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The death throes of an industry

jacquesmattheij.com

51–60 of 82 posts

Re: The death throes of an industry

#51
post #32

Earlier quoted context omitted.

Yeah it works when it's novel , now imagine that it's normal ... instead of going to Netflix and streaming a movie tonight you go to kickstarter-for-movies.com and book what you're hopefully going to watch for Christmas. I cannot imagine a worse way to be entertained, it actually returns us to the pre-internet days with the added plus of gambling on and paying in advance for everything we want.

You don't go to "kickstarter-for-movies.com" to be entertained (unless you find that kind of thing entertaining, obviously). You go there to support the kind of entertainment you want to see more of . Anyone supporting a prospective project in that way and expecting immediate returns doesn't understand the model, at best. Your argument seems to be that since crowdfunded alternatives can't immediately supplant the inc…

I think kick starter will work, but in the sense that it will be more like "high art" and popular with a commited minority.

The fact is that people are generally inclined towards and option with a small payoff if it will be immediate rather than a large payoff in the long term.

This explains in the first place why passive forms of entertainment like TV/Movies are more popular than active ones like pottery.

Re: The death throes of an industry

#52
post #38

I think there's a larger picture here. It's time to declare war on middlemen, period. There are producers and customers. There is no place for anything else in the 21st century. Here's a startup formula for you all: 1) Identify a place where a middleman is taking a cut or gate-keeping an industry. 2) Design a system, technology, or service that either eliminates the middleman entirely or replaces it with something fa…

To be honest, most of what I see startups doing is creating middle men, not destroying them. In fact in most cases that's all startups are, someone trying get between a customer and something they want. Hopefully adding some value on the way. Facebook: Want to talk to your friends? Talk through us. Dropbox: Want your files? Get them from us. etc etc If startups were serious about decentralizing anything they would be…

Eliminating middlemen means going into the product business (especially in software), but we live in a service economy where there's little support for product businesses compared to middleman service businesses.

Re: The death throes of an industry

#53

I do a great deal of work with youth marketing so I have a slightly different perspective. I can't speak to music -- but films cost a great deal of money to make, and YouTube videos just won't replace that. If you look at the next generation of consumers (kids) they're watching more broadcast television than any other demographic, they're camping out overnight to see films like the Hunger Games and this may surprise…

Here in Ukraine people are forgetting "TV" as more and more people use computers. So the TV situation could differ among countries. But I totally agree with you that the strongest way to defeat Hollywood would be some "Anti-Hollywood" producing great media content appreciated by people watching it.

I imagine what they are watching on their computers is stuff that is basically "TV".

Re: The death throes of an industry

#54
Wow. Simply, wow.

I was literally 90% done with my Kill Hollywood RFS application when I saw Paul's tweet about this article and it stopped me dead in my tracks. Can anyone tell me that the Kill Hollywood is about making the world better and not simply about revenge?

I just finished ranting like a lunatic on twitter (sorry Paul), but I'm going to try and be nice here. Keep in mind that you are attacking my very livelihood. I've been working in the film industry for my entire adult life. I recently quit my job at Paramount, a key member of the "most unscrupulous of all the industrial conglomerates" and rampant exploiter of "artists they pretend to represent."

I'd like to offer my perspective as a humble filmmaker. Are there any other filmmakers here... any? I highly doubt it, the amount of ignorance I see tossed around on the subject of Kill Hollywood is simply staggering. When will I see ANY balanced perspective? One real solution? One real alternative? I can promise you that it won't happen unless Silicon Valley is willing to at least talk to a damn filmmaker about these issues. Here's my email: odnamra@gmail.com. Hell, here's my cellphone: 323-963-4433. You want to kill Hollywood, call me anytime.

First, everything the RIAA and MPAA has down is WRONG. As a filmmaker whose future is on the line, I can tell you that it affects me more that it affects you. It's my livelihood, but only your inconvenience.

Now, on to the article. The author makes two technical points: sharing is easy, and storage is abundant. My response is… well, duh!

Here's a hint, killing Hollywood is NOT an engineering problem. All of the engineering problems have been solved, the technology already exists! We can instantly share a movie to all devices anywhere. We can store every type of media ever created. Thanks. It isn't helping.

