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Game developers turning off all IronSource and Unity Ads monetization

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31–40 of 154 posts

Re: Game developers turning off all IronSource and Unity Ads monetization

#31
Went to the website of one of the signers, clicked "reject" on their cookie popup, which just navigated me into this paragraph:

> What can you do if you do not want storing cookies to be set or want them to be removed?

> You are able to withdraw the consent to store cookies by changing the settings of your web browser.

I'm warming up to the idea of there being some kind of barrier to entry to this industry. One that disincentives low-effort cash-grabs.

Re: Game developers turning off all IronSource and Unity Ads monetization

#33

"Azur Games, Voodoo, Homa, Century Games, SayGames, CrazyLabs, Original Games, Ducky, Burny Games, Inspired Square, Geisha Tokyo, tatsumaki games, New Story, Playgendary, Supercent, KAYAC, TapNation, Matchingham Games, Moonee, YSO Corp, MondayOFF" I see major development studios are fine with this change. No Blizzard, Bethesda, Rockstar, CD Project Red, Epic Games, Ubisoft... Unless they weight in on this, Unity won'…

> Honestly, it almost seems like someone is destroying the IT industry on purpose.

They're not, it's just that (unfortunately for all of us here) it's shrinking to more normal dimensions now that it's no longer being watered by a ceaseless flow of money.

Re: Game developers turning off all IronSource and Unity Ads monetization

#34
If you need a Web page, to protest being at the mercy some company because of dependencies out of your control... why would you gratuitously put that Web page at a Google Docs URL (which, again, you don't control)? Even three decades ago, you could pretty easily self-host this Web page and the Web form, in a way that you controlled it.

Which prompts a thought...

I'm sure there are much better reasons for dependency on a video game foundation. But -- seeing other aspects of ordinary software development practice (e.g., ridiculously unnecessary massive complexity, numerous shoddy SaaSes, and hundreds of unvetted JS or Python package dependencies casually pulled in) -- I wonder how much of the video game dependency decisions similarly have little thought put into them? Or are video game developers smarter than most other developers?

Re: Game developers turning off all IronSource and Unity Ads monetization

#35

Can Unity make such a change retroactively? If the terms were different when you made your game can they can force a per install fee now legally?

In EU it's indeed illegal and in 90% of EU countries it won't even go to court. But they can probably force you to not upgrade anything cause of licensing of the new software or if you upgrade they'll make you pay fees from that moment onwards. But in US im pretty sure it is open for the legal battle that will cost tons of cash for both sides.

It’s legal for a business to business contract in the EU

Re: Game developers turning off all IronSource and Unity Ads monetization

#36

"Azur Games, Voodoo, Homa, Century Games, SayGames, CrazyLabs, Original Games, Ducky, Burny Games, Inspired Square, Geisha Tokyo, tatsumaki games, New Story, Playgendary, Supercent, KAYAC, TapNation, Matchingham Games, Moonee, YSO Corp, MondayOFF" I see major development studios are fine with this change. No Blizzard, Bethesda, Rockstar, CD Project Red, Epic Games, Ubisoft... Unless they weight in on this, Unity won'…

> Honestly, it almost seems like someone is destroying the IT industry on purpose. They're not, it's just that (unfortunately for all of us here) it's shrinking to more normal dimensions now that it's no longer being watered by a ceaseless flow of money.

Those dimensions are becoming ever smaller with the advancement of A.I.

Now that companies have their golden goose, they no longer need plain humans. After all, A.I. does not eat, it doesn't sleep and it does not get sick.

Re: Game developers turning off all IronSource and Unity Ads monetization

#37
post #12

Can Unity make such a change retroactively? If the terms were different when you made your game can they can force a per install fee now legally?

This is the US, the only way you find out is by spending millions in a legal battle, during which they might very well disable your game remotely (and get fined for that too after, if you still exist then).

Well, they cannot really disabled it remotely (it's not like that functionality exists in the current code base atm, maybe in future Unity version).

But they could kill your license so you won't be able to build your game using their tool anymore (however you could also just grab a new license under a different name).

What I wonder tho is if they are going to go to the length of asking platform holder like Apple / Google to delist your game and would they actually comply with Unity on this?

Re: Game developers turning off all IronSource and Unity Ads monetization

#38
post #31

Went to the website of one of the signers, clicked "reject" on their cookie popup, which just navigated me into this paragraph: > What can you do if you do not want storing cookies to be set or want them to be removed? > You are able to withdraw the consent to store cookies by changing the settings of your web browser. I'm warming up to the idea of there being some kind of barrier to entry to this industry. One that…

The other way to look at it is that browser settings are the perfect way to express lack of consent for non-allow listed entities and get rid of the ridiculous piecemeal approach we have now.

Re: Game developers turning off all IronSource and Unity Ads monetization

#39
post #31

Went to the website of one of the signers, clicked "reject" on their cookie popup, which just navigated me into this paragraph: > What can you do if you do not want storing cookies to be set or want them to be removed? > You are able to withdraw the consent to store cookies by changing the settings of your web browser. I'm warming up to the idea of there being some kind of barrier to entry to this industry. One that…

[deleted]

Re: Game developers turning off all IronSource and Unity Ads monetization

#40

Earlier quoted context omitted.

> Honestly, it almost seems like someone is destroying the IT industry on purpose. They're not, it's just that (unfortunately for all of us here) it's shrinking to more normal dimensions now that it's no longer being watered by a ceaseless flow of money.

Those dimensions are becoming ever smaller with the advancement of A.I. Now that companies have their golden goose, they no longer need plain humans. After all, A.I. does not eat, it doesn't sleep and it does not get sick.

It may not get sick, but it does hallucinate. ;)
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