It's not just scrollbars. It's the elimination of window borders. Aside from not being able to differentiate one window from another similarly colored window in the background, it's nearly impossible to click and hold on anything along the edge to resize the window. It's the overloading of the title bar with so much shit like search boxes and extraneous buttons that a user has almost no place to grip to move the wind…
It's a basic evolutionary principle. When there's no selective pressure, species breed for superficial beauty at the expense of other traits. So to get rid of that problem, we need to allow users to apply selective pressure. But the question is how. Individually our voices are lost, and when you need to log into app X to use the service within, you get no choice of app Y with a different UI.
Scrollbars are becoming a problem
351–360 of 944 posts
Re: Scrollbars are becoming a problem
#352Earlier quoted context omitted.
I love not having window borders waste screen estate, and solve the grabbing issue by having the windows key + left mouse button bound to moving windows and windows key + right mouse button to resize. I can "grab" the window anywhere, with no need to hit borders or a title bar (which I also don't have...)
Things being "a waste of screen real estate" was a bigger issue when we only had 1024x768. Now we have extremely high resolution monitors, and we use that to get really smooth angled lines and anti-aliasing, scaling up the visuals and decreasing the logical DPI, but the lack of a hard edge to grab doesn't get wider when the visuals are scaled up: it's still a single pixel wide.
> Now we have extremely high resolution monitors
I don't think you underestand the problem. /s
The 4x3 aspect monitors were bigger. The 16x9 added only horizontal space.
We still need the same "real" size of items in the real world. And there is a trend to occupy the space with useless staff: ribbon, big G logo, status messages not about what you do but about bugs and internal program stucture.
Re: Scrollbars are becoming a problem
#353It's not just scrollbars. It's the elimination of window borders. Aside from not being able to differentiate one window from another similarly colored window in the background, it's nearly impossible to click and hold on anything along the edge to resize the window. It's the overloading of the title bar with so much shit like search boxes and extraneous buttons that a user has almost no place to grip to move the wind…
Re: Scrollbars are becoming a problem
#354Earlier quoted context omitted.
I'm surprised that nobody has mentioned the bane that is "progressive scrolling". "No, we won't actually load the text at the bottom of the scollbar until you scroll down to it--and we'll only load it in a dribble." @#$%^&*()_+!
I recall a site that had progressive scrolling and some content in a footer I was trying to get to...
You have to scroll faster than the combination of bandwidth size and JS computation. Turn it into a game: visit the site progressively working backwards through your old phones until you can 'win'.
Then see if you've got time to take a screenshot.
If you actually need to click a link in the footer the only way to win is not to play.
Re: Scrollbars are becoming a problem
#355Re: Scrollbars are becoming a problem
#356It's not just scrollbars. It's the elimination of window borders. Aside from not being able to differentiate one window from another similarly colored window in the background, it's nearly impossible to click and hold on anything along the edge to resize the window. It's the overloading of the title bar with so much shit like search boxes and extraneous buttons that a user has almost no place to grip to move the wind…
I love not having window borders waste screen estate, and solve the grabbing issue by having the windows key + left mouse button bound to moving windows and windows key + right mouse button to resize. I can "grab" the window anywhere, with no need to hit borders or a title bar (which I also don't have...)
Upvote assuming you were being sarcastic.
Re: Scrollbars are becoming a problem
#357I have come to a funny realisation recently. It's not my eyesight which is becoming worse, it's the UIs which are becoming worse. The tiny scrollbars with laughable contrast are in no way accessible to anyone. I've recently switched to using KDE with the Oxygen theme and it's a joy to use without any eye strain. These scrollbars are absolutely pathetic, with no room for customisation. (good luck theming a locked-down…
Earlier we had ICCCM (inter client communication convention manual). Now we have freedesktop.org.
Re: Scrollbars are becoming a problem
#358Earlier quoted context omitted.
I don't use dark mode for contrast, I use because a lot of software "light mode" is just plain white. And screens been getting more and more powerful. Often using software without white mode the thing is so bright, that the walls near me get lighted up as if I was using a flashlight or something. Thus I have to make the screen less bright, but often this also make the screen colors and contrast get all screwy and I s…
... Ya know, I haven't thought about that before, but screens are a lot brighter now aren't they. I wonder how much of the dark mode thing is just that the old good defaults are now eye-burningly bright, so of course people don't like them as much.
No. You just use them in the dark.
Re: Scrollbars are becoming a problem
#359Earlier quoted context omitted.
Man it was maddening when the window was taller than the screen and you couldn’t access the one box in the bottom corner to resize it.
IIRC in that era, the leftmost part of the title bar could be clicked to get a menu of options that contained Minimize, Maximize, Move, Resize, Close, and maybe one or two others. If you chose Move or Resize, the mouse would change cursors and just moving the mouse would change the window, then you'd click to get out of it. I'm pretty sure this had a button there in like Windows 3.11 or 98, that I think was later hid…
ALT+SPACE, M, arrow keys is forever in my brain due to so many poorly behaved programs which would open their window somewhere off-screen, and that was the way to move them back onto the screen.