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Nintendo demoed Switch 2 to developers at Gamescom

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Re: Nintendo demoed Switch 2 to developers at Gamescom

#41
post #17
post #4

I imagine it would be a better tablet, hopefully it would also have complete backward compatibility. Edit: I see there are a lot of replies already on my comment but I need to add more thoughts to it, I have the feeling that if Nintendo is going to release a better tablet with complete backward compatibility with the Switch, most developers will continue to develop for the original console instead of developing games…

I feel like they pretty much have to make it backwards compatible. They just released a new Zelda game which is like a once-every-7-years event and there's no way they're gonna make people re-buy the game a year after launch on the new console, especially when they already made it the most expensive single price for a Switch game. Plus they have a fairly big Mario release coming up next month (Super Mario Bros Wonder…

Nintendo also has every incentive to play it safe this round. They no doubt want to avoid a third entry in their hit-miss streak:

N64, good sales, but not great. NES and SNES were better.

GameCube, total meltdown (for the time).

Wii, excellent sales.

Wii U, total meltdown.

Switch, excellent sales.

Switch 2, anything but a meltdown.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#42
post #25

That would not be very Nintendo to just deliver a powered-up version of their console, after already delivering an improved OLED model. The last incremental iteration would have been the GameBoy advance, but even then, the form factor changed a lot.

The GBC and GBA were both pretty successful

Re: Nintendo demoed Switch 2 to developers at Gamescom

#43
post #17

Earlier quoted context omitted.

I feel like they pretty much have to make it backwards compatible. They just released a new Zelda game which is like a once-every-7-years event and there's no way they're gonna make people re-buy the game a year after launch on the new console, especially when they already made it the most expensive single price for a Switch game. Plus they have a fairly big Mario release coming up next month (Super Mario Bros Wonder…

There's nothing preventing them from serving recompiled versions from the store though, right? As long as the behaviour is the same, they could have two different versions behind the scenes for the first party games (Mario, Zelda).

Not sure how that would handle physical games? The cart just acts as a key and the game is downloaded?

Re: Nintendo demoed Switch 2 to developers at Gamescom

#44

I know console people won't like this but I wish the went back to two consoles, I hate how big the switch is, all my life I bought nintendo portables only cause they were small and I could bring in my pocket...

I think it's more that there's mo market left for that.

Emulation is a thing now, and small third party hardware makers are filling the niche. And at the other end phones have more power than even the Switch has. That's why the SteamDeck or ROG Ally are on the bigger side. Betting against the smartphone is a losing bet.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#45

I know console people won't like this but I wish the went back to two consoles, I hate how big the switch is, all my life I bought nintendo portables only cause they were small and I could bring in my pocket...

Is a switch lite that much larger than a GBA or DS?

Re: Nintendo demoed Switch 2 to developers at Gamescom

#47
post #25

That would not be very Nintendo to just deliver a powered-up version of their console, after already delivering an improved OLED model. The last incremental iteration would have been the GameBoy advance, but even then, the form factor changed a lot.

they stumbled on the perfect form factor. why rock the boat?

Nintendo is like simulated annealing with high temperature—they'll drop successful designs in favor of something new, to prevent getting stuck at a local maximum. The Gameboy Advance SP was a fantastic design, and then dropped it in favor of the Nintendo DS. That was a good change.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#48
> One Switch 2 demo is a souped up version of Switch launch title Zelda: Breath of the Wild, designed to hit the Switch 2's beefier target specs. (To be clear, though - this is just a tech demo. There's no suggestion the game will be re-released.)

This is Nintendo. They'll re-release it.

Re: Nintendo demoed Switch 2 to developers at Gamescom

#49
post #17
post #4

I imagine it would be a better tablet, hopefully it would also have complete backward compatibility. Edit: I see there are a lot of replies already on my comment but I need to add more thoughts to it, I have the feeling that if Nintendo is going to release a better tablet with complete backward compatibility with the Switch, most developers will continue to develop for the original console instead of developing games…

I feel like they pretty much have to make it backwards compatible. They just released a new Zelda game which is like a once-every-7-years event and there's no way they're gonna make people re-buy the game a year after launch on the new console, especially when they already made it the most expensive single price for a Switch game. Plus they have a fairly big Mario release coming up next month (Super Mario Bros Wonder…

You'd think so, but I'd never doubt Nintendo's ability to make weird decisions. Particularly if they involve their online services somehow...

Re: Nintendo demoed Switch 2 to developers at Gamescom

#50
post #8

Earlier quoted context omitted.

>complete backward compatibility That would mean Nvidia SoC. The first gen Switch choose Nvidia because they were cheap, and Nvidia were despite to get their SoC into some use. With today's Nvidia I am just worried Nintendo isn't getting any decent deals.

Worried is a weird word when we are talking about Nintendo. Nintendo is scummy AF advertising/marketing to children and their constant abuse of fans for playing recreationally with IP. Nintendo is probably a negative externality given their marketing to children. To this day, I still have a mental illness of obsession to their games, and I hate playing them.

And I fondly remember playing Nintendo games as a kid and still do to this day some 25 years later with recent titles. Could the 120 hours-and-counting in TOTK have been spent more productively? Sure, but it's nothing compared to the time people spend watching TV series. Was every moment spent farming stuff for upgrades super fun? Not really, but I was not held captive and nothing in life is uninterrupted enjoyment.

Any addiction is bad, but unless the "item" is pushed in malice (like, say, tobacco), I would not consider that to be the fault of the creator. Unlike others, they are not actively (or at least only minimally) pushing gambling, gacha games, loot-boxes, "season-passes" and other abusive psychological tricks as their core strategy (the concept of a game is in itself not malicious or bad). So in that sense, I consider them a positive and rather responsible game company.

The only really negative comment I have for Nintendo (other than just generally wanting better stuff), is that their use of DMCA and other IP protection is completely absurd.

Blame and opinions aside, I hope you find a way through your illness.

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