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why?
Not OP, but after getting used to Steam and GOG I don't really want to use anything that doesn't have text reviews.
If there is a game I'm interested in, I'd use whatever is cheaper/available for it.
31–40 of 274 posts
Earlier quoted context omitted.
why?
Not OP, but after getting used to Steam and GOG I don't really want to use anything that doesn't have text reviews.
If there is a game I'm interested in, I'd use whatever is cheaper/available for it.
Considering their size (a few hundred people for the whole studio AFAIK), Remedy consistently punches above their weight when it comes to graphics. Off the top of my head only Remedy and CD Projekt Red are able to compete with the big dogs (Unreal, Unity, EA Frostbite) when it comes to image fidelity and performance. Their GDC/siggraph/etc presentations are fantastic for anyone interested in computer graphics or tech…
> without having the 'every NPC has 10k-poly teeth in their mouth' problem that's currently sabotaging Cities Skylines 2's performance Sad to see an otherwise good comment end with a misconception. The problems with the performance is much grander than just "teeth rendered but not visible" ( https://blog.paavo.me/cities-skylines-2-performance/ ), although I guess it's a illustrative point. Missing LODs and lack of cu…
That is the exact start of the sentence of which you quoted the end of:
> Mesh Shaders in this case enable a lot of really smart culling and dynamic level of detail
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Is this reasonably okay for someone who hasn't played Control or AW1, if they're not strict about needing to know all the backstory?
Alan Wake has nothing todo with Control. AW1 is not important to know, but you'll miss some details.
Technical achievements aside, this game is delightful, particularly if you're a fan of Twin Peaks or scandi noir. Highly recommended if you have a penchant for the weird or macabre. A milestone in interactive storytelling.
Is this reasonably okay for someone who hasn't played Control or AW1, if they're not strict about needing to know all the backstory?
Earlier quoted context omitted.
Is this reasonably okay for someone who hasn't played Control or AW1, if they're not strict about needing to know all the backstory?
Alan Wake has nothing todo with Control. AW1 is not important to know, but you'll miss some details.
AW2 is a step forward to the shared universe of Remedy.
In the first example it's still really jarring how much their feet slide around on the ground, or sliding in place as they walk into an object without moving. I wonder when this will ever be solved. Don't get me wrong, the engine is incredible and the visuals and systems are some of the best we have seen.
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I think it deserves a lot of praise, but also some criticism: * While it may keep their creative vision "pure", the lack of lower graphical settings makes it run pretty terribly on an RTX 3080, which is very frustrating. You can brute-force this problem away with DLSS, but I like native resolution and I'm sick of DLSS being used as a crutch. * The difficulty is all over the place. "Story" mode is likely too easy, whi…
Doesn't make much sense to me to be OK with lower graphical settings but not DLSS. Just use DLSS.
Technical achievements aside, this game is delightful, particularly if you're a fan of Twin Peaks or scandi noir. Highly recommended if you have a penchant for the weird or macabre. A milestone in interactive storytelling.
But I love the numerous references to Control and Max Payne, and how they've integrated it into the same universe. I can't wait for the Max Payne remakes, and hopefully the next installment in the series. I just wish it could be done without association with Rockstar. They ruined the experience of MP3, which was a solid game, but Rockstar's Social Club launcher is a garbage piece of software.
Earlier quoted context omitted.
I think it deserves a lot of praise, but also some criticism: * While it may keep their creative vision "pure", the lack of lower graphical settings makes it run pretty terribly on an RTX 3080, which is very frustrating. You can brute-force this problem away with DLSS, but I like native resolution and I'm sick of DLSS being used as a crutch. * The difficulty is all over the place. "Story" mode is likely too easy, whi…
I've found DLSS Quality mode actually looks better than no DLSS at all in most games.
Earlier quoted context omitted.
Is this reasonably okay for someone who hasn't played Control or AW1, if they're not strict about needing to know all the backstory?
Alan Wake has nothing todo with Control. AW1 is not important to know, but you'll miss some details.