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No Man's Sky just keeps getting better

polygon.com

151–160 of 176 posts

Re: No Man's Sky just keeps getting better

#151
post #134

Earlier quoted context omitted.

Factorio for me.

This. Best game to repeatedly burn out on. For all its complexity, it's actually pretty much relaxing and autopilot once you've crossed a few hundred hours.

And the replayability is off the charts. The burnout is real, and then one day you really wanna pick it up again. Rinse and repeat.

Re: No Man's Sky just keeps getting better

#152
post #143
post #139

Earlier quoted context omitted.

None of games without these elements feel real. Not everybody prefer polished Disney-like worlds, thank you very much.

I mean if you only play games that needs to feel real than you are really limiting yourself.

Todd was the one saying Starfield was going to be realistic.

Instead you're Buck Rogers

Re: No Man's Sky just keeps getting better

#153
post #3

To save you a click or perhaps a rage-comment: This is a hype article for people who think No Man's Sky is already a great game. Seems like a fluff piece to me. There's nothing in it that suggests any sort of fundamental change in the quality of the game.

I agree the article was fluff, I expected it to do some sort of analysis of the changes in the game since its crushingly disappointing launch. However, that said, the game has improved dramatically and does so at a blistering pace. For instance there has been several major releases this year alone: https://www.nomanssky.com/echoes-update/ https://www.nomanssky.com/2023/06/expedition-ten-singularity... https://www.nom…

The thing is, none of the new features are things I wanted from the game, or they are small parts of it but they're quarter-assed.

Re: No Man's Sky just keeps getting better

#154

Earlier quoted context omitted.

There are only three games approaching 1k hours or even exceeding it: - Unreal Tournament (instagib) - Stardew Valley - Age of Empires 2 They all have one thing in common; they're extremely relaxing to play. Yes, even UT - I just turn my brain off and I stop thinking about life.

Brain off in AoE2?? (not MP right?)

No not MP.. haha.. that's funny.

Re: No Man's Sky just keeps getting better

#155

Earlier quoted context omitted.

I bought a guitar in 2001 for $500 and I estimate that I've put in close to 150,000 hours on it.

A musical instrument is a tool for self expression - not exactly equivalent is it?

Considering I've spent most of my 80 hours in Armored Core 6 just designing ACs (building, equipping, painting, creating new decals and applying decals, testing, taking pictures, naming, writing lore)... yes I think it is. The only games I really get into are ones that let me express creativity.

Re: No Man's Sky just keeps getting better

#156

No Man’s Sky and Street Fighter 5 both broke my heart in the same year. It was the beginning of a massive decline in quality and business practices. Video games haven’t been the same since. The free-to-play model, 2010 GDC/IGF indie game scene, and the mobile gaming market are largely responsible.

You are playing the wrong games. Go play Outer Wilds and Subnautica then tell me about the it’s all bad practices. There are gems, but they’re rare… like gems.

These two games are an absolute masterclass in atmosphere and ambiance.

Re: No Man's Sky just keeps getting better

#157
post #33
post #32

Earlier quoted context omitted.

As someone who's not really a gamer, hearing "it gets tiring after 85 hours" as a negative blows my mind. 85 hours!

I've racked up over 900 hours on Team Fortress 2 and I'm still terrible at it. I also wonder what I would have learned or built in the time that I've played that game.

1400 hours in TF2 here and I'm still a W+M1 Pyro. :)

Re: No Man's Sky just keeps getting better

#158
The worst aspect of this game is the tedious inventory management and awful UI. You only get 10 storage crates which each only hold 5 different items and they all look identical so you have to run around trying to find the right one to add it to the right stack. There's not enough space to be able to store most items especially if you need intermediate items for crafting, even if you limit yourself to storing only one stack of one type of item. You end up using all the exocraft just for storage and never use most of them besides only for storage. Progression is largely centered around buying extra storage slots for your exoskeleton which ends up allowing you to carry more stuff on your body than you can on a large vehicle or in one of these giant storage crates that barely hold anything. The item icons are also unnecessarily huge in them and there isn't an easy or efficient way of interacting with them. The big storage cubes allow you to access the inventory from anywhere so that somehow justifies the very limited space, but there is no option for building a container that you can only access locally from inside a base other than building portable refiners to abuse as storage, which hold hardly anything and sometimes despawn randomly. So you end up building like 50 refiners in a base for storage and you constantly run around trying to remember what each one holds so you can go store something in an existing stack to save space.

Re: No Man's Sky just keeps getting better

#159
post #65
post #10

Earlier quoted context omitted.

Seconded. I was hoping for a persistent multiplayer and modernized Freelancer 2 but i got a very pretty, but mile wide and inch deep game. God what i would give for a modern reimagining of Freelancer 2...

It is only a spiritual successor, but have you been following Star Citizen?

I backed it on day 1, refunded it three years later. Star Citizen by another developer would've been great, but i have zero faith in Roberts and co.

Re: No Man's Sky just keeps getting better

#160

No Man’s Sky and Street Fighter 5 both broke my heart in the same year. It was the beginning of a massive decline in quality and business practices. Video games haven’t been the same since. The free-to-play model, 2010 GDC/IGF indie game scene, and the mobile gaming market are largely responsible.

You are playing the wrong games. Go play Outer Wilds and Subnautica then tell me about the it’s all bad practices. There are gems, but they’re rare… like gems.

I’ve played so many games at various stages of development I can’t remember them all anymore. One of my favorite games doesn’t exist anymore. I just like science fiction and I’ve been playing SF since SF1 came out. Outer Wilds and Subnautica are pretty good games though.
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