Earlier quoted context omitted.
As someone who's not really a gamer, hearing "it gets tiring after 85 hours" as a negative blows my mind. 85 hours!
I’m not a gamer; I’ve almost never played PC games; I’m really only a Switch gamer and that’s it. I can hear the cry of a thousand gamers if I tell them that I’ve crossed ~85 hours, longer than any other game so far, playing Super Mario 3D All Stars. The package the internet loves to hate. Oh well. :) I am one example, I suppose, of how diverse gaming is.
No Man's Sky just keeps getting better
51–60 of 176 posts
Re: No Man's Sky just keeps getting better
#52Re: No Man's Sky just keeps getting better
#53Earlier quoted context omitted.
As someone who's not really a gamer, hearing "it gets tiring after 85 hours" as a negative blows my mind. 85 hours!
I bought a guitar in 2001 for $500 and I estimate that I've put in close to 150,000 hours on it.
Re: No Man's Sky just keeps getting better
#54Earlier quoted context omitted.
I bought a guitar in 2001 for $500 and I estimate that I've put in close to 150,000 hours on it.
A musical instrument is a tool for self expression - not exactly equivalent is it?
Re: No Man's Sky just keeps getting better
#55Re: No Man's Sky just keeps getting better
#56No Man's Sky is one of the biggest gaming disappointments of my life. It was always a grindy, pointless game about exploring a dull, repetitive universe.
I don’t even mind a grind, but this game just feels… pointless. Why am I here, why do I care? Something about an infinite loop in a simulation? May as well use the “it’s all a dream” card. I did give it an honest try, and even enjoyed the first 30 hours or so. This was about a year ago, though I did buy the game at launch and promptly give up on it, like many others. A true mile-wide-inch-deep game. Once that initial…
Re: No Man's Sky just keeps getting better
#57Re: No Man's Sky just keeps getting better
#58I love this game so much. First of all, it's kind of technologically astounding. You can get in your spaceship and take off from a planet and fly to another one and land, all without any loading screens. The planets themselves are sculptable isosurfaces (only to an extent, though; you can't drill a hole through to the other side) and littered with points of interest, unique animals and plants. It's quasi-social -- yo…
> all without any loading screens It's like Elite: Dangerous or Minecraft. There are all kinds of loading screens, but they're all pretty cleverly hidden. On planetary surfaces, you can see chunks load as you drive or fly towards surface features. Every teleport is a loading screen. So is entering and exiting a vehicle, landings and takeoffs, entering/dropping from NMS's equivalent of supercruise, or warping to other…
KSP uses [1] (scaled down solar system) and [2] (user-controlled time passage), although [1] can be modded away by using a realistic solar system mod. Elite:Dangerous uses [3] (warp drives). I've never played NMS but it sounds like they use [1] and maybe [3]?
Re: No Man's Sky just keeps getting better
#59I got tired of the core gameplay loop by about 85 hours. I had a decent home base (looked janky AF, but what am I, an architect?), one or two secondary bases, and a mid-size freighter. Once I got at least one of every variety of ship in a B-class or higher, there didn't feel like much else to aim for. I'd send guys off on freighter stuff to do quests, and then just kill time until they got back, sell their loot, do s…
For me, 85 minutes. There is so much cool content but they hide it behind time-wasting grind
I've started to figure out the language, karma and trade subsystems (and crafting), and have mostly mastered mining, long term survival in hostile environments and interplanetary travel. I ignored the personal and spacecraft combat stuff, because I haven't needed yet (running away has worked so far).
Anyway, I just got teleportation and interstellar travel, and suspect a lot more stuff is going to open up soon.
This is all in the initial mission, which I think is a tutorial.
Re: No Man's Sky just keeps getting better
#60Earlier quoted context omitted.
I’m not a gamer; I’ve almost never played PC games; I’m really only a Switch gamer and that’s it. I can hear the cry of a thousand gamers if I tell them that I’ve crossed ~85 hours, longer than any other game so far, playing Super Mario 3D All Stars. The package the internet loves to hate. Oh well. :) I am one example, I suppose, of how diverse gaming is.
To be fair that's a compilation.
I’d love to talk to one of the developers of that game. It’s so… strange; undercooked; odd.