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The casino in your pocket

blog.curtii.com

21–30 of 265 posts

Re: The casino in your pocket

#21

Earlier quoted context omitted.

It is also a bit sad that these strategies started to leak from mobile games into other platforms. Now we can find console and PC games with random "gift boxes", daily XP limits to force you to keep playing and others. Not that it should be blamed fully on mobile, it was already getting worse on itself, with cosmetic paid "DLC" that could be (and sometimes is) present on the base game files at release but exists pure…

Console and (non-MMO) PC gaming up until the 360 and PS3 was an unusual time of transparent and straightforward monetization. Just pay once and you own the game forever. If you go further back in time, you have arcades, which exposed children of yesteryear to the same tricks mobile is doing today.

Many people rented games and there were things like satellaview, a subscription gaming service, though it didn't take off.

Re: The casino in your pocket

#24

Earlier quoted context omitted.

It is also a bit sad that these strategies started to leak from mobile games into other platforms. Now we can find console and PC games with random "gift boxes", daily XP limits to force you to keep playing and others. Not that it should be blamed fully on mobile, it was already getting worse on itself, with cosmetic paid "DLC" that could be (and sometimes is) present on the base game files at release but exists pure…

Console and (non-MMO) PC gaming up until the 360 and PS3 was an unusual time of transparent and straightforward monetization. Just pay once and you own the game forever. If you go further back in time, you have arcades, which exposed children of yesteryear to the same tricks mobile is doing today.

Nintendo is still mostly like that, one-time up front payment for the main game, with infrequent optional expansion packs added for particularly popular games. I played Animal Crossing: New Horizons regularly for about two years of the pandemic, and there were only two possible places to buy anything: the original game purchase for $60, and one optional expansion pack released 18 months later for $25. There were also a bunch of free content updates in between that they didn’t nickel-and-dime you on.

Re: The casino in your pocket

#26
post #9

Earlier quoted context omitted.

I remember having an iPhone 5 and the quality of games were pretty good, albeit pricey. I did pay for a bunch of games at the time because I thought that was fair. Coming back to iOS a decade later and the quality of games is unrecognizable from the era I started in. Even Apple Arcade has a lot of stuff that feels like f2p/p2w stuff that is basically mobile casinos. I tried to give a bunch of modern games a shot and…

Looking over the best games for Apple Arcade and it’s… Temple Run, Cut the Rope, Fruit Ninja. Really! That was the peak?

Unlike PC and console gaming, mobile gaming's market is practically "Everyone". So there probably are some great mobile games out there, just buried in the charts under what the masses preferred. What's most popular on mobile is going to be a reflection of a very different demographic's interests. Kind of like trying to find the "best" movie from box office charts, you will get a list of the most popular movied, not the best.

Re: The casino in your pocket

#28
post #3

That was a pretty good read. Makes me realize how lucky we are that some games existed before in app purchases. Could you imagine playing chess and paying for an upgraded queen?

It is also a bit sad that these strategies started to leak from mobile games into other platforms. Now we can find console and PC games with random "gift boxes", daily XP limits to force you to keep playing and others. Not that it should be blamed fully on mobile, it was already getting worse on itself, with cosmetic paid "DLC" that could be (and sometimes is) present on the base game files at release but exists pure…

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Re: The casino in your pocket

#30
post #17
post #15

Earlier quoted context omitted.

That's like: "There's absolutely no reason for the executive to embezzle - they don't need to, they already have the cushy job." Cheating means greater profit, and (unless caught) more-reliable profit.

Except they're competing. If players think they win more at Casino B than Casino A, Casino A makes less, not more.

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