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The Sound Proof Booths of Silence

dota2.com

111–120 of 203 posts

Re: The Sound Proof Booths of Silence

#111

It's crazy that the booths cost $200k, like how is it even possible they cost THAT much!

Soundproofing requires mass. A lot of it. It also requires careful control of airflow to remove paths the sound can travel.

Museum quality glass and argon are both fairly expensive. Especially in quantities sufficient to fill the mass quota.

Re: The Sound Proof Booths of Silence

#112

Wow they went as far as multiple layers of glass with argon pumped between them!

Wouldn't a vacuum between be better?

Argon is commonly used for double glazed windows so I would assume that the manufacturer has the experience to do that. Vacuum insulated panels exist but since that is for insulating properties I don't know if there would be any advantage for sound deadening.

Re: The Sound Proof Booths of Silence

#113

Earlier quoted context omitted.

No self respecting gamer calls mobile apps true games. No one who gets excited about video game development wants to work on candy crush v400

You might think that, but the “not self respecting” mobile and console gamers out there outnumber you 3:1. Some of the most popular games have been PUBG, Fortnite, Rainbow Six, Roblox… I don’t play on mobile myself but you can’t deny this new reality.

Don't just sneak "console gamers" in there, that's disingenuous when the GP didn't say anything about them.

Anyways, statistics aside he's right. Mobile games aren't the same thing as console/PC games. They are, almost without exception, thinly veiled monetization machines designed to be almost fun but not actually fun, just so you will pay money. They are literally designed to be less fun as a business strategy. There are games on real gaming platforms which are just as exploitative and poorly designed, but they are the exception. With mobile games they are the rule.

Given that the nature of the markets is so wildly different, it's perfectly reasonably to say "no, these are different things".

Re: The Sound Proof Booths of Silence

#114

Earlier quoted context omitted.

Yes, but then you have the danger of implosion and shards of glass flying everywhere. That's a different kinda spectator sport.

Then how is argon better than nitrogen and oxygen?

More expensive and sexier.

What gas you fill that space with is far less relevant to noise cancelling than how the pane is mounted to the others and the floor; but "argon filled!" is great marketing bullshit.

Re: The Sound Proof Booths of Silence

#115
post #9

This is a great article and I understand the need for the booths, but to me personally, they look horrible. It looks as if the players are sitting in a kiosk. Surely it would make for a much more enveloping experience for the spectators if the players were in an open space.

League of Legends (a similar game) does this -- no booths, only noise-cancelling headphones, for its large tournaments. There have been several major tournaments where the players have complained afterwards that they could not hear anything during big late-game fights due to crowd noise (since the crowd is also super excited at the big fight). Players need to be able to hear not just the game audio but also communica…

My understanding is LoL productions are still trying to make it look like you are watching actual athletes do a sport. If you lock the away in booths it puts too much of a distance between the audience and the players.

OTOH crowd noise giving away what's going on in the game has been a problem since their broadcasts start. It doesn't ruin the game but it's definitely a factor.

Re: The Sound Proof Booths of Silence

#116
post #99

Earlier quoted context omitted.

You might think that, but the “not self respecting” mobile and console gamers out there outnumber you 3:1. Some of the most popular games have been PUBG, Fortnite, Rainbow Six, Roblox… I don’t play on mobile myself but you can’t deny this new reality.

The growth of mobile gaming in regions that used to be dominated by LAN cafe based gaming is super interesting. Most of the previously buzzing gaming hubs died during covid. PC Gaming equipment is extortionate, even in higher net worth areas, phones are ubiquitous anyway

High-end equipment certainly increased sharply in price in the last few years, but few people gaming on PC spend anywhere near that amount of money. If you just went to play most games on a reasonable framerate (30fps) a Steam Deck for 400$ is perfectly fine.

For those with high-resolution screens and 144fps the equipment is not affordable to most but not necessary.

But an already existing phone is cheaper for sure

Re: The Sound Proof Booths of Silence

#117
post #43
post #38

Earlier quoted context omitted.

I'd have considered 'gank' a fairly known/used term.

I've never heard it in my life and I play games (not Dota) and get around on the internet generally. My first association was clank from hermitcraft's decked out, but that didn't quite fit. Farming is what I figured from context, though

It's such a common term around mobas that I doubt you haven't heard it before. Considering the popularity of the genre it's statistically unlikely that it hasn't come up.

Re: The Sound Proof Booths of Silence

#119

Earlier quoted context omitted.

Yes, but then you have the danger of implosion and shards of glass flying everywhere. That's a different kinda spectator sport.

Then how is argon better than nitrogen and oxygen?

Argon is more dense and inert.

Re: The Sound Proof Booths of Silence

#120
post #43

Earlier quoted context omitted.

I've never heard it in my life and I play games (not Dota) and get around on the internet generally. My first association was clank from hermitcraft's decked out, but that didn't quite fit. Farming is what I figured from context, though

It's such a common term around mobas that I doubt you haven't heard it before. Considering the popularity of the genre it's statistically unlikely that it hasn't come up.

Unlikely things happen all the time :)
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