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Why Cities: Skylines 2 performs poorly

blog.paavo.me

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Re: Why Cities: Skylines 2 performs poorly

#591

Earlier quoted context omitted.

Yes, but better that, in a shared environment with center-wide cooling and such, then each individual household needing to do that on their own. Also way fewer cards needed this way, with users being able to share cards through the day instead of each needing their own. Basically mainframes all over again :)

I should have been more clear in retrospect. There are definitely efficiency advantages to be had from moving things to the cloud, and I'm not against people moving workloads to data centers in general. I meant to point out that moving this particular workload to a data center sort of sweeps it under the rug that Cities: Skylines 2 itself is unacceptably resource-hungry for what it is. It should neither be the home u…

Oh, yes, absolutely agreed. CS:2 is horribly optimized... no argument there. I found the article illuminating and don't disagree with any of its findings.

Was just trying to offer the GP a way to play the game that actually works :) (Yes, only by inefficiently throwing RTX 4080 power at it, and even then still struggling.)

Re: Why Cities: Skylines 2 performs poorly

#592
post #537

Earlier quoted context omitted.

There were lots of other languages with support available. I don't think Unity had anyone mandating they had to use .NET or C#.

It used to be C# along with JS and Boo (a Python for .NET). All docs had examples in order of preference for JS, C#, Boo.

They called it javascript, but it was not. Not even very similar.

Re: Why Cities: Skylines 2 performs poorly

#593

> Quite a few YouTubers and streamers got early access to the game, but they were explicitly forbidden to talk about performance until the regular review embargo was lifted. This, along with games like Alan Wake 2 getting phenomenal reviews in the face of terrible performance and game breaking bugs, makes me wonder why folks trust the current corrupt review system, of which streamers are now part of too.

Gamergate, to a certain extent, was indeed about ethics in game journalism. It just got hijacked into culture war bullshit like everything else. But who cares? As long as the sheep keep preordering the music won't stop.

I noticed you never responded to my points countering you lies. How do you even look at yourself in the mirror after lying to defend GamerGate? Why do your conspiratory theories about ethics and game journalism compel Q-Anon freaks like you to break into a house, try to kidnap an elderly defenseless man, and attempt to murder him with a hammer? Do you believe that's ethical, and will you also lie to defend David DePape? Are you living in a garage without a toilet or shower, playing video games in an inflatable unicorn costume all day too?

Pelosi hammer attack accused David DePape tearfully testifies of bizarre plot:

https://www.bbc.com/news/world-us-canada-67411189

Giving evidence for more than an hour on Tuesday, Mr DePape said his political transformation started when he was living in a garage without a toilet or shower, playing video games for hours at a time.

He said that in the course of looking up information about video games he became interested in Gamergate, an anti-feminist campaign that targeted prominent women in the gaming world and became a huge online trend starting in 2014. He began listening to right-wing podcasters and watching political YouTube videos.

"At that time I was biased against Trump," Mr DePape said, "but there's, like, truth there. So if there's truth out there that I don't know, I want to know it."

He said he formulated a "grand plan" that involved luring "targets" to the Pelosi home.

[...]

He said he planned to wear an inflatable unicorn costume and upload his interrogation of her online. He was arrested with zip ties and duct tape in his possession.

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