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Meta Quest 3

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101–110 of 342 posts

Re: Meta Quest 3

#101

Counter-intuitively, I think I'd be able to manage a headset better if it wasn't this box strapped to the front of my face, but rather an evenly balanced hockey helmet with a flip-up mask. I can do hours wearing a hockey helmet, but these things are uncomfortable after a little while, and I think it's because it's just a more balanced thing that my neck muscles aren't constantly counteracting. Not to suggest that tha…

Get the Elite Strap with a battery. It makes the headset much more balanced, as well as doubling the play time.

Re: Meta Quest 3

#102
post #81

Got a 2 on accident, an aunt was dazzled by ideas of exercising and meditating and was wildly underwhelmed by the actual experience, and gifted it to my family. Kind of fun to have around very occasionally, but I'm still seeing nothing to indicate anything more than "overpriced, non-essential toy." Would never pay good money for one. (and this is from a household where the Steam Deck is absolutely an essential toy.)*…

The novelty wears off after a bit and then it’s mostly just a less convenient version of a game console (the limited software really hurts any other use)

Re: Meta Quest 3

#103
post #34

I'm a bit out of the game on VR these days but I noticed there is no eye tracking which probably means no foveated rendering? I thought that was the new hottness these days.

The Quest Pro had eye tracking, but it was likely excluded for cost reason here. The performance increase from Foveated Rendering was minor on the Quest Pro because of the overhead needed to do high accuracy, low latency eye tracking.

Eye tracking will probably make it to the Quest 4, especially if Apple proves it out as a control input. Big If there IMHO.

Re: Meta Quest 3

#104
post #85

Counter-intuitively, I think I'd be able to manage a headset better if it wasn't this box strapped to the front of my face, but rather an evenly balanced hockey helmet with a flip-up mask. I can do hours wearing a hockey helmet, but these things are uncomfortable after a little while, and I think it's because it's just a more balanced thing that my neck muscles aren't constantly counteracting. Not to suggest that tha…

That’s what the PlayStation VR does, and can confirm, it is better.

I always hear good things about PlayStation VR. It seems a real shame that the only company in VR with any experience making wearable devices is using a proprietary platform.

At this point the optics seem… I dunno, pretty well worked out? So, I’d rather have Sennheiser VR than Facebook. Sennheiser knows how to balance a heavy thing on my head for hours.

Re: Meta Quest 3

#105
post #86

So what’s the killer app? Beatsaber and some other games can be a lot of fun, but they’re not new. What new experience are ready for this? I get the quality is better, and that’s not nothing. But other than that this largely seems like more of the same. VR still doesn’t seem to have advanced much in software to me. And Meta keeps pushing virtual meetings and such but that’s not my cup of tea. I owned a Quest 2 and ha…

>So what’s the killer app?

I feel like the answer to that question will come next year, when Apple's Vision Pro is out.

Re: Meta Quest 3

#106
post #99
post #86

So what’s the killer app? Beatsaber and some other games can be a lot of fun, but they’re not new. What new experience are ready for this? I get the quality is better, and that’s not nothing. But other than that this largely seems like more of the same. VR still doesn’t seem to have advanced much in software to me. And Meta keeps pushing virtual meetings and such but that’s not my cup of tea. I owned a Quest 2 and ha…

There's a bunch of very powerful/ successful AI girlfriend apps like Replika. I think that will be a breakthrough use case for VR.

How successful are those virtual girlfriend apps?

Re: Meta Quest 3

#107
post #99
post #86

So what’s the killer app? Beatsaber and some other games can be a lot of fun, but they’re not new. What new experience are ready for this? I get the quality is better, and that’s not nothing. But other than that this largely seems like more of the same. VR still doesn’t seem to have advanced much in software to me. And Meta keeps pushing virtual meetings and such but that’s not my cup of tea. I owned a Quest 2 and ha…

There's a bunch of very powerful/ successful AI girlfriend apps like Replika. I think that will be a breakthrough use case for VR.

If all the recent LLM stuff is any indication, I can't imagine they'll be very good. I think we've got a few decades to go before that can be anything other than a novelty.

Re: Meta Quest 3

#108
post #81

Got a 2 on accident, an aunt was dazzled by ideas of exercising and meditating and was wildly underwhelmed by the actual experience, and gifted it to my family. Kind of fun to have around very occasionally, but I'm still seeing nothing to indicate anything more than "overpriced, non-essential toy." Would never pay good money for one. (and this is from a household where the Steam Deck is absolutely an essential toy.)*…

> but I'm still seeing nothing to indicate anything more than "overpriced, non-essential toy."

I saw a reviewer mention that VR is like "having your favorite amusement park ride at home": it's awesome, but at the same time you're not going to ride a roller coaster for 3 hours everyday.

VR can be loads of fun, but I still find it exhausting, and very focus demanding. It will, for me, always remain a nice plus, but never as essential as something I can easily pause and put down.

Re: Meta Quest 3

#109
post #77
post #25

I'm clueless -- how do these things work? Are they standalone, or do you also need a gaming PC? Do you need internet connection, or is there stuff that works offline? Do you need Facebook account? Are they hackable, e.g., are there custom firmware options?

Quest 2 works standalone with games made for it, or connected to PC and can use the Oculus store library as well as the Steam VR library. This makes it the most flexible VR headset on the market atm. Don't know about Quest 3, but probably the same.

[deleted]

Re: Meta Quest 3

#110
post #99
post #86

So what’s the killer app? Beatsaber and some other games can be a lot of fun, but they’re not new. What new experience are ready for this? I get the quality is better, and that’s not nothing. But other than that this largely seems like more of the same. VR still doesn’t seem to have advanced much in software to me. And Meta keeps pushing virtual meetings and such but that’s not my cup of tea. I owned a Quest 2 and ha…

There's a bunch of very powerful/ successful AI girlfriend apps like Replika. I think that will be a breakthrough use case for VR.

If that’s the killer app for VR, then all I can say is god help VR.
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