I can't comment on the competence (or otherwise) of the Galaxy Store review process, but charging up-front for a mobile app is nearly always a mistake. You'll nearly always do better with a "free" app and one or more in-app purchases to unlock the full functionality, even if the "free" version is a very limited demo. I know that some people are instinctively repulsed by such a model, but there are good reasons why us…
Problems on the Galaxy Store
81–88 of 88 posts
Re: Problems on the Galaxy Store
#82Earlier quoted context omitted.
I wish paid apps had a 24-hour return window or something like that. It feels like it would be a win-win for everyone, as users would feel more comfortable taking a chance on paid apps. I vaguely remember the Google Play Store (before it had that name) having something like this, never understood why they got rid of it. They must have concluded it made the store less profitable, but I wonder what data they were looki…
Play store still has this and the return window is 15 minutes. A refund button will appear on the application page in play store if you uninstall the app within the 15 minute period after purchasing. Apple on the other hand unfortunately has nothing like that. If you want refund, You have to go through the hassle of creating a ticket and they may refuse to refund for whatever reason.
As an example, I recently tried a sleep tracking app. It is a subscription service but has a 1 week free trial. I tried it for a few nights, hated the mechanics of making it work, so I canceled the free trial and uninstalled the app. $0 spent on a paid app, completely supported by Apple.
It should be something available by default, but the workarounds seem pretty widespread. The advantage of this approach is that many developers offer "pay per month" or "pay a lot once" for their paid apps. The user can choose which one they like better.
Re: Problems on the Galaxy Store
#83I can't comment on the competence (or otherwise) of the Galaxy Store review process, but charging up-front for a mobile app is nearly always a mistake. You'll nearly always do better with a "free" app and one or more in-app purchases to unlock the full functionality, even if the "free" version is a very limited demo. I know that some people are instinctively repulsed by such a model, but there are good reasons why us…
The intention seems to be to get me hooked before I can invoke any judgment calls. I've had similar experiences with car salesman.
The bottom line is that I'm not willing to begin the experience/transaction without a clear idea of what the final outcome might be.
Re: Problems on the Galaxy Store
#84I can't comment on the competence (or otherwise) of the Galaxy Store review process, but charging up-front for a mobile app is nearly always a mistake. You'll nearly always do better with a "free" app and one or more in-app purchases to unlock the full functionality, even if the "free" version is a very limited demo. I know that some people are instinctively repulsed by such a model, but there are good reasons why us…
Re: Problems on the Galaxy Store
#85Earlier quoted context omitted.
Agreed. I think they started it because people would grab a paid app for a one-time need and then return it after using. I saw this happen a couple times with an app that identified plants from a picture, another that scanned and removed apps that show full-screen ads, and a couple others, so the use case makes sense. But still I think it's a mistake because 15 mins is not enough time to know if the app is going to w…
If someone is good with using it just once he wouldn't pay anyway. A 1 day return period should be enough. Once you return the product you cannot trial it again without purchase.
If there’s gonna be a short timer it should start the moment the app is first opened instead of the purchase time.
Re: Problems on the Galaxy Store
#86Earlier quoted context omitted.
> Yes, on the most recent Android, there is no monopoly. > On anything else, it's there. Alternative app stores for Android have existed for a long time. Samsung Galaxy Store, Amazon, Huawei AppGallery, F-Droid, Aptoide, etc. They are also available for older versions of Android.
And Android never let them work properly.
Re: Problems on the Galaxy Store
#87Earlier quoted context omitted.
If someone is good with using it just once he wouldn't pay anyway. A 1 day return period should be enough. Once you return the product you cannot trial it again without purchase.
That might hurt game sales fundamentally if they can be completed within that time frame. If there’s gonna be a short timer it should start the moment the app is first opened instead of the purchase time.
Re: Problems on the Galaxy Store
#88Earlier quoted context omitted.
This is a big part of the success of Prime. They exceeded expectations on the returns process for long enough that people got used to it and came to expect it. Waiting for the inevitable rug pull...
> inevitable rug pull I don't think it's inevitable. If it hasn't happened by now, it likely won't happen. An entire industry has sprung up around Prime returns. E.g., HOTBINS.