Earlier quoted context omitted.
> Even when open-source, it's only a matter of time before an Oracle or Google or Microsoft or Meta takes it over Except you can fork the last open source version and continue as before. See ... mariadb?
MariaDB, OpenTofu, etc... Those are the exceptions. Forking is easy. Maintaining a fork, keeping the quality and innovation alive, and the community involved is hard. There are many more failed forks than successful forks. So saying "you can fork" is utopist at best. Sure you can, but you'll probably be the only one maintaining it and it will slowly rot as there won't be a community to keep it bug-free and compatible…
Unity's oldest community announces dissolution
71–80 of 465 posts
Re: Unity's oldest community announces dissolution
#72I think enshitification will be the word of the year this year
Enshitification = more profits is unfortunately correct in my mind, but most people use it with a much different meaning. I don't think Unity is going to break all profit records soon
Re: Unity's oldest community announces dissolution
#73Earlier quoted context omitted.
https://en.wikipedia.org/wiki/Dorico
man, i was hoping this was going to be a serious discussion on NLEs. instead, we get some niche product of a niche field. i'm not really sure this counts. that's like the team that works for lighting within Unity left to build a new tool that exports settings to JSON.
It's a several hundred dollar product that supports a dev team in the low double digits. It's niche, but it's not THAT niche.
Re: Unity's oldest community announces dissolution
#74like getting blood from a stone... Most of those open-source companies turn "evil" stories (like IBM/redhat ) seems to follow the same pattern. IMO, there is a limit of the amount of value one can extract from those venture. Trying to increase revenue beyond a certain limit will always result very bad outcome. But i also think it's a lesson for the gaming industry. Why is something as core are a game engine, not some…
Re: Unity's oldest community announces dissolution
#75Earlier quoted context omitted.
Unity will survive but this could be the start of a steady decline of users, which isn't good for any game engine. Leads to a loss of knowledge which makes the engine even less popular. Ghe whole situation is somewhat similar to when GameMaker Studio switched to subscription model.
what would be better for the community would be not just a decline in devs using the engine, but also the devs working on the engine. working for Unity should now be a stain just like working for FB/socials/ad-tech. there will be tons of people willing to do it, but hopefully the great minds leave the rot
95% of shitty tech industry practices can be root caused to people identify more strongly with their employer than with their profession. We desperately need a professional organization / union with teeth and the main thing that should be shunned is rhetoric that divides rather than unites it .
Engineers can hang together or hang separately.
Re: Unity's oldest community announces dissolution
#76Earlier quoted context omitted.
All it is is a fun sounding word for "rent-seeking"
It's supposed to refer to a company's priorities shifting away from the customer's, "rent seeking" is instead about profiting from owning limited resources. They are different things.
Re: Unity's oldest community announces dissolution
#77Earlier quoted context omitted.
"Good will" is an asset just like any other to be spent when the time is right. Sometimes a company will make the wrong bet and accidentally go out of business. Far more often there is a ton of backlash, their reputation goes in the tank, then they spend the next couple years building good will back up until the majority of people forget all about the past transgressions. Meanwhile the unpopular decision makes stacks…
But isn’t that as it should be? Just like you never step in the same river twice, you never do business with the same company twice. Staff and executives change over time, and companies shift for better or worse. Should we hold grudges against brands for things totally different people did 10? 20? 50? years ago? That seems weird to me. Unity specifically deserves loss of trust and all the pain they get. But in 5 year…
For example, the first company that comes to mind has seemed to have shameless underhandedness deep in its DNA, and to exhibit its malevolent side each new chance it gets, as much as it can. This has repeated over the course of decades, and over multiple top leadership changes.
If it's true that certain kinds of underhandedness are in that company's DNA, to a degree unlike most other companies, I wonder how deep they'd have to decapitate the org chart, to cut out the roots of that culture. Including SVPs? VPs? Further? It's in the board, too?
Re: Unity's oldest community announces dissolution
#78Earlier quoted context omitted.
^H^Hby going public without a business model.
I feel like we've seen a bunch of businesses show what happens when you take private capital and scale on a community based product with out a clear business model that doesn't involve retroactively screwing the community in some way. I mean, Unity's just the latest example. Before it came Hashicorp and Docker. I'm sure we could think of many more examples if we tried. And what's really frustrating is that if these b…
I think the takeaway is that businesses built around a community really should not go public.
Re: Unity's oldest community announces dissolution
#79"More importantly, we've seen how easily and flippantly an executive-led business decision can risk bankrupting the studios we've worked so hard to build, threaten our livelihoods as professionals, and challenge the longevity of our industry. The Unity of today isn't the same company that it was when the group was founded, and the trust we used to have in the company has been completely eroded." Profoundly sad, and c…
Re: Unity's oldest community announces dissolution
#80Earlier quoted context omitted.
"Good will" is an asset just like any other to be spent when the time is right. Sometimes a company will make the wrong bet and accidentally go out of business. Far more often there is a ton of backlash, their reputation goes in the tank, then they spend the next couple years building good will back up until the majority of people forget all about the past transgressions. Meanwhile the unpopular decision makes stacks…
Besides Reddit, do you have other examples ?