The author also offers one pseudo solution about marketplaces. I hate to tell you this, but distribution is already a marketplace! Sure it might be inefficient, sure it is mostly dominated by a few key (evil) players, but it DOES exist. Paranormal Activity was made by one solitary man. It then went through a series of marketplaces and eventually pulled in $200 million dollars. I know the guy who made the film, we met when I helped make Paranormal Activity 2 and 3 (he's a former videogame developer fyi), and I can tell you that his "blood, sweat, energy and tears" paid off pretty damn well, thank you very much! Question: Can this marketplace be improved? Answer: Yes, but… here's a snapshot of what this mythical marketplace would have to replace:

Total industry size $90 billion. New movies enter the market through theaters, generate $30 billion, then proceed through windows rental>cable>VOD>DVD/Blu-ray>streaming>etc. The order can sometimes be different, what's important is that there are relative amounts of money made at each stage. A distributor might pull in $7 per ticket PER PERSON at a theater (how many friends do you take to the movies with you?), $5 per DVD/Blu-ray, and only 50 cents on streaming. [source: http://paidcontent.org/article/419-forecast-online-demand-fo...] Can your solution replace three friends going to a movie theater and generating $21 for the distributor with three friends watching Netflix and generating 50 cents? Also consider the fact that you may see a movie in theaters, then buy it on dvd, then buy a blu-ray, and THEN watch it on Netflix over the span of several years. Also, marketing is a huge problem, the cost of marketing that movie worldwide is amortized across the entire lifecycle, and is heavily front-loaded. If you skip straight to digital streaming, for example, you skip out on huge amounts of advertising. Don't believe me? Name five indie movies that came out this year. Now name five Hollywood movies. Lastly, and this is important, what Jacques fails to realize is that the cost of making new movies REQUIRES all of these windows to exist. I personally don't want to live in a world where the only movies I can watch are kickstarted documentaries. You tell me we can crowdfund a $500 million dollar Avatar without using the hedge fund approach of a major studio, and I will change my mind.

P.S. income from ALL DIGITAL is currently ~$3 billion of the $90 billion pie, why would Hollywood be in a hurry to abandon scarcity?

Ignoring everything I've said, what happens when you get your wish? I can promise you that if cut out theaters so you can stream Ironman 4 (the documentary) to your retina display iPad while sipping lattes on Powell St., the whole system will come crashing down.

Clearly the MPAA and the RIAA are assholes that need to be destroyed, but consider what you destroy along with it. Some of the greatest living storytellers on this planet are filmmakers. Tell me what you are offering James Cameron, creator of the 1st and 2nd highest grossing films of all time (almost $5 billion dollars worth of customer validation) in exchange for the theater, his medium of choice?

I believe there are solutions, LOTS of them, but we need to work together to create them.

/rant complete

Re: The death throes of an industry

#55
post #38

I think there's a larger picture here. It's time to declare war on middlemen, period. There are producers and customers. There is no place for anything else in the 21st century. Here's a startup formula for you all: 1) Identify a place where a middleman is taking a cut or gate-keeping an industry. 2) Design a system, technology, or service that either eliminates the middleman entirely or replaces it with something fa…

How do you plan on eliminating a middleman and seeking their economic rent at the same time?

Re: The death throes of an industry

#56
post #39

I do a great deal of work with youth marketing so I have a slightly different perspective. I can't speak to music -- but films cost a great deal of money to make, and YouTube videos just won't replace that. If you look at the next generation of consumers (kids) they're watching more broadcast television than any other demographic, they're camping out overnight to see films like the Hunger Games and this may surprise…

Why are they paying if they can get illegal copies ? and why watch broadcast tv when they can get on-demand content ?

Because they often don't have personal computers anymore, not as we had them.

When I was a kid, I set up zsnes on the computer at my after-school program, downloaded a bunch of ROMs, and taught the kids the key-mappings. I became the Guy Who Made Video Games Run on the PC. I did it at home, rampant pirate that I was.

But do today's kids actually have an unlocked PC available to them? Do they have consoles whose games come in self-contained cartridges so that piracy becomes imaginable? I don't think so.

They have consoles and handhelds that work mostly via their connections to proprietary company servers. They have iPods and phones and tablets locked down with company DRM. They have Windows 7 or OS X computers at home, at school, at after-school, and in offices with actual security models that stop kids from messing around installing whatever they like. Pirating a game now involves torrenting several GBs of ISO, mod-chipping your console or installing a game crack, and then installing a crack/workaround for the network log-in based DRM (thanks, EA and Ubisoft). It's often easier just to buy the damn thing off Steam, but then you have to ask Mom and Dad for money to buy games. What kid wants to go through that ordeal?

We grew up in a Wild West playground of open personal computing where little was locked, locks could be picked, and there weren't any security guards. I fear today's kids have grown up in a walled garden guarded by men with flaming swords.

Re: The death throes of an industry

#57
post #54

Wow. Simply, wow. I was literally 90% done with my Kill Hollywood RFS application when I saw Paul's tweet about this article and it stopped me dead in my tracks. Can anyone tell me that the Kill Hollywood is about making the world better and not simply about revenge? I just finished ranting like a lunatic on twitter (sorry Paul), but I'm going to try and be nice here. Keep in mind that you are attacking my very livel…

Capitalism is supposed to be a way of dealing with scarcity, not maintaining it in the face of its oncoming abolition by technology. You are a bourgeoisie screaming that the Revolution has come and you don't like its shape ;-).

I agree with you, but moving to a post-scarcity bit-distribution model is, in its way, inevitable. After all, how much does the RIAA/MPAA claim as the "pirated" value of "their" content? As I recall, it adds up, in some estimates, to more than the current size of their industry, and possibly even more money than exists in the entire economy (of some nations if not of the United States).

Why should we destroy all that value by rendering it illegal through copyright-based rent-seeking? Plainly we shouldn't.

But filmmakers, programmers, authors and other bit-producers need to eat too, need to somehow interface our desired post-scarcity "pirate economy" with the scarcity-based rentier capitalism of the current "material economy" to pay rent, buy food, carry health insurance, etc.

So the question is, how do we interface post-scarcity with scarcity to let people work in the former world but eat dinner in the latter?

Re: The death throes of an industry

#58
post #18

An industry is dying ... That industry is the media industry That's a spectacularly vague assertion. Let me give you a more pointed one: there is no such thing as the media industry . In [textual] publishing alone there are at least a dozen different highly specialized industries that, aside from a common technology base (the printing press) are radically different in structure and operation. And that's within any on…

The term "media industry" is not usually applied to "crowdsourced low budget SF epics from Finland and state-subsidized art films from France", any more than the term "agricultural industry" would be applied to someone's backyard herb garden. The OP did not claim that "movies are dying", he claimed that the media industry is dying, which is a completely different statement. If the media industry dies, people will sti…

Hundred-food cinema? Mine only stocks popcorn and choc-tops.

Re: The death throes of an industry

#59
post #54

Wow. Simply, wow. I was literally 90% done with my Kill Hollywood RFS application when I saw Paul's tweet about this article and it stopped me dead in my tracks. Can anyone tell me that the Kill Hollywood is about making the world better and not simply about revenge? I just finished ranting like a lunatic on twitter (sorry Paul), but I'm going to try and be nice here. Keep in mind that you are attacking my very livel…

> You tell me we can crowdfund a $500 million dollar Avatar without using the hedge fund approach of a major studio, and I will change my mind.

That's a key problem. And I don't pretend to have the answer but things will change whether you or I like it or not.

That said I prefer Primer over Avatar, big budgets be damned.

Re: The death throes of an industry

#60
post #39

Earlier quoted context omitted.

Why are they paying if they can get illegal copies ? and why watch broadcast tv when they can get on-demand content ?

Because they often don't have personal computers anymore, not as we had them. When I was a kid, I set up zsnes on the computer at my after-school program, downloaded a bunch of ROMs, and taught the kids the key-mappings. I became the Guy Who Made Video Games Run on the PC. I did it at home, rampant pirate that I was. But do today's kids actually have an unlocked PC available to them? Do they have consoles whose games…

Interestingly kids have always been into games consoles rather than PC gaming. I remember arguments between console and PC games players at school some years ago.

Generally went something like this.

"Our consoles are so much cheaper than your PCs"

"Yes but our games are free"

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