This is probably just continued post-COVID demand normalization. Basically all software and gaming got a massive bump that was obviously going to have an unsustainable component to it. But in many cases companies planned like it was totally sustainable and would continue. That’s why even super profitable companies like Microsoft and Epic are doing layoffs in 2023. The other reason of course is that they went a bit cr…
> I wonder also how much of a driver new programmer productivity tools like copilot and ChatGPT are factoring into this. If your top 10% productivity workers just got a 30%+ productivity boost, that means you can easily shed the bottom 20% productive workers and still be ahead of the game. I can confidently say that this factors in 0%. Layoffs were happening in the industry even before the LLM craze. And a 30% overal…
Epic Games is laying off 16% of its staff
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Re: Epic Games is laying off 16% of its staff
#202Earlier quoted context omitted.
It's monetary policy tightening (effective rate 0% -> ~5%), not government spending. There is no recession, just normalization (zero interest rate policy, or ZIRP, was an abnormality). Unemployment is close to lowest levels in history because of structural demographics. When money gets more expensive, you must perform, adapt, or die as a business. Cashflow is king, and profits juiced from government stimulus mentione…
This might be the most succinct description of where we're at right now, that I've read all year.
Re: Epic Games is laying off 16% of its staff
#203Epic was actually implementing the Metaverse. But with that dead...
Re: Epic Games is laying off 16% of its staff
#204oh No, they sold Bandcamp... According to Jason Schreier https://twitter.com/jasonschreier/status/1707416234461909487
Re: Epic Games is laying off 16% of its staff
#205Earlier quoted context omitted.
everyone looking for any reason when its obviously a massive recession due to govt. spending
Massive government spending? Sure. But "massive recession"? Really?
Re: Epic Games is laying off 16% of its staff
#206Shouldn't there be games coming out fairly soon (next 1-2 years) that take advantage of Lumen/Nanite/Quixel/Metahuman? From my POV, the future looks bright for Unreal because those technologies give it a pretty crazy edge over its competitors, and that's not even taking into account the Unity fiasco.
For people like me that didn't know what this is. https://www.unrealengine.com/en-US/metahuman Pretty amazing. Although I don't know if I even need characters this real in my games. At some point it becomes too much like real life and kind of boring? I think I like the fantasy aspect of games too much and I like to escape.
https://medium.com/locodrome/unreal-filmmaking-building-a-st...
Re: Epic Games is laying off 16% of its staff
#207Is this my fault because of all the free games I claimed?
No ragrats!
Re: Epic Games is laying off 16% of its staff
#208Earlier quoted context omitted.
Yeah, I think it depends on your specialty. If you're an enterprise developer, you save on some boilerplate for sure, and it's a nice alternative to Stack Overflow. If you're more of a generalist though? I can see productivity gains of 25% maybe.
> If you're more of a generalist though? I can see productivity gains of 25% maybe. I really doubt this. Copilot/ChatGPT are not useful at all for the hard problems and they're not trustworthy enough for the small problems. Even for the simplest things I have to comb over the generated code very carefully because I've seen them be subtly wrong dozens of times in my relatively short use. If I have to go over everythin…
if you have to glue together multiple unfamiliar APIs and packages, maybe even seeing a couple new ones per day, you often throw away your code, and your work output is something else with writing code only a means to that end, it hugely speeds things up even accounting for debugging the frequent cases where it's subtly wrong.
this latter situation is more common than many software engineers realize.
Re: Epic Games is laying off 16% of its staff
#209Re: Epic Games is laying off 16% of its staff
#210Earlier quoted context omitted.
IIUC, Epic Games is private so they only need to convince Tim not to ax their bonuses and not the wider stock market. Although I mean if you're the executive overseeing the devision where users got overcharged perhaps your bonus did deserve to be ax'd.
Even at private companies the performance targets/bonuses are set in the contract, no? Yeah, if you were the cause of the suit, then you definitely shouldn't be getting anything.
For senior management? Usually not.
If you hit it out of the park, the Board rewards you at its discretion. It isn’t until a company is mature enough that even senior managers don’t meaningfully affect the whole that performance targets are worth drafting. (Executives on performance targets early are a red flag.)
> if you were the cause of the suit, then you definitely shouldn't be getting anything
Sunk cost. Question is going-forward risk and return potential.