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Nintendo demoed Switch 2 to developers at Gamescom

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Re: Nintendo demoed Switch 2 to developers at Gamescom

#61
post #52

Earlier quoted context omitted.

Nintendo also has every incentive to play it safe this round. They no doubt want to avoid a third entry in their hit-miss streak: N64, good sales, but not great. NES and SNES were better. GameCube, total meltdown (for the time). Wii, excellent sales. Wii U, total meltdown. Switch, excellent sales. Switch 2, anything but a meltdown.

The GameCube was particularly tragic, because it had a genuinely fantastic game library.

Indeed. Hopefully Nintendo releases more games from it on the Switch, but the rumor mill and message from Dolphin is that GameCube games are often harder to emulate on the Switch than Wii games. Data miners also reported that Super Mario Sunshine had the most tech work done to get it running compared to 64 or Galaxy.

But if you are Nintendo, the Wii and the Switch are about equally successful phenomenons. That didn’t save them from the Wii U; and the success of the Switch certainly won’t save them from a Switch 2 implosion. Even if the games are good (like the Wii U launching with Mario Kart 8, now the bestselling Switch title.)

Re: Nintendo demoed Switch 2 to developers at Gamescom

#62

Earlier quoted context omitted.

I have to imagine the Steam Deck playing in the same price bracket (the refurb base model was going for $320), Nintendo _may_ feel the pressure to support backwards compatibility. Why buy a new device and Breath of the Wild over again when you could just get a Deck and play a large % of ever PC game to have ever existed? Nintendo is also in a different position this time around, as the WiiU, DS, 3DS, etc had such dif…

> Why buy a new device and Breath of the Wild over again when you could just get a Deck and play a large % of ever PC game to have ever existed? ...and still be able to play Breath of the Wild on it. (Although, to be fail, the mainstream user probably won't be doing that.)

Day 1 Switch owner and very early Deck owner. I don’t play with the deck enough because a lot of stuff is fiddly once you get away from the Steam store. I’ve seen lots of talk about emulators and things but it’s not terribly easy to set up.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#63
post #37
post #17

Earlier quoted context omitted.

I feel like they pretty much have to make it backwards compatible. They just released a new Zelda game which is like a once-every-7-years event and there's no way they're gonna make people re-buy the game a year after launch on the new console, especially when they already made it the most expensive single price for a Switch game. Plus they have a fairly big Mario release coming up next month (Super Mario Bros Wonder…

Breath of the Wild was released for the Wii U and Switch. It’s not impossible (just really bad) that they don’t offer backwards compatibility

They were released simultaneously, Breath of the Wild was a Switch launch title. Same with Twilight Princess (actually I think the Wii version might have launched a few weeks before the Gamecube, I assume that was more to incentivize people to buy a Wii. Not the potential issue here regardless)

Tears of the Kingdom already had its launch and sold a TON of copies. If the new console isn't backwards compatible, they either are going to have to resell it to you which is a big ask, or just not have a new Zelda game available to play on their new system for another 6-7 years, which is not likely.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#64

Earlier quoted context omitted.

Worried is a weird word when we are talking about Nintendo. Nintendo is scummy AF advertising/marketing to children and their constant abuse of fans for playing recreationally with IP. Nintendo is probably a negative externality given their marketing to children. To this day, I still have a mental illness of obsession to their games, and I hate playing them.

I'll take whatever Nintendo is doing over gambling and fomo-baited cash shops in games any day. Though Nintendo's popular mobile games are as bad as any mobile gacha "experience".

> gambling and fomo-baited cash shops

Funny enough, they somehow managed to make Splatoon 3 feel more like a FOMO-infested skinner box than most modern live service games I've tried, despite it having no microtransactions.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#65
post #37
post #17

Earlier quoted context omitted.

