This is cool. I solved a simpler game about 15 years ago that my brother and I used to play: an African game with about 10 pits on each side of the board that hold stones. I coded up an alpha-beta engine for it, and discovered crazy always win strategies to match how my brother and I played. Suddenly I would win all the games, and then he never wanted to play again. This was a classic match up of a computer scientist…
I did something similar for my (then) favourite game Pentago , with similar results: I drained all the fun from it.
Othello Is Solved?
161–170 of 285 posts
Re: Othello Is Solved?
#162Related, here is one that plays 6x6 perfectly: https://mame.github.io/6x6-reversi-oracle/ via: https://twitter.com/mametter/status/1476379841004183556 I didn't know 8x8 was unsolved until now.
Re: Othello Is Solved?
#163In Othello the number of pieces go up and down in weird patters, so a draw is very surprising for me.
Has anyone checked the proof?
Edit: Is Othello solved for smaller boards? Can this proof be aplied to smaller boards?
Re: Othello Is Solved?
#164Re: Othello Is Solved?
#165> The Othello result is a monumental achievement for humanity Imagine having the hubris to describe your own paper like this.
Re: Othello Is Solved?
#166I had this for the Apple ][e and would play it, obsessively. At one point I had gotten good enough against the computer that the average game took ninety seconds, with the computer taking about as much time as I did. I eventually learned how to completely beat the computer such that it had no cells of its color. I took photos of a couple of instances just as proof. After a while, that got dull so I wrote a little pro…
Re: Othello Is Solved?
#167But what if someone plays imperfect Othello? I heard Magnus Carlson will start his games with completely unorthodox opening moves to throw his opponents off kilter because they're always used to playing well-known moves. Will this AI work against that tactic as well?
Re: Othello Is Solved?
#168Earlier quoted context omitted.
Great, then let's name it "Othello claimed to be solved", then pound it with peer reviews and reproductions for a bit, then we can phrase it as "Othello is solved".
The source code is on Github? Why not run it yourself and perform the peer review? The implementation is quite straightforward
Re: Othello Is Solved?
#169Earlier quoted context omitted.
>That means it's still possible to win a game by intentionally deviating from the perfect sequence Someone with perfect strategy would have an answer for any deviation. Playing imperfectly would likely get you into a losing position. There is no way to go from a game being drawn if played perfectly to being winning if the then loser were to be using perfect strategy.
No, the paper only "weakly solves", so it doesn't give a perfect strategy of the type you talk about. Imagine finding a pamphlet written by God that contains a listing of a perfect game of chess. Armed with it, you will still lose easily to Magnus Carlsen. He will deviate fro| the sequence and you won't know the perfect responses to his moves.
Even if you don't know the moves you will know that you are in a winning / drawn position. Magnus can not find a way to get to a winning position unless you make a mistake.
Re: Othello Is Solved?
#170It sounds like they "solved" this using 2 AI players playing "perfect" Othello? But what if someone plays imperfect Othello? I heard Magnus Carlson will start his games with completely unorthodox opening moves to throw his opponents off kilter because they're always used to playing well-known moves. Will this AI work against that tactic as well?
Basically in games with no hidden information (chess, go, othello, etc) how you got into a game state does not matter. If your AI can play perfectly then it can make the perfect move from any state.