXMsGI?t=3638 and summarised in this reddit comment: https://www.reddit.com/r/gamedev/comments/4bwnzm/comment/d1d...
Re: Dynamic music and sound techniques for video games
#10Nothing will beat IMUSE from Monkey Island 2. Maybe because of the way MIDI worked versus the "pre-rendered" audio used today? https://www.youtube.com/watch?v=AjtxK_WT784
https://www.youtube.com/watch?v=4dOG4DECEGk
(technically speaking I assume that is nothing like the MIDI-based iMuse, but rather, something like a cross-fade between 2 synchronised versions of the same song, but still! - it sounds neat, and makes me feel a little like iMuse did back in the 90s)
Musical invention and interaction is a wonderful aspect of video gaming.