I feel like they pretty much have to make it backwards compatible. They just released a new Zelda game which is like a once-every-7-years event and there's no way they're gonna make people re-buy the game a year after launch on the new console, especially when they already made it the most expensive single price for a Switch game. Plus they have a fairly big Mario release coming up next month (Super Mario Bros Wonder…

Breath of the Wild was released for the Wii U and Switch. It’s not impossible (just really bad) that they don’t offer backwards compatibility

True, but those came out at the same time, so most people were only buying one of them. Whereas Nintendo just sold 18 million copies of Tears of the Kingdom, so a lot of the expected buyers of a Switch 2 version would probably already have it.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#66

Earlier quoted context omitted.

Worried is a weird word when we are talking about Nintendo. Nintendo is scummy AF advertising/marketing to children and their constant abuse of fans for playing recreationally with IP. Nintendo is probably a negative externality given their marketing to children. To this day, I still have a mental illness of obsession to their games, and I hate playing them.

> Nintendo is scummy AF advertising/marketing to children and their constant abuse of fans for playing recreationally with IP. This is really not my experience. To my eye they don't seem to be engaged in the majority of the awful practices around marketing that are pervasive in tech today. As for the "constant abuse of fans" thing - is Nintendo really that different from any other company who has to protect their IP…

Also, this is Nintendo. Like it or not, and whether they like it or not, child friendly is their brand.

Who’s to say, that if you allow one fan game, some pedophile won’t make their own fan game? And kids won’t start sending messages about how they appreciate his game?

There isn’t one. Stop it before it can happen.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#67

I know console people won't like this but I wish the went back to two consoles, I hate how big the switch is, all my life I bought nintendo portables only cause they were small and I could bring in my pocket...

Me too but with how popular the Switch is I guess we’re the minority.

I never play my Switch undocked and all I can think about is how much beefier the internals could have been if they hadn’t made it a dual use device.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#68
post #25

That would not be very Nintendo to just deliver a powered-up version of their console, after already delivering an improved OLED model. The last incremental iteration would have been the GameBoy advance, but even then, the form factor changed a lot.

they stumbled on the perfect form factor. why rock the boat?

Newly increased competition with the Steam Deck and others, and more than one iteration of the Switch already. Maybe a novelty factor to draw in consumers.

The Wii U bombed, a console that played it safe, and the story we're told is it was because the name confused consumers / was improperly marketed. I'm not sure that's the whole picture, but this is a risk yet again with the release of the OLED and Switch lite not that long ago.

They still have the "Nintendo advantage" of their products being unique and family-oriented on the market, but that's not always enough. At any rate the timing seems to be right (notwithstanding supply issues), it's roughly a decade since the Switch was originally released. Sony and MSFT already made the jump.

Another consideration: I'm not sure what the innovation/novelty options are at this point. Maybe they don't have much of a choice but to capitalize on a rock-solid 1st party line-up. Right now I think Nintendo does couch co-op better than anyone else, so they could drive that even further.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#69
post #49
post #17

Earlier quoted context omitted.

I feel like they pretty much have to make it backwards compatible. They just released a new Zelda game which is like a once-every-7-years event and there's no way they're gonna make people re-buy the game a year after launch on the new console, especially when they already made it the most expensive single price for a Switch game. Plus they have a fairly big Mario release coming up next month (Super Mario Bros Wonder…

You'd think so, but I'd never doubt Nintendo's ability to make weird decisions. Particularly if they involve their online services somehow...

They make weird decisions but not when it comes to something like this. They're not gonna not have their new Zelda game on their new console, and they've never done a rerelease for a new system so quickly after a launch where there was only one platform to buy the game on at launch.

People point to Breath of the Wild, but that launched same day on Wii U and Switch. They weren't reselling you the game unless you chose the buy the Wii U version and then later wanted it on Switch.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#70
I'm curious: how senior you have to be at a company to attend a demo like this? Probably it was shown for the AAA industry right, like EA, Ubisoft, Epic etc.? Do they invite competitors as well? Microsoft has games on the Switch. So obviously there is an NDA but is it the C-suite or the senior engineers who can have a look?
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