Earlier quoted context omitted.
A lot of times a demake is a challenge. Video game technology has evolved significantly, and being able to take a (relatively) modern video game and remake it on much older hardware while still having most of the game's original features is an impressive feat.
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Portal 64 – A demake of Portal for the Nintendo 64
11–20 of 127 posts
Re: Portal 64 – A demake of Portal for the Nintendo 64
#12It's worth mentioning that the author has a YouTube channel[1] where he periodically posts videos showcasing updates he's made to the game over time. I'm surprised there isn't a link or even any kind of screenshots of the game on the Github repo, even if it is still very early in development. [1] https://www.youtube.com/@happycoder1989/videos
https://github.com/lambertjamesd/portal64/issues?q=screensho...
Re: Portal 64 – A demake of Portal for the Nintendo 64
#13Re: Portal 64 – A demake of Portal for the Nintendo 64
#14Earlier quoted context omitted.
A lot of times a demake is a challenge. Video game technology has evolved significantly, and being able to take a (relatively) modern video game and remake it on much older hardware while still having most of the game's original features is an impressive feat.
[flagged]
Re: Portal 64 – A demake of Portal for the Nintendo 64
#15Earlier quoted context omitted.
A lot of times a demake is a challenge. Video game technology has evolved significantly, and being able to take a (relatively) modern video game and remake it on much older hardware while still having most of the game's original features is an impressive feat.
[flagged]
Re: Portal 64 – A demake of Portal for the Nintendo 64
#16Earlier quoted context omitted.
A lot of times a demake is a challenge. Video game technology has evolved significantly, and being able to take a (relatively) modern video game and remake it on much older hardware while still having most of the game's original features is an impressive feat.
[flagged]
Why do we care what you think? You clearly don't care what person putting in the hard work thinks.
Re: Portal 64 – A demake of Portal for the Nintendo 64
#17It's worth mentioning that the author has a YouTube channel[1] where he periodically posts videos showcasing updates he's made to the game over time. I'm surprised there isn't a link or even any kind of screenshots of the game on the Github repo, even if it is still very early in development. [1] https://www.youtube.com/@happycoder1989/videos
Re: Portal 64 – A demake of Portal for the Nintendo 64
#18It's worth mentioning that the author has a YouTube channel[1] where he periodically posts videos showcasing updates he's made to the game over time. I'm surprised there isn't a link or even any kind of screenshots of the game on the Github repo, even if it is still very early in development. [1] https://www.youtube.com/@happycoder1989/videos
Agreed, this repo is in desperate need of a few screenshots/video on the ReadMe to showcase what it looks like.
Re: Portal 64 – A demake of Portal for the Nintendo 64
#19> demake Maybe the author will explain what a “demake” is. Nope, he doesn’t. No introduction section, just straight into compiler instructions. You have to make people care about your project, and right now I don’t.
Re: Portal 64 – A demake of Portal for the Nintendo 64
#20It's worth mentioning that the author has a YouTube channel[1] where he periodically posts videos showcasing updates he's made to the game over time. I'm surprised there isn't a link or even any kind of screenshots of the game on the Github repo, even if it is still very early in development. [1] https://www.youtube.com/@happycoder1989/videos
Agreed, this repo is in desperate need of a few screenshots/video on the ReadMe to showcase what it looks like.