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The Sound Proof Booths of Silence

dota2.com

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Re: The Sound Proof Booths of Silence

#61
post #4

It was definitely an interesting article but the first sentence of the article proper really grabbed me. The weird thing to me about the world is you can have an event that literally millions of people watch around the world, and if you had asked me “what’s the International” five minutes ago I wouldn’t have had any idea, and I’m a very online person! I play video games, even, and at one point played DOTA2! The inter…

That's strange, The International is a very well known esport event, the biggest in it's hayday, it's certainly dropped off, but at one point there wasn't a way to open Steam without seeing details about the International. While I agree with your premise, The International was heavily advertised on Steam products. Which is the biggest gaming store. Outside of that, there was minimal but anyone who watched esports saw…

> very well known

I think you’re illustrating their point. I’m no stranger to internet or video game culture but I’ve never heard of The International.

Re: The Sound Proof Booths of Silence

#62
post #56

Earlier quoted context omitted.

That's strange, The International is a very well known esport event, the biggest in it's hayday, it's certainly dropped off, but at one point there wasn't a way to open Steam without seeing details about the International. While I agree with your premise, The International was heavily advertised on Steam products. Which is the biggest gaming store. Outside of that, there was minimal but anyone who watched esports saw…

> The International was heavily advertised on Steam products. Which is the biggest gaming store. The biggest gaming store is almost certainly the Android Google Play Store's gaming section. It also wouldn't surprise me if the nintendo eShop is larger than the steam store, but at the very least I'm very confident in Google Play and iOS app stores being larger than steam for games. I think the majority of gamers have n…

That's the point, if you don't know about any esport, why would you know about this one? If you do know about esports then you know about The International.

But let's also say that The International was on ESPN, and other "sports" TV channels.

Re: The Sound Proof Booths of Silence

#63
post #34
post #33

Earlier quoted context omitted.

The noise is a common giveaway in pro League of Legends despite similar efforts. Usually when a player is walking up to a hidden enemy the crowd changes in a noticeable way, even on the stream. It's not an individual shout so much as the overall noise.

And what I am saying is why is this a bad thing. Just make it part of the competition, seems way more fun.

The competition is about playing the game they came there to compete on, not a different metagame. If you find that fun, that's okay but your tournament is in another castle

Re: The Sound Proof Booths of Silence

#64
post #54
post #49

Earlier quoted context omitted.

Not for people who’ve never played MOBAs.

The term predates moba, it's early RTS, early MMO stuff, around late '90s, early 2000s.

Good to know, but based on numbers, most people would have been exposed to the term through MOBAs.

Re: The Sound Proof Booths of Silence

#65
post #59
post #56

Earlier quoted context omitted.

> The International was heavily advertised on Steam products. Which is the biggest gaming store. The biggest gaming store is almost certainly the Android Google Play Store's gaming section. It also wouldn't surprise me if the nintendo eShop is larger than the steam store, but at the very least I'm very confident in Google Play and iOS app stores being larger than steam for games. I think the majority of gamers have n…

And to add to that, Dota e-sports is particularly insular among other e-sports: https://blog.twitch.tv/en/2015/02/04/visual-mapping-of-twitc...

Dota players play/watch Dota. Similar thing also applies to country strike players.

At least this is the experience in my circle of friends. Got a couple friends who have pretty much only played Dota (or CS) for the last 15+ years and have 0 interest in even trying any other game. There is also the crowd (including me) who play video games in general but these are very clearly different groups.

So this is like saying "football fans are insular to football". I mean yeah they are football fans not "sports fans".

Re: The Sound Proof Booths of Silence

#66
post #20

Could you delay the large screens, commentaries, and live broadcast by 3-5 seconds (or more) such that any information gained from leaked noise would have minimal impact to the players? This would make ANS headphones viable

This isn't feasible.

Riot tried this with League of Legends and the result was that you'd get players jumping up celebrating 30 seconds before the audience saw the nexus falling, which was incredibly anti-climactic.

Imagine if you were watching tennis and halfway through match point you suddenly see the player celebrating.

To be fair, most of the time it's GG well before the nexus actually falls, but it's sometimes meaningful, and it still ruins the moment to have that sudden de-sync effect as you see live players reactions before you see why on screen.

As a result, as far as I know Riot abandonned having any meaningful and deliberate delay (There's still some technical delay natural to broadcasting).

Re: The Sound Proof Booths of Silence

#67

That the players can see each other also allows for some mindgames, for example “the paper” https://youtu.be/ymWj2brfZlA?feature=shared

Sorry, but what's this showing? Someone walks with paper in their hands, that's what you're referring to, but did this have an effect in some way that was noticeable later in the tournament that isn't shown in the clip?

It seems like a joke to bring a stack of papers to a computer tournament, not something to trick the other team into thinking... what, exactly?

Re: The Sound Proof Booths of Silence

#68
post #56

Earlier quoted context omitted.

That's strange, The International is a very well known esport event, the biggest in it's hayday, it's certainly dropped off, but at one point there wasn't a way to open Steam without seeing details about the International. While I agree with your premise, The International was heavily advertised on Steam products. Which is the biggest gaming store. Outside of that, there was minimal but anyone who watched esports saw…

> The International was heavily advertised on Steam products. Which is the biggest gaming store. The biggest gaming store is almost certainly the Android Google Play Store's gaming section. It also wouldn't surprise me if the nintendo eShop is larger than the steam store, but at the very least I'm very confident in Google Play and iOS app stores being larger than steam for games. I think the majority of gamers have n…

Mobile games are not real games.

Re: The Sound Proof Booths of Silence

#69
post #53

Earlier quoted context omitted.

That's strange, The International is a very well known esport event, the biggest in it's hayday, it's certainly dropped off, but at one point there wasn't a way to open Steam without seeing details about the International. While I agree with your premise, The International was heavily advertised on Steam products. Which is the biggest gaming store. Outside of that, there was minimal but anyone who watched esports saw…

Another datapoint here: I didn't know about the event either.

Perhaps I over estimate it's reach, I don't know. I just find it strange that people don't know much about a esports even that is the largest prize pool in the world, and has been going on for over a decade. It's not like the viewer numbers are low.

But I will say it's like watching chess, some matches can take 1 hour or longer. It's certainly not for everyone and you need deep knowledge of the heroes and items to fully understand what is going on.

Re: The Sound Proof Booths of Silence

#70

Earlier quoted context omitted.

To hammer it home even more: https://www.esportsearnings.com/players 21 dota players at the top before you get a different game (Fortnite)

Wow, Not only are the top 21 dota 2 players, all but *4* of the top 50 earners are dota 2 players

And the top 5 earners for CS:GO are all Astralis players.
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