I would suggest that if you are allowed a fan that sucks air from under the car then you can easily achieve pretty much any acceleration. The reason F1 cars do not do this is because suction is limited in F1 for very specific reasons and it goes back to the fatal crash of Ayrton Senna. Basically, a car that relies too much on suction is unsafe to drive because any failure can throw the car out of track with fatal con…
On the other hand, absolutely unlimited performance - perhaps without a human driver - racecars would be pretty cool to watch. Extreme speed! Grandstands etc would need to be extra secure though due to the higher speeds.
0 To 100 kph in 1 second [video]
91–100 of 123 posts
Re: 0 To 100 kph in 1 second [video]
#92Earlier quoted context omitted.
That could be very interesting and fun - compelling even. Many upsides. But without risk to life or limb and without a test of human (or monkey, or dog, or self aware AI, etc) emotional and psychological and spiritual and physical limits in real time, it could never be cool or sexy or glamorous or badass or epic or moving.
Put the humans into multi-axis simulators. And show them sweating. It will be the same physical battle, but without the risk to their life.
Edit to add: you also need a lot more than multi axis simulators for acceleration. A centrifuge providing multiple Gs, for example, is a very different feeling from from being tilted backwards in a simulator.
Re: 0 To 100 kph in 1 second [video]
#93I would suggest that if you are allowed a fan that sucks air from under the car then you can easily achieve pretty much any acceleration. The reason F1 cars do not do this is because suction is limited in F1 for very specific reasons and it goes back to the fatal crash of Ayrton Senna. Basically, a car that relies too much on suction is unsafe to drive because any failure can throw the car out of track with fatal con…
On the other hand, absolutely unlimited performance - perhaps without a human driver - racecars would be pretty cool to watch. Extreme speed! Grandstands etc would need to be extra secure though due to the higher speeds.
I bet nobody will watch it, when I was watching F1 it was already boring and many rules were added to reduce speeds and make it easier to over take, otherwise the order they start will be the order they will finish.
Re: 0 To 100 kph in 1 second [video]
#94Earlier quoted context omitted.
On the other hand, absolutely unlimited performance - perhaps without a human driver - racecars would be pretty cool to watch. Extreme speed! Grandstands etc would need to be extra secure though due to the higher speeds.
>On the other hand, absolutely unlimited performance - perhaps without a human driver - racecars would be pretty cool to watch. I bet nobody will watch it, when I was watching F1 it was already boring and many rules were added to reduce speeds and make it easier to over take, otherwise the order they start will be the order they will finish.
Re: 0 To 100 kph in 1 second [video]
#95Re: 0 To 100 kph in 1 second [video]
#96Earlier quoted context omitted.
> A drag racer doesn't need range in fact it only needs 1/4 of a mile!
Less. 1,000 ft (vs the 1/4 mi distance of 1,320 ft). They shortened the run in 2008 after the cars had gotten too fast and a crash killed a driver.
https://www.dailynews.com/2013/11/09/nhra-debate-rages-on-10...
Talks about runoff space at smaller venues, tires, insurance, etc
Re: 0 To 100 kph in 1 second [video]
#97They say grip is the limiting factor. What about having something like tank tracks?
IIRC that grip scales linearly with the downward force and is (maybe counterintuitively) invariant WRT to the grip area.
Re: 0 To 100 kph in 1 second [video]
#98Earlier quoted context omitted.
Some form of ground effect has been in use in every single year since then. There are aerodynamic devices that channel air below the car, that keep confined there with vortices running along the car, that extract the air from behind. They even removed some limitations at the beginning of 2022 and they can run with a flat bottom now.
not sure why the mad votes exactly to my knowledge banning ground effect devices and geometries has been a decades long game of cat and mouse which at virtually no point has resulted in an on the track reality of equal footing due to a complete absence of positive traction from active or passive ground effect features on all cars just about every race I've ever watched has featured that year's aero controversy front…
A good driver can get closer to the limit of the car than a worse one, that's right. However if the limit of another car is 1 second better, even with an average driver that faster car is going to win against the slower one with the good driver.
So to win titles: build a very good car, hire a good driver (which will be more than happy to come), possibly win driving with one arm like Schumacher, Hamilton and Verstappen did in many of the last 20 years. But even without a star you're going to win anyway if the car is good enough. Williams won with Damon Hill, Ferrari almost won with Irvine in 1999 when Schumacher missed many races for injury.
Re: 0 To 100 kph in 1 second [video]
#99Re: 0 To 100 kph in 1 second [video]
#100Earlier quoted context omitted.
A few of the current F1 drivers already have sim setups and play driving sims as well as the official F1 video game. What you're suggesting isn't too far off.
F1 sims, as fancy as they are, are pretty useless at replicating the actual experience on the track as they don't and can't replicate the high G-forces drivers experience and which impact the deriving style required to actually perform. They're just a super expensive video-game.
Every sport uses “dry practice “ anyway. So you argue like punching bag is useless because it does not punch back boxers still do that.