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Peredvizhnikov Engine: Lock-free game engine written in C++20

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Re: Peredvizhnikov Engine: Lock-free game engine written in C++20

#2
The painting used is Barge Haulers on the Volga - https://en.m.wikipedia.org/wiki/Barge_Haulers_on_the_Volga

Can someone please expand on the significance of this achievement to someone used to shooting their foot off in C++ in a predominantly single threaded manner?

Re: Peredvizhnikov Engine: Lock-free game engine written in C++20

#8

It’s quite the stretch to call this a game engine, rather than a tech demo for clever locking strategies.

This. There’s no demonstration of any game made with this “game engine”. The benchmarks are some matrix multiplication and unimpressive message passing.

There might be some cool data container ideas or primitives. Those could have useful applications. But it isn’t really a “game engine”. Nor does it seem like an interesting way to build one.

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