Can Unity make such a change retroactively? If the terms were different when you made your game can they can force a per install fee now legally?
But in US im pretty sure it is open for the legal battle that will cost tons of cash for both sides.
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Can Unity make such a change retroactively? If the terms were different when you made your game can they can force a per install fee now legally?
But in US im pretty sure it is open for the legal battle that will cost tons of cash for both sides.
Can Unity make such a change retroactively? If the terms were different when you made your game can they can force a per install fee now legally?
This is the US, the only way you find out is by spending millions in a legal battle, during which they might very well disable your game remotely (and get fined for that too after, if you still exist then).
Earlier quoted context omitted.
I am pretty sure Hollow Knight uses Unity.
He edited his post. Originally it was "Stardew Valley, Among Us, Nintendo, etc."
"Azur Games, Voodoo, Homa, Century Games, SayGames, CrazyLabs, Original Games, Ducky, Burny Games, Inspired Square, Geisha Tokyo, tatsumaki games, New Story, Playgendary, Supercent, KAYAC, TapNation, Matchingham Games, Moonee, YSO Corp, MondayOFF" I see major development studios are fine with this change. No Blizzard, Bethesda, Rockstar, CD Project Red, Epic Games, Ubisoft... Unless they weight in on this, Unity won'…
"Azur Games, Voodoo, Homa, Century Games, SayGames, CrazyLabs, Original Games, Ducky, Burny Games, Inspired Square, Geisha Tokyo, tatsumaki games, New Story, Playgendary, Supercent, KAYAC, TapNation, Matchingham Games, Moonee, YSO Corp, MondayOFF" I see major development studios are fine with this change. No Blizzard, Bethesda, Rockstar, CD Project Red, Epic Games, Ubisoft... Unless they weight in on this, Unity won'…
Those big companies also have mostly their own engines, so the majority of their products are totaly unaffected by this.
"Azur Games, Voodoo, Homa, Century Games, SayGames, CrazyLabs, Original Games, Ducky, Burny Games, Inspired Square, Geisha Tokyo, tatsumaki games, New Story, Playgendary, Supercent, KAYAC, TapNation, Matchingham Games, Moonee, YSO Corp, MondayOFF" I see major development studios are fine with this change. No Blizzard, Bethesda, Rockstar, CD Project Red, Epic Games, Ubisoft... Unless they weight in on this, Unity won'…
All those major studios listed have their own game engines, so unitys decisions don't affect them anyways. And Epic develops Unreal Engine, so Unitys' loss is their win.
I thought their games were run by a 1000 year old abacus.
"Azur Games, Voodoo, Homa, Century Games, SayGames, CrazyLabs, Original Games, Ducky, Burny Games, Inspired Square, Geisha Tokyo, tatsumaki games, New Story, Playgendary, Supercent, KAYAC, TapNation, Matchingham Games, Moonee, YSO Corp, MondayOFF" I see major development studios are fine with this change. No Blizzard, Bethesda, Rockstar, CD Project Red, Epic Games, Ubisoft... Unless they weight in on this, Unity won'…
Earlier quoted context omitted.
All those major studios listed have their own game engines, so unitys decisions don't affect them anyways. And Epic develops Unreal Engine, so Unitys' loss is their win.
Bethesda has a game engine? I thought their games were run by a 1000 year old abacus.
Can Unity make such a change retroactively? If the terms were different when you made your game can they can force a per install fee now legally?
My understanding is that Unity does not issue a perpetual license. They change their license on Jan 1 and you auto-accept the new license by continuing to use the product. If you don't want to agree then you stop using it by then. Unreal is a perpetual license which isn't able to be affected the same.
> Unity may update these Unity Software Additional Terms at any time for any reason and without notice (the “Updated Terms”) and those Updated Terms will apply to the most recent current-year version of the Unity Software, provided that, if the Updated Terms adversely impact your rights, you may elect to continue to use any current-year versions of the Unity Software (e.g., 2018.x and 2018.y and any Long Term Supported (LTS) versions for that current-year release) according to the terms that applied just prior to the Updated Terms (the “Prior Terms”). The Updated Terms will then not apply to your use of those current-year versions unless and until you update to a subsequent year version of the Unity Software (e.g. from 2019.4 to 2020.1).
In game ads specially on mobile phone create a horrible UX, I'm happy that at least this made them turn off annoying ads in thier